Player Matchup

Skadi
Skadi
DjWolverine189
Skadi
Level 30
God Stats
3W - 3L
1,841 SR
Queue Stats
105W - 119L
1,426 Elo+
Solo
Yemoja
Yemoja
Galaxix17
Yemoja
Level 14
God Stats
0W - 1L
1,737 SR
Queue Stats
2W - 1L
1,735 Elo+
Solo
Cthulhu
Cthulhu
HectorofTroyx
Cthulhu
Level 24
God Stats
3W - 4L
1,215 SR
Queue Stats
148W - 159L
1,479 Elo+
Solo
Da Ji
Da Ji
Wolverine865
Da Ji
Level 28
God Stats
2W - 3L
1,476 SR
Queue Stats
25W - 33L
1,484 Elo+
Solo
Scylla
Scylla
alldaychaz
Scylla
Level 18
God Stats
1W - 4L
1,199 SR
Queue Stats
18W - 16L
1,534 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,532 Elo+

VS

Team Averages
Level 38
1,589 SR
1,515 Elo+
King Arthur
King Arthur
DarkinDrec
King Arthur
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
SusgayUchiha
Pele
Level 24
God Stats
13W - 9L
1,664 SR
Queue Stats
143W - 80L
1,589 Elo+
Party 1
Anubis
Anubis
TheSmurfs2011
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 54L
1,660 Elo+
Party 1
Medusa
Medusa
TitanTbh
Medusa
Level 137
God Stats
5W - 0L
1,783 SR
Queue Stats
129W - 121L
1,505 Elo+
Party 2
Ymir
Ymir
Zorelek
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,189
455
6,248
13,537
3,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Galaxix17
Yemoja
11
0 / 6 / 2
7,160
398
5,053
14,731
10,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
15
6 / 4 / 0
9,397
522
11,537
15,331
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 8 / 3
8,367
465
8,635
13,440
4,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
alldaychaz
Scylla
14
3 / 5 / 5
8,566
476
6,551
12,460
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkinDrec
King Arthur
13
1 / 5 / 3
8,368
465
5,882
12,181
5,932
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
13 / 2 / 2
11,842
658
11,745
11,120
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
9 / 5 / 5
11,091
616
17,582
14,994
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TitanTbh
Medusa
18
8 / 1 / 5
11,254
625
16,658
14,845
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Zorelek
Ymir
11
0 / 1 / 4
7,564
420
1,743
6,971
4,605
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
14
Kills
31
31
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DarkinDrec
King Arthur
1
5
3
0.5
L
3
8
0
0.38
L
Yemoja
Galaxix17
Yemoja
0
6
2
0.17
L
Cthulhu
6
4
0
1.5
W
13
2
2
7
W
9
5
5
2.3
W
Medusa
TitanTbh
Medusa
8
1
5
10.5
L
2
8
3
0.44
W
Ymir
Zorelek
Ymir
0
1
4
2
L
Scylla
alldaychaz
Scylla
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
53,610
69,499
Taken
60,111
36,965
Mitigated
26,719
9,760
Healing
23,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DarkinDrec
King Arthur
5,882
1,591
0
2,101
12,181
5,932
0
7,752
3,462
0
23,879
L
6,248
3,253
0
1,191
13,537
3,058
159
2,367
11,170
0
47,310
L
Yemoja
Galaxix17
Yemoja
5,053
1,719
397
1,070
14,731
10,742
0
827
13,904
20,830
0
L
Cthulhu
11,537
481
0
3,487
15,331
15,691
0
3,159
12,172
45,933
0
W
11,745
2,919
0
5,357
11,120
4,095
0
3,439
7,546
0
94,903
W
17,582
1,307
0
7,888
14,994
6,482
1,334
4,457
10,396
78,458
0
W
Medusa
TitanTbh
Medusa
16,658
8,259
0
6,904
14,845
5,605
3,022
4,576
10,269
0
92,893
L
8,635
3,152
0
842
13,440
4,621
0
7,473
5,967
0
45,420
W
Ymir
Zorelek
Ymir
1,743
242
0
822
6,971
4,605
0
1,564
5,229
27,144
0
L
Scylla
alldaychaz
Scylla
6,551
509
0
2,773
12,460
2,853
0
5,499
6,961
37,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,679
Gold Earned
50,119
349
Minions Killed
516
0
Camps Cleared
0
1,444,158
Distance Traveled
1,628,599
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,368
465
41
2
0
307,756
0
L
Skadi
8,189
455
84
5
0
273,662
4
L
Yemoja
7,160
398
43
2
0
291,456
1
L
Cthulhu
9,397
522
87
5
0
284,605
4
W
Pele
11,842
658
145
8
0
404,932
0
W
Anubis
11,091
616
124
7
0
296,404
1
W
Medusa
11,254
625
152
8
0
321,924
0
L
Da Ji
8,367
465
81
5
0
308,533
0
W
Ymir
7,564
420
54
3
0
297,583
2
L
Scylla
8,566
476
54
3
0
285,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role