Player Matchup

Loki
Loki
Eviscerator11
Loki
Level 61
God Stats
0W - 1L
1,218 SR
Queue Stats
26W - 20L
1,641 Elo+
Party 2
Gilgamesh
Gilgamesh
HarbearCountdown
Gilgamesh
Level 48
God Stats
3W - 3L
1,785 SR
Queue Stats
41W - 22L
1,725 Elo+
Party 2
Kuzenbo
Kuzenbo
Muza12
Kuzenbo
Level 104
God Stats
3W - 1L
1,924 SR
Queue Stats
41W - 18L
1,745 Elo+
Party 2
Janus
Janus
NatsuLF
Janus
Level 70
God Stats
4W - 3L
1,665 SR
Queue Stats
29W - 25L
1,631 Elo+
Party 2
Set
Set
dinoman101010
Set
Level 119
God Stats
13W - 9L
1,797 SR
Queue Stats
82W - 46L
1,710 Elo+
Party 2
Team Averages
Level 80
1,678 SR
1,691 Elo+

VS

Team Averages
Level 90
1,780 SR
1,622 Elo+
Chiron
Chiron
Invisib1eDwarf
Chiron
Level 43
God Stats
1W - 0L
1,728 SR
Queue Stats
34W - 34L
1,577 Elo+
Party 1
Aphrodite
Aphrodite
MartaGolpist
Aphrodite
Level 25
God Stats
4W - 1L
1,772 SR
Queue Stats
16W - 12L
1,629 Elo+
Solo
Hercules
Hercules
cHUCkNOrRis5852
Hercules
Level 120
God Stats
2W - 0L
1,966 SR
Queue Stats
48W - 36L
1,635 Elo+
Party 1
Olorun
Olorun
mrsteelurkill
Olorun
Level 142
God Stats
2W - 0L
1,775 SR
Queue Stats
53W - 41L
1,624 Elo+
Party 1
Fafnir
Fafnir
schaeffer65
Fafnir
Level 120
God Stats
3W - 1L
1,661 SR
Queue Stats
46W - 29L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 4
11,202
800
12,602
16,266
7,104
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
15
0 / 5 / 5
8,393
600
8,882
17,086
7,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Muza12
Kuzenbo
17
3 / 6 / 5
10,539
753
12,291
16,793
24,484
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
NatsuLF
Janus
16
1 / 6 / 4
8,929
638
9,258
10,116
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 4 / 5
11,099
793
14,315
17,148
10,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 6
10,811
772
6,201
8,459
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
MartaGolpist
Aphrodite
17
5 / 3 / 16
11,557
826
13,739
13,645
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
17
2 / 2 / 19
10,968
783
12,456
17,714
14,649
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
18 / 3 / 6
15,289
1,092
26,957
16,863
12,434
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
17
0 / 1 / 20
11,733
838
7,236
14,746
21,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
95
13
Kills
28
28
Deaths
13
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
Gilgamesh
0
5
5
0.5
W
3
4
6
1.5
W
Aphrodite
MartaGolpist
Aphrodite
5
3
16
4.33
L
Kuzenbo
Muza12
Kuzenbo
3
6
5
0.92
L
Janus
NatsuLF
Janus
1
6
4
0.5
W
Hercules
2
2
19
5.75
L
4
4
5
1.63
W
18
3
6
7
W
Fafnir
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,348
Damage
66,589
77,409
Taken
71,427
53,423
Mitigated
59,234
10,136
Healing
38,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,602
3,769
0
1,369
16,266
7,104
0
9,190
6,947
0
36,460
L
Gilgamesh
8,882
2,099
0
2,467
17,086
7,135
0
9,775
7,134
0
18,665
W
6,201
2,071
1,324
1,140
8,459
3,419
23
1,665
6,770
0
34,879
W
Aphrodite
MartaGolpist
Aphrodite
13,739
880
8,683
8,189
13,645
6,997
558
5,257
8,388
35,296
0
L
Kuzenbo
Muza12
Kuzenbo
12,291
2,231
0
295
16,793
24,484
2
9,904
6,636
23,253
0
L
Janus
NatsuLF
Janus
9,258
286
848
1,405
10,116
4,181
0
7,024
2,996
38,065
0
W
Hercules
12,456
2,597
0
3,797
17,714
14,649
0
5,162
12,552
0
30,110
L
14,315
4,413
0
3,752
17,148
10,519
188
11,630
5,392
0
57,425
W
26,957
17,774
2,119
8,968
16,863
12,434
5,203
4,769
12,094
82,414
0
W
Fafnir
7,236
2,178
0
4,128
14,746
21,735
517
5,061
9,685
19,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,162
Gold Earned
60,358
299
Minions Killed
354
8
Camps Cleared
10
1,319,522
Distance Traveled
1,313,053
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,202
800
53
4
4
252,343
0
L
Gilgamesh
8,393
600
34
2
0
284,781
2
W
Chiron
10,811
772
84
6
2
256,496
5
W
Aphrodite
11,557
826
63
5
2
272,177
1
L
Kuzenbo
10,539
753
17
1
0
272,178
2
L
Janus
8,929
638
78
6
1
237,106
4
W
Hercules
10,968
783
49
4
0
282,911
0
L
Set
11,099
793
117
8
3
273,114
2
W
Olorun
15,289
1,092
142
10
6
253,121
2
W
Fafnir
11,733
838
16
1
0
248,348
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role