Player Matchup

Tyr
Tyr
ChaacBigRain
Tyr
Level 26
God Stats
3W - 5L
1,522 SR
Queue Stats
128W - 100L
1,641 Elo+
Solo
Hades
Hades
JasperDaddy
Hades
Level 5
God Stats
0W - 2L
1,317 SR
Queue Stats
4W - 4L
1,552 Elo+
Party 2
Ganesha
Ganesha
MarksFlonaburg
Ganesha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,498 Elo+
Solo
Bellona
Bellona
MoonLacerate
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,507 Elo+
Party 2
Charybdis
Charybdis
Smurfin101
Charybdis
Level 23
God Stats
2W - 1L
1,856 SR
Queue Stats
41W - 12L
1,879 Elo+
Solo
Team Averages
Level 13
1,539 SR
1,616 Elo+

VS

Team Averages
Level 28
1,603 SR
1,616 Elo+
Anubis
Anubis
JooBiden2Yil
Anubis
Level 28
God Stats
1W - 2L
1,346 SR
Queue Stats
128W - 82L
1,759 Elo+
Party 1
He Bo
He Bo
KronicOffical
He Bo
Level 28
God Stats
1W - 0L
1,588 SR
Queue Stats
12W - 10L
1,505 Elo+
Solo
Thanatos
Thanatos
SenileCajin
Thanatos
Level 29
God Stats
7W - 1L
1,865 SR
Queue Stats
189W - 192L
1,497 Elo+
Solo
Artio
Artio
SquashyActor10
Artio
Level 29
God Stats
5W - 2L
1,598 SR
Queue Stats
177W - 162L
1,529 Elo+
Solo
Hachiman
Hachiman
sksksksksksksksk
Hachiman
Level 25
God Stats
5W - 4L
1,616 SR
Queue Stats
100W - 61L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 0
11,762
588
16,657
26,009
24,942
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 6 / 2
8,706
435
7,607
15,812
6,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 5
9,037
452
4,941
14,424
14,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
MoonLacerate
Bellona
14
4 / 6 / 2
9,316
466
6,508
15,154
8,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Smurfin101
Charybdis
17
3 / 3 / 3
10,160
508
12,348
15,532
4,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 5 / 3
10,000
500
10,885
12,421
9,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 3 / 9
9,854
493
11,508
9,669
3,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SenileCajin
Thanatos
17
8 / 4 / 2
10,843
542
12,459
16,644
8,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 3 / 3
9,209
460
12,322
17,563
11,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

17
4 / 2 / 4
10,469
523
13,173
16,589
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
17
Kills
19
19
Deaths
17
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
3
0
2.33
L
3
6
2
0.67
W
Anubis
1
5
3
0.5
W
3
3
9
2.5
L
0
1
5
2.5
L
Bellona
MoonLacerate
Bellona
4
6
2
0.83
W
Thanatos
SenileCajin
Thanatos
8
4
2
2.25
L
Charybdis
Smurfin101
Charybdis
3
3
3
1.5
W
3
3
3
1.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,061
Damage
60,347
86,931
Taken
72,886
59,870
Mitigated
38,038
29,383
Healing
37,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,657
2,290
0
13,767
26,009
24,942
0
12,227
13,144
0
83,486
L
7,607
519
176
5,098
15,812
6,804
951
6,240
9,517
38,750
0
W
Anubis
10,885
1,054
0
2,185
12,421
9,570
552
883
11,538
65,294
0
W
11,508
769
0
2,854
9,669
3,279
0
3,945
5,724
55,289
0
L
4,941
763
0
1,823
14,424
14,755
0
5,814
8,090
40,353
0
L
Bellona
MoonLacerate
Bellona
6,508
1,923
0
1,846
15,154
8,418
628
4,672
10,286
0
58,386
W
Thanatos
SenileCajin
Thanatos
12,459
4,120
0
12,102
16,644
8,541
38
4,110
12,534
0
77,990
L
Charybdis
Smurfin101
Charybdis
12,348
6,381
0
6,673
15,532
4,951
0
3,989
11,179
0
92,996
W
12,322
1,156
1,770
7,347
17,563
11,679
0
2,505
15,058
46,307
0
W
13,173
7,679
0
10,890
16,589
4,969
675
1,177
15,412
0
86,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,981
Gold Earned
50,375
534
Minions Killed
557
0
Camps Cleared
0
1,841,460
Distance Traveled
1,829,906
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,762
588
166
8
0
390,777
1
L
Hades
8,706
435
68
3
0
336,695
3
W
Anubis
10,000
500
133
7
0
338,317
3
W
He Bo
9,854
493
79
4
0
368,730
10
L
Ganesha
9,037
452
39
2
0
367,223
5
L
Bellona
9,316
466
91
5
0
386,154
5
W
Thanatos
10,843
542
131
7
0
404,902
2
L
Charybdis
10,160
508
170
9
0
360,611
7
W
Artio
9,209
460
71
4
0
351,398
4
W
Hachiman
10,469
523
143
7
0
366,559
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role