Player Matchup

Ra
Ra
Amenadiel_Ark
Ra
Level 53
God Stats
2W - 8L
1,562 SR
Queue Stats
90W - 118L
1,258 Elo+
Solo
King Arthur
King Arthur
DucttapeNinja41
King Arthur
Level 26
God Stats
4W - 6L
1,253 SR
Queue Stats
64W - 92L
1,267 Elo+
Party 1
Mercury
Mercury
HeadFirstMangoo
Mercury
Level 40
God Stats
3W - 7L
1,420 SR
Queue Stats
73W - 88L
1,252 Elo+
Party 1
Team Averages
Level 40
1,412 SR
1,259 Elo+

VS

Team Averages
Level 54
1,569 SR
1,301 Elo+
Anubis
Anubis
Atzyyy
Anubis
Level 50
God Stats
3W - 0L
1,763 SR
Queue Stats
53W - 86L
1,174 Elo+
Solo
Fenrir
Fenrir
X_Raydier_
Fenrir
Level 44
God Stats
7W - 9L
1,486 SR
Queue Stats
92W - 114L
1,323 Elo+
Solo
Yemoja
Yemoja
xxclusivedxx
Yemoja
Level 67
God Stats
4W - 5L
1,458 SR
Queue Stats
64W - 65L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
6,873
687
5,589
8,075
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
DucttapeNinja41
King Arthur
10
1 / 4 / 4
6,418
642
5,101
9,863
7,254
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 2 / 2
6,840
684
5,241
6,197
2,554
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atzyyy
Anubis
12
6 / 4 / 2
7,781
778
8,311
8,105
3,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
X_Raydier_
Fenrir
13
6 / 0 / 5
8,166
817
10,216
10,894
7,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
8
0 / 2 / 6
6,388
639
1,389
3,496
2,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
12
12
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Anubis
Atzyyy
Anubis
6
4
2
1.75
L
King Arthur
DucttapeNinja41
King Arthur
1
4
4
0.75
L
3
2
2
2
W
Fenrir
X_Raydier_
Fenrir
6
0
5
8.5
W
Yemoja
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,931
Damage
19,916
24,135
Taken
22,495
12,125
Mitigated
13,596
3,893
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
842
1,096
2,120
8,075
2,317
198
3,895
3,923
21,225
0
W
Anubis
Atzyyy
Anubis
8,311
240
416
2,826
8,105
3,145
514
1,996
5,870
29,537
0
L
King Arthur
DucttapeNinja41
King Arthur
5,101
42
0
189
9,863
7,254
0
3,255
6,192
0
12,709
L
5,241
2,138
112
376
6,197
2,554
0
3,090
2,972
0
19,678
W
Fenrir
X_Raydier_
Fenrir
10,216
2,029
0
3,447
10,894
7,790
176
2,754
7,938
119
23,871
W
Yemoja
1,389
510
1,625
652
3,496
2,661
270
1,018
2,396
4,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,131
Gold Earned
22,335
98
Minions Killed
102
3
Camps Cleared
6
544,358
Distance Traveled
443,719
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,873
687
51
5
0
164,886
1
W
Anubis
7,781
778
56
6
1
156,425
0
L
King Arthur
6,418
642
18
2
0
179,649
1
L
Mercury
6,840
684
29
3
3
199,823
3
W
Fenrir
8,166
817
38
4
5
200,004
1
W
Yemoja
6,388
639
8
1
0
87,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role