Player Matchup

Yemoja
Yemoja
Conflagrate1241
Yemoja
Level 6
God Stats
14W - 7L
1,281 SR
Queue Stats
25W - 22L
1,149 Elo+
Party 1
King Arthur
King Arthur
CrackFlavored
King Arthur
Level 23
God Stats
0W - 2L
1,308 SR
Queue Stats
51W - 53L
1,415 Elo+
Solo
Set
Set
CryZinator
Set
Level 86
God Stats
9W - 4L
1,777 SR
Queue Stats
269W - 215L
1,611 Elo+
Party 1
Chang'e
Chang'e
KiitsuneYae
Chang'e
Level 6
God Stats
14W - 9L
1,338 SR
Queue Stats
18W - 21L
1,149 Elo+
Party 1
Xbalanque
Xbalanque
Zodiac Frank
Xbalanque
Level 22
God Stats
15W - 9L
1,556 SR
Queue Stats
65W - 63L
1,332 Elo+
Solo
Team Averages
Level 29
1,452 SR
1,331 Elo+

VS

Team Averages
Level 17
1,635 SR
1,375 Elo+
Nemesis
Nemesis
ChickenBlocked
Nemesis
Level 29
God Stats
9W - 5L
1,387 SR
Queue Stats
88W - 105L
1,387 Elo+
Solo
Izanami
Izanami
CptMoonkitty
Izanami
Level 29
God Stats
30W - 26L
1,689 SR
Queue Stats
167W - 190L
1,466 Elo+
Solo
Chaac
Chaac
Pacmantu
Chaac
Level 8
God Stats
4W - 0L
1,886 SR
Queue Stats
37W - 20L
1,395 Elo+
Solo
Hades
Hades
ReaperChristian
Hades
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
227W - 248L
1,139 Elo+
Solo
Eset
Eset
borgis123
Eset
Level 6
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 4L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 8
10,159
406
4,055
11,452
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
CrackFlavored
King Arthur
14
1 / 15 / 4
9,679
387
5,442
26,628
13,012
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
7 / 4 / 6
12,143
486
14,273
18,702
10,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
KiitsuneYae
Chang'e
18
8 / 6 / 4
11,523
461
9,198
18,698
5,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Zodiac Frank
Xbalanque
18
3 / 5 / 3
11,204
448
13,512
18,846
6,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 5
14,588
584
15,316
24,340
18,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
CptMoonkitty
Izanami
20
7 / 4 / 2
14,613
585
12,206
23,151
9,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Pacmantu
Chaac
20
10 / 0 / 2
17,631
705
15,064
17,900
16,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 7 / 10
12,416
497
12,576
19,536
12,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
19
7 / 3 / 9
14,225
569
15,892
11,430
6,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
62
20
Kills
34
34
Deaths
20
25
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
6
5
1.75
L
1
4
8
1.25
W
Izanami
CptMoonkitty
Izanami
7
4
2
2
L
King Arthur
CrackFlavored
King Arthur
1
15
4
0.2
L
7
4
6
2.5
L
Chang'e
KiitsuneYae
Chang'e
8
6
4
1.67
W
Chaac
Pacmantu
Chaac
10
0
2
11
W
2
7
10
1
L
Xbalanque
Zodiac Frank
Xbalanque
3
5
3
0.9
W
Eset
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,480
Damage
71,054
94,326
Taken
96,357
45,215
Mitigated
63,354
27,038
Healing
41,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,316
7,818
0
10,555
24,340
18,058
596
4,963
19,203
0
102,832
L
4,055
1,006
2,033
875
11,452
10,168
0
6,967
4,175
20,262
0
W
Izanami
CptMoonkitty
Izanami
12,206
7,478
0
12,207
23,151
9,956
8,617
1,082
22,069
0
135,485
L
King Arthur
CrackFlavored
King Arthur
5,442
1,135
61
3,390
26,628
13,012
508
5,633
20,716
0
45,877
L
14,273
5,911
0
6,186
18,702
10,092
0
5,042
13,587
0
83,922
L
Chang'e
KiitsuneYae
Chang'e
9,198
2,135
3,199
6,569
18,698
5,732
565
8,796
9,669
54,221
0
W
Chaac
Pacmantu
Chaac
15,064
3,976
0
8,761
17,900
16,923
4,569
213
17,687
9,044
165,585
W
12,576
1,932
531
3,898
19,536
12,326
296
6,908
12,424
46,598
0
L
Xbalanque
Zodiac Frank
Xbalanque
13,512
6,996
0
4,725
18,846
6,211
287
1,695
17,073
0
86,048
W
Eset
15,892
1,582
1,404
3,987
11,430
6,091
1,193
901
10,493
84,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,708
Gold Earned
73,473
505
Minions Killed
803
0
Camps Cleared
0
2,169,500
Distance Traveled
2,240,346
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,588
584
130
5
0
457,110
3
L
Yemoja
10,159
406
27
1
0
431,758
3
W
Izanami
14,613
585
187
7
0
414,595
1
L
King Arthur
9,679
387
78
3
0
423,620
1
L
Set
12,143
486
133
5
0
450,038
6
L
Chang'e
11,523
461
113
5
0
426,965
3
W
Chaac
17,631
705
277
11
0
477,253
10
W
Hades
12,416
497
60
2
0
388,919
0
L
Xbalanque
11,204
448
154
6
0
437,119
4
W
Eset
14,225
569
149
6
0
502,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role