Player Matchup

Mercury
Mercury
Brameier23TTV
Mercury
Level 18
God Stats
0W - 3L
1,238 SR
Queue Stats
9W - 14L
1,131 Elo+
Solo
Ymir
Ymir
CTdarkdragon
Ymir
Level 7
God Stats
1W - 11L
954 SR
Queue Stats
2W - 15L
1,001 Elo+
Party 2
Neith
Neith
Cartoon cat4259
Neith
Level 4
God Stats
0W - 3L
1,160 SR
Queue Stats
1W - 10L
990 Elo+
Party 2
Cerberus
Cerberus
FIG ReX
Cerberus
Level 5
God Stats
1W - 7L
1,131 SR
Queue Stats
3W - 17L
1,028 Elo+
Party 2
Pele
Pele
nightflare1230
Pele
Level 13
God Stats
2W - 7L
1,301 SR
Queue Stats
33W - 49L
1,280 Elo+
Solo
Team Averages
Level 9
1,157 SR
1,086 Elo+

VS

Team Averages
Level 19
1,494 SR
1,345 Elo+
Agni
Agni
Minibro822
Agni
Level 27
God Stats
2W - 0L
1,420 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Names JR
Cthulhu
Level 25
God Stats
1W - 0L
1,929 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Official_Viking6
Thanatos
Level 7
God Stats
3W - 11L
981 SR
Queue Stats
6W - 19L
1,120 Elo+
Solo
Hel
Hel
Poohvicous
Hel
Level 20
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 7L
1,316 Elo+
Solo
Eset
Eset
princess_tee2020
Eset
Level 17
God Stats
86W - 69L
1,439 SR
Queue Stats
89W - 82L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
14
3 / 8 / 0
9,489
949
7,858
16,727
5,002
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 0
7,963
796
1,351
5,753
5,541
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 0 / 1
8,083
808
580
26
6
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
FIG ReX
Cerberus
14
0 / 3 / 2
8,475
848
3,769
9,509
6,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 9 / 1
9,760
976
9,476
20,994
6,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

49

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
9,989
999
8,898
4,758
1,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Names JR
Cthulhu
17
4 / 0 / 12
11,103
1,110
10,818
6,506
7,515
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
9 / 1 / 7
11,320
1,132
11,693
7,119
3,037
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 3 / 8
9,879
988
8,911
7,946
2,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
2 / 0 / 13
10,191
1,019
8,156
2,428
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
72
6
Kills
23
23
Deaths
6
4
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Mercury
3
8
0
0.38
L
0
3
0
0
L
0
0
1
0.5
L
Cerberus
FIG ReX
Cerberus
0
3
2
0.33
W
5
2
9
4.75
W
Cthulhu
Names JR
Cthulhu
4
0
12
10
W
9
1
7
12.5
W
3
3
8
2.33
L
3
9
1
0.39
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,034
Damage
48,476
53,009
Taken
28,757
23,747
Mitigated
16,215
1,645
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
7,858
5,788
0
0
16,727
5,002
0
11,279
5,298
0
13,959
L
1,351
291
0
0
5,753
5,541
0
2,771
2,793
1,658
0
L
580
0
0
0
26
6
0
0
26
0
580
L
Cerberus
FIG ReX
Cerberus
3,769
311
0
764
9,509
6,722
0
6,802
2,363
8,803
0
W
8,898
3,097
0
1,133
4,758
1,729
0
702
4,056
16,529
0
W
Cthulhu
Names JR
Cthulhu
10,818
1,140
158
1,673
6,506
7,515
0
2,130
4,376
33,470
0
W
11,693
4,588
0
5,042
7,119
3,037
0
802
6,317
0
19,863
W
8,911
2,113
1,053
1,825
7,946
2,993
0
1,096
6,850
13,290
0
L
9,476
995
0
881
20,994
6,476
0
14,824
5,746
0
28,257
W
8,156
883
91
388
2,428
941
0
390
2,038
30,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,770
Gold Earned
52,482
62
Minions Killed
163
3
Camps Cleared
2
570,221
Distance Traveled
782,198
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,489
949
11
1
1
132,839
3
L
Ymir
7,963
796
0
0
0
61,729
0
L
Neith
8,083
808
0
0
0
59,049
0
L
Cerberus
8,475
848
17
2
0
127,416
2
W
Agni
9,989
999
20
2
0
137,333
0
W
Cthulhu
11,103
1,110
59
6
0
182,756
0
W
Thanatos
11,320
1,132
23
2
1
184,423
2
W
Hel
9,879
988
6
1
1
156,141
0
L
Pele
9,760
976
34
3
2
189,188
0
W
Eset
10,191
1,019
55
6
0
121,545
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role