Player Matchup

Izanami
Izanami
BoneCrush19
Izanami
Level 53
God Stats
8W - 4L
1,556 SR
Queue Stats
75W - 91L
1,382 Elo+
Party 3
Arachne
Arachne
Diyu Smurf
Arachne
Level 61
God Stats
21W - 15L
1,499 SR
Queue Stats
32W - 24L
1,457 Elo+
Party 3
Anubis
Anubis
TheAbsolutionist
Anubis
Level 46
God Stats
28W - 25L
1,647 SR
Queue Stats
77W - 97L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
diablo13981
Gilgamesh
Level 75
God Stats
9W - 6L
1,543 SR
Queue Stats
122W - 138L
1,420 Elo+
Party 3
Ares
Ares
head case 25
Ares
Level 68
God Stats
7W - 7L
1,468 SR
Queue Stats
158W - 163L
1,460 Elo+
Party 3
Team Averages
Level 61
1,543 SR
1,427 Elo+

VS

Team Averages
Level 54
1,418 SR
1,457 Elo+
Nox
Nox
BeepBeeepBoooop
Nox
Level 60
God Stats
19W - 29L
1,485 SR
Queue Stats
333W - 342L
1,423 Elo+
Party 2
Artemis
Artemis
PedTheGoat
Artemis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,362 Elo+
Party 1
Bellona
Bellona
Underrefined
Bellona
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 10L
1,249 Elo+
Party 1
Sobek
Sobek
jrich_27
Sobek
Level 33
God Stats
4W - 5L
1,054 SR
Queue Stats
43W - 38L
1,852 Elo+
Party 1
Cliodhna
Cliodhna
xAcidKittyx
Cliodhna
Level 47
God Stats
41W - 46L
1,549 SR
Queue Stats
223W - 244L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BoneCrush19
Izanami
18
7 / 8 / 8
13,635
545
9,683
18,477
6,141
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Diyu Smurf
Arachne
20
9 / 1 / 6
15,001
600
9,742
19,971
11,314
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
16 / 4 / 14
15,923
637
31,984
27,527
15,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
diablo13981
Gilgamesh
20
11 / 3 / 8
14,682
587
13,452
24,432
21,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 4 / 4
14,810
592
12,797
22,577
21,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 5
11,605
464
18,112
18,847
6,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
PedTheGoat
Artemis
16
4 / 12 / 6
10,617
425
14,293
19,521
5,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Underrefined
Bellona
16
1 / 8 / 1
10,186
407
8,705
18,080
14,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
jrich_27
Sobek
11
1 / 10 / 4
8,232
329
2,377
17,576
6,569
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cliodhna
xAcidKittyx
Cliodhna
18
6 / 10 / 7
12,013
481
18,530
24,886
9,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
48
Kills
18
20
Deaths
49
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
6
9
5
0.94
W
Izanami
BoneCrush19
Izanami
7
8
8
1.38
W
Arachne
Diyu Smurf
Arachne
9
1
6
12
L
Artemis
PedTheGoat
Artemis
4
12
6
0.58
W
16
4
14
5.75
L
Bellona
Underrefined
Bellona
1
8
1
0.19
W
Gilgamesh
diablo13981
Gilgamesh
11
3
8
5
W
5
4
4
1.75
L
Sobek
jrich_27
Sobek
1
10
4
0.3
L
Cliodhna
xAcidKittyx
Cliodhna
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,658
Damage
62,017
112,984
Taken
98,910
75,881
Mitigated
42,082
55,306
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,112
200
0
730
18,847
6,909
139
6,878
11,873
55,688
0
W
Izanami
BoneCrush19
Izanami
9,683
7,142
0
3,751
18,477
6,141
1,215
8,287
10,190
0
49,958
W
Arachne
Diyu Smurf
Arachne
9,742
7,301
222
11,247
19,971
11,314
3,048
2,365
17,606
0
133,956
L
Artemis
PedTheGoat
Artemis
14,293
7,614
0
3,625
19,521
5,429
224
11,901
7,534
0
58,728
W
31,984
863
0
19,605
27,527
15,013
3,870
4,139
23,388
126,196
0
L
Bellona
Underrefined
Bellona
8,705
2,573
0
1,552
18,080
14,041
724
7,007
10,716
0
62,490
W
Gilgamesh
diablo13981
Gilgamesh
13,452
3,111
566
12,424
24,432
21,786
3,859
4,077
20,355
0
71,240
W
12,797
1,617
215
7,276
22,577
21,627
2,765
2,457
20,120
87,553
0
L
Sobek
jrich_27
Sobek
2,377
112
0
660
17,576
6,569
0
10,421
7,105
10,189
0
L
Cliodhna
xAcidKittyx
Cliodhna
18,530
2,374
0
3,556
24,886
9,134
0
7,772
16,901
0
73,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,051
Gold Earned
52,653
600
Minions Killed
413
0
Camps Cleared
0
2,331,846
Distance Traveled
2,228,437
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,605
464
86
3
0
421,813
2
W
Izanami
13,635
545
83
3
0
456,804
0
W
Arachne
15,001
600
165
7
0
554,518
0
L
Artemis
10,617
425
83
3
0
370,594
0
W
Anubis
15,923
637
128
5
0
396,522
3
L
Bellona
10,186
407
116
5
0
452,378
1
W
Gilgamesh
14,682
587
80
3
0
498,374
0
W
Ares
14,810
592
144
6
0
425,628
3
L
Sobek
8,232
329
12
0
0
459,671
1
L
Cliodhna
12,013
481
116
5
0
523,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role