Player Matchup

Anhur
Anhur
Lara Cross
Anhur
Level 111
God Stats
0W - 2L
1,314 SR
Queue Stats
71W - 60L
1,388 Elo+
Solo
Geb
Geb
MitchButkis
Geb
Level 84
God Stats
58W - 49L
1,614 SR
Queue Stats
870W - 977L
1,275 Elo+
Solo
Eset
Eset
MrSanchez9
Eset
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
REDNECKxANGLER
Baron Samedi
Level 29
God Stats
2W - 3L
1,660 SR
Queue Stats
105W - 124L
1,270 Elo+
Solo
Cliodhna
Cliodhna
RainbowDancer92
Cliodhna
Level 29
God Stats
1W - 3L
1,265 SR
Queue Stats
8W - 11L
1,303 Elo+
Party 2
Team Averages
Level 68
1,471 SR
1,323 Elo+

VS

Team Averages
Level 97
1,556 SR
1,205 Elo+
Charybdis
Charybdis
DJAxiom
Charybdis
Level 153
God Stats
5W - 3L
1,541 SR
Queue Stats
154W - 196L
1,309 Elo+
Solo
Nemesis
Nemesis
Guiii_GOD
Nemesis
Level 48
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 21L
971 Elo+
Party 1
Hades
Hades
LHR XxMURDERxX
Hades
Level 123
God Stats
7W - 1L
1,728 SR
Queue Stats
286W - 289L
1,348 Elo+
Solo
Cerberus
Cerberus
Nanis9
Cerberus
Level 100
God Stats
13W - 11L
1,558 SR
Queue Stats
410W - 443L
1,296 Elo+
Solo
Bellona
Bellona
riushi2004
Bellona
Level 63
God Stats
1W - 1L
1,496 SR
Queue Stats
8W - 29L
1,099 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
0 / 2 / 2
6,520
652
4,350
6,381
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
5,426
543
2,393
4,045
2,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

13
1 / 5 / 3
6,719
672
7,238
7,088
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
REDNECKxANGLER
Baron Samedi
15
1 / 1 / 3
6,912
691
4,899
5,631
2,803
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
13
3 / 3 / 0
7,515
752
7,489
10,588
4,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJAxiom
Charybdis
12
2 / 3 / 1
7,085
709
4,862
8,060
2,676
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Guiii_GOD
Nemesis
14
2 / 2 / 4
7,392
739
5,126
7,040
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 0 / 7
8,655
866
7,783
5,904
3,001
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Nanis9
Cerberus
14
1 / 0 / 5
8,166
817
3,124
8,541
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
riushi2004
Bellona
16
5 / 0 / 2
8,781
878
6,586
8,575
8,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
13
13
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DJAxiom
Charybdis
2
3
1
0.83
W
Nemesis
Guiii_GOD
Nemesis
2
2
4
2
W
3
0
7
6.5
L
Anhur
0
2
2
0.5
L
0
2
0
0
L
1
5
3
0.5
W
Cerberus
Nanis9
Cerberus
1
0
5
3.5
L
Baron Samedi
REDNECKxANGLER
Baron Samedi
1
1
3
2.5
L
Cliodhna
3
3
0
1
W
Bellona
riushi2004
Bellona
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
27,481
33,733
Taken
38,120
14,223
Mitigated
24,599
7,813
Healing
9,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DJAxiom
Charybdis
4,862
2,432
171
2,348
8,060
2,676
1,005
4,016
3,898
0
21,649
W
Nemesis
Guiii_GOD
Nemesis
5,126
1,706
0
468
7,040
2,754
0
2,211
4,697
0
17,800
W
7,783
1,364
522
2,337
5,904
3,001
0
1,459
4,359
37,304
0
L
Anhur
4,350
1,709
275
1,957
6,381
2,137
0
1,674
4,707
0
25,000
L
2,393
78
0
8
4,045
2,796
2
1,546
2,499
6,519
0
L
7,238
895
282
967
7,088
2,387
0
2,458
4,630
18,790
0
W
Cerberus
Nanis9
Cerberus
3,124
288
0
2,821
8,541
7,719
47
3,394
5,013
16,620
0
L
Baron Samedi
REDNECKxANGLER
Baron Samedi
4,899
287
1,163
1,655
5,631
2,803
0
2,072
3,559
20,843
0
L
Cliodhna
7,489
1,063
266
1,240
10,588
4,100
0
3,802
6,786
0
22,491
W
Bellona
riushi2004
Bellona
6,586
1,411
0
1,005
8,575
8,449
534
3,358
5,019
4,463
27,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
40,079
182
Minions Killed
259
3
Camps Cleared
13
742,180
Distance Traveled
955,558
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,085
709
48
5
0
148,728
1
W
Nemesis
7,392
739
31
3
4
205,511
1
W
Hades
8,655
866
76
8
3
196,318
0
L
Anhur
6,520
652
59
6
0
172,894
1
L
Geb
5,426
543
6
1
1
52,691
1
L
Eset
6,719
672
30
3
1
176,909
0
W
Cerberus
8,166
817
42
4
3
196,635
1
L
Baron Samedi
6,912
691
44
4
0
151,937
0
L
Cliodhna
7,515
752
43
4
1
187,749
2
W
Bellona
8,781
878
62
6
3
208,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role