Player Matchup

Neith
Neith
ChanderZ-_-
Neith
Level 17
God Stats
6W - 5L
1,618 SR
Queue Stats
49W - 36L
1,509 Elo+
Solo
Thor
Thor
Fuhseinheimer
Thor
Level 5
God Stats
1W - 1L
1,399 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 3
He Bo
He Bo
Hck zReDWINE
He Bo
Level 15
God Stats
8W - 9L
1,613 SR
Queue Stats
80W - 52L
1,443 Elo+
Solo
Cthulhu
Cthulhu
MrCabrera666
Cthulhu
Level 14
God Stats
4W - 4L
1,426 SR
Queue Stats
6W - 12L
1,278 Elo+
Solo
Nemesis
Nemesis
l3rooklIyn
Nemesis
Level 14
God Stats
1W - 3L
1,428 SR
Queue Stats
7W - 14L
1,259 Elo+
Party 3
Team Averages
Level 13
1,497 SR
1,353 Elo+

VS

Team Averages
Level 28
1,619 SR
1,420 Elo+
Mulan
Mulan
Dsaxzer
Mulan
Level 12
God Stats
4W - 2L
1,762 SR
Queue Stats
72W - 74L
1,383 Elo+
Party 2
Zhong Kui
Zhong Kui
GrandZeno
Zhong Kui
Level 47
God Stats
12W - 2L
1,648 SR
Queue Stats
338W - 337L
1,495 Elo+
Party 2
Cabrakan
Cabrakan
Xx_jona360_xX
Cabrakan
Level 35
God Stats
55W - 44L
1,545 SR
Queue Stats
303W - 323L
1,406 Elo+
Party 1
Izanami
Izanami
ZenShadowsoul
Izanami
Level 24
God Stats
10W - 12L
1,627 SR
Queue Stats
90W - 79L
1,433 Elo+
Solo
Nike
Nike
qI_Scope_Ip
Nike
Level 23
God Stats
5W - 3L
1,512 SR
Queue Stats
113W - 142L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 7 / 2
11,477
410
12,205
19,341
7,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 15 / 7
9,622
344
11,129
22,933
12,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 7 / 1
15,116
540
18,983
20,403
9,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
MrCabrera666
Cthulhu
14
1 / 10 / 4
9,563
342
12,273
36,549
30,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
l3rooklIyn
Nemesis
13
0 / 17 / 5
9,145
327
10,525
24,357
7,912
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dsaxzer
Mulan
20
13 / 3 / 22
14,552
520
17,332
18,769
18,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
GrandZeno
Zhong Kui
20
13 / 1 / 16
14,784
528
29,463
20,495
16,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Xx_jona360_xX
Cabrakan
20
18 / 2 / 8
15,435
551
21,369
19,763
14,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
20
6 / 2 / 5
13,461
481
12,180
17,673
7,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 3 / 27
14,633
523
18,996
31,326
28,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
134
9
Kills
56
56
Deaths
11
19
Assists
78
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Mulan
Dsaxzer
Mulan
13
3
22
8
L
0
15
7
0.23
W
Zhong Kui
GrandZeno
Zhong Kui
13
1
16
21
L
8
7
1
1.21
L
Cthulhu
MrCabrera666
Cthulhu
1
10
4
0.3
W
Cabrakan
Xx_jona360_xX
Cabrakan
18
2
8
11
W
Izanami
6
2
5
4.25
L
Nemesis
l3rooklIyn
Nemesis
0
17
5
0.15
W
6
3
27
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,115
Damage
99,340
123,583
Taken
108,026
67,415
Mitigated
84,993
17,414
Healing
46,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,205
4,514
0
6,147
19,341
7,192
256
7,822
11,147
0
106,826
W
Mulan
Dsaxzer
Mulan
17,332
2,690
0
3,503
18,769
18,591
3,571
3,803
14,966
0
81,652
L
11,129
2,618
0
467
22,933
12,102
796
8,747
13,382
0
34,950
W
Zhong Kui
GrandZeno
Zhong Kui
29,463
4,120
735
14,194
20,495
16,489
4,329
6,227
14,268
109,143
0
L
18,983
334
0
5,852
20,403
9,495
1,693
9,917
10,346
132,312
0
L
Cthulhu
MrCabrera666
Cthulhu
12,273
1,592
49
3,958
36,549
30,714
0
15,196
20,649
38,294
0
W
Cabrakan
Xx_jona360_xX
Cabrakan
21,369
3,075
0
10,104
19,763
14,121
972
8,666
11,097
84,829
0
W
Izanami
12,180
8,406
159
5,505
17,673
7,170
4,528
4,131
13,542
0
116,948
L
Nemesis
l3rooklIyn
Nemesis
10,525
3,736
0
941
24,357
7,912
0
13,299
10,721
0
30,059
W
18,996
2,230
0
12,178
31,326
28,622
1,540
8,718
22,608
16,329
72,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,923
Gold Earned
72,865
498
Minions Killed
722
0
Camps Cleared
0
2,167,059
Distance Traveled
2,660,229
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,477
410
162
6
0
488,199
1
W
Mulan
14,552
520
108
4
0
565,484
0
L
Thor
9,622
344
51
2
0
416,255
0
W
Zhong Kui
14,784
528
177
6
0
499,661
2
L
He Bo
15,116
540
203
7
0
440,434
1
L
Cthulhu
9,563
342
46
2
0
430,057
0
W
Cabrakan
15,435
551
129
5
0
514,123
0
W
Izanami
13,461
481
153
5
0
536,340
1
L
Nemesis
9,145
327
36
1
0
392,114
0
W
Nike
14,633
523
155
6
0
544,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role