Player Matchup

Bellona
Bellona
Abo3arb
Bellona
Level 14
God Stats
3W - 0L
1,793 SR
Queue Stats
19W - 15L
1,449 Elo+
Party 1
Loki
Loki
HerkeyJerkey
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,601 Elo+
Solo
Merlin
Merlin
ace_rockshadow22
Merlin
Level 29
God Stats
5W - 5L
1,568 SR
Queue Stats
106W - 88L
1,449 Elo+
Solo
Geb
Geb
klstrek
Geb
Level 21
God Stats
12W - 6L
1,609 SR
Queue Stats
41W - 32L
1,492 Elo+
Party 1
Neith
Neith
ll_DEEBO_ll
Neith
Level 8
God Stats
5W - 7L
1,634 SR
Queue Stats
88W - 80L
1,515 Elo+
Solo
Team Averages
Level 17
1,621 SR
1,501 Elo+

VS

Team Averages
Level 19
1,429 SR
1,501 Elo+
Thor
Thor
BacKw_od_Burn3r
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,581 Elo+
Solo
Hel
Hel
BigWiggie
Hel
Level 29
God Stats
0W - 1L
1,281 SR
Queue Stats
167W - 190L
1,504 Elo+
Party 2
Cerberus
Cerberus
Infravermeio
Cerberus
Level 29
God Stats
1W - 3L
1,361 SR
Queue Stats
169W - 189L
1,510 Elo+
Party 2
Rama
Rama
crazy_CRANK2009
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
uLizardd
Cu Chulainn
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 109L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abo3arb
Bellona
10
5 / 1 / 3
6,214
621
3,333
5,415
2,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
6 / 0 / 3
7,133
713
5,058
3,913
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 2 / 4
6,162
616
5,187
3,787
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
8
4 / 1 / 9
6,277
628
3,750
8,933
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 2
7,109
711
6,529
4,229
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,496
450
1,888
5,882
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 5 / 1
5,111
511
4,371
7,459
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Infravermeio
Cerberus
8
2 / 6 / 1
5,083
508
2,561
9,218
5,080
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
4,776
478
2,397
6,678
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
uLizardd
Cu Chulainn
6
0 / 4 / 0
4,196
420
1,965
6,566
2,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
4
4
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Abo3arb
Bellona
5
1
3
6.5
L
0
5
1
0.1
L
2
5
1
0.5
W
6
0
3
7.5
L
Cerberus
Infravermeio
Cerberus
2
6
1
0.42
W
3
2
4
2.5
L
0
4
1
0.13
W
Geb
4
1
9
8.5
W
6
0
2
7
L
Cu Chulainn
uLizardd
Cu Chulainn
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,857
Damage
13,182
26,277
Taken
35,803
12,838
Mitigated
14,231
7,245
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Abo3arb
Bellona
3,333
673
0
1,270
5,415
2,913
0
1,822
3,593
0
26,891
L
1,888
719
0
560
5,882
2,840
0
1,225
4,657
0
16,630
L
4,371
458
298
1,536
7,459
2,681
0
2,531
4,928
21,983
0
W
5,058
1,286
0
961
3,913
1,372
0
987
2,926
0
38,010
L
Cerberus
Infravermeio
Cerberus
2,561
189
0
2,279
9,218
5,080
0
2,580
6,638
11,704
0
W
5,187
994
0
250
3,787
1,614
244
2,074
1,713
32,045
0
L
2,397
2,141
0
1,747
6,678
1,587
0
1,287
5,391
0
20,303
W
Geb
3,750
407
0
2,634
8,933
5,313
99
1,061
7,872
11,569
0
W
6,529
2,824
0
2,130
4,229
1,626
574
988
3,241
0
46,197
L
Cu Chulainn
uLizardd
Cu Chulainn
1,965
525
0
137
6,566
2,043
0
1,314
5,252
0
11,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
23,662
282
Minions Killed
166
0
Camps Cleared
0
1,000,513
Distance Traveled
945,144
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,214
621
56
6
0
211,478
1
L
Thor
4,496
450
34
3
0
196,554
1
L
Hel
5,111
511
36
4
0
192,484
1
W
Loki
7,133
713
83
8
0
216,739
2
L
Cerberus
5,083
508
26
3
0
195,179
2
W
Merlin
6,162
616
50
5
0
179,107
0
L
Rama
4,776
478
45
5
0
162,715
2
W
Geb
6,277
628
11
1
0
217,520
4
W
Neith
7,109
711
82
8
0
175,669
5
L
Cu Chulainn
4,196
420
25
3
0
198,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role