Player Matchup

Baron Samedi
Baron Samedi
DEVILS_VENGANCE
Baron Samedi
Level 147
God Stats
8W - 7L
1,520 SR
Queue Stats
649W - 619L
1,425 Elo+
Solo
Loki
Loki
PrahJxcTr
Loki
Level 86
God Stats
38W - 34L
1,634 SR
Queue Stats
122W - 140L
1,513 Elo+
Solo
Nu Wa
Nu Wa
ReepsOne126
Nu Wa
Level 147
God Stats
4W - 2L
1,625 SR
Queue Stats
221W - 211L
1,469 Elo+
Party 2
Nemesis
Nemesis
XxedgarBsxX9852
Nemesis
Level 160
God Stats
12W - 12L
1,459 SR
Queue Stats
487W - 465L
1,495 Elo+
Party 2
Apollo
Apollo
uhCryo
Apollo
Level 86
God Stats
2W - 5L
1,739 SR
Queue Stats
128W - 113L
1,514 Elo+
Solo
Team Averages
Level 125
1,595 SR
1,483 Elo+

VS

Team Averages
Level 84
1,456 SR
1,439 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Akinwacho123
Merlin
Level 59
God Stats
3W - 6L
1,306 SR
Queue Stats
105W - 151L
1,344 Elo+
Party 1
Medusa
Medusa
CipherJ
Medusa
Level 67
God Stats
7W - 9L
1,477 SR
Queue Stats
171W - 169L
1,452 Elo+
Solo
Thor
Thor
Rockyy_1704
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 341L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEVILS_VENGANCE
Baron Samedi
18
3 / 0 / 5
10,895
545
13,548
13,633
12,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
5 / 4 / 14
10,165
508
10,884
14,246
12,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 0 / 7
10,963
548
12,428
8,181
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 4
9,482
474
7,768
13,013
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
uhCryo
Apollo
17
12 / 3 / 8
11,392
570
13,484
12,447
4,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 6 / 4
9,393
470
10,228
18,564
7,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
 
Ymir
12
2 / 6 / 2
8,014
401
4,078
17,062
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
16
2 / 3 / 0
9,387
469
8,096
12,225
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
CipherJ
Medusa
14
2 / 6 / 0
8,545
427
7,112
11,692
3,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,627
431
5,767
16,257
9,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
25
Kills
9
9
Deaths
25
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
6
4
0.83
L
Ymir
 
Ymir
2
6
2
0.5
L
Merlin
2
3
0
0.67
L
Medusa
CipherJ
Medusa
2
6
0
0.33
W
Baron Samedi
DEVILS_VENGANCE
Baron Samedi
3
0
5
5.5
W
Loki
5
4
14
3
W
4
0
7
7.5
L
0
4
1
0.13
W
1
2
4
1.5
W
Apollo
uhCryo
Apollo
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,112
Damage
35,281
61,520
Taken
75,800
37,346
Mitigated
39,353
26,379
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
10,228
1,799
0
5,689
18,564
7,655
0
3,997
14,387
0
54,746
L
Ymir
 
Ymir
4,078
684
0
1,741
17,062
15,485
0
3,678
13,262
27,987
0
L
Merlin
8,096
142
218
3,963
12,225
3,329
0
4,714
7,343
77,249
0
L
Medusa
CipherJ
Medusa
7,112
2,740
0
1,942
11,692
3,514
195
1,273
10,383
0
58,937
W
Baron Samedi
DEVILS_VENGANCE
Baron Samedi
13,548
1,606
633
8,761
13,633
12,256
330
950
12,683
78,114
0
W
Loki
10,884
2,968
0
2,260
14,246
12,329
0
2,531
11,715
86
53,500
W
12,428
4,793
478
3,692
8,181
2,896
616
2,385
5,796
78,455
0
L
5,767
1,317
0
3,325
16,257
9,370
0
11,800
4,363
0
50,772
W
7,768
2,673
0
5,408
13,013
4,967
0
4,024
8,989
0
70,232
W
Apollo
uhCryo
Apollo
13,484
7,565
0
5,147
12,447
4,898
3,112
2,739
9,708
0
61,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,897
Gold Earned
43,966
564
Minions Killed
509
0
Camps Cleared
0
1,872,885
Distance Traveled
1,780,040
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,393
470
89
4
0
393,816
1
L
Ymir
8,014
401
38
2
0
343,266
2
L
Merlin
9,387
469
170
9
0
354,748
8
L
Medusa
8,545
427
104
5
0
375,523
9
W
Baron Samedi
10,895
545
135
7
0
324,412
1
W
Loki
10,165
508
70
4
0
395,567
1
W
Nu Wa
10,963
548
138
7
0
375,649
3
L
Thor
8,627
431
108
5
0
312,687
0
W
Nemesis
9,482
474
116
6
0
397,031
5
W
Apollo
11,392
570
105
5
0
380,226
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role