Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Shockeer
Hera
Level 30
God Stats
1W - 1L
1,294 SR
Queue Stats
55W - 52L
1,462 Elo+
Party 1
Bacchus
Bacchus
WornisZinho
Bacchus
Level 11
God Stats
7W - 8L
1,574 SR
Queue Stats
16W - 17L
1,493 Elo+
Solo
Ullr
Ullr
XXMONARKAXX
Ullr
Level 29
God Stats
2W - 3L
1,268 SR
Queue Stats
32W - 29L
1,436 Elo+
Solo
Medusa
Medusa
emoqtine
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,481 Elo+
Party 1
Team Averages
Level 23
1,427 SR
1,474 Elo+

VS

Team Averages
Level 18
1,406 SR
1,352 Elo+
Artio
Artio
Soujha
Artio
Level 28
God Stats
14W - 14L
1,608 SR
Queue Stats
232W - 225L
1,512 Elo+
Solo
Athena
Athena
SupuuTai
Athena
Level 15
God Stats
8W - 13L
1,362 SR
Queue Stats
118W - 134L
1,273 Elo+
Party 2
Bakasura
Bakasura
elnefasto0
Bakasura
Level 16
God Stats
0W - 2L
1,194 SR
Queue Stats
35W - 43L
1,336 Elo+
Party 2
Olorun
Olorun
jumati21
Olorun
Level 27
God Stats
2W - 4L
1,612 SR
Queue Stats
59W - 48L
1,409 Elo+
Party 2
Hachiman
Hachiman
putopsico
Hachiman
Level 4
God Stats
0W - 3L
1,253 SR
Queue Stats
1W - 8L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 5 / 12
11,252
563
7,237
15,522
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
18
6 / 6 / 9
11,694
585
17,765
10,230
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
WornisZinho
Bacchus
16
5 / 2 / 13
11,556
578
8,826
14,117
17,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 4 / 4
12,739
637
17,777
13,542
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
emoqtine
Medusa
17
7 / 5 / 7
11,675
584
8,253
10,950
3,982
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Soujha
Artio
17
3 / 3 / 2
10,391
520
10,403
19,719
17,522
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
SupuuTai
Athena
13
0 / 2 / 7
8,075
404
4,451
15,929
13,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
elnefasto0
Bakasura
16
7 / 7 / 4
10,333
517
6,818
18,542
8,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
jumati21
Olorun
17
10 / 6 / 5
11,482
574
15,194
15,021
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
putopsico
Hachiman
14
2 / 9 / 1
8,587
429
3,611
10,874
3,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
27
Kills
22
22
Deaths
27
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
5
12
2
W
Hera
6
6
9
1.75
L
Artio
Soujha
Artio
3
3
2
1.33
L
Athena
SupuuTai
Athena
0
2
7
1.75
W
Bacchus
WornisZinho
Bacchus
5
2
13
5.75
W
5
4
4
1.75
L
Bakasura
elnefasto0
Bakasura
7
7
4
1.29
W
Medusa
emoqtine
Medusa
7
5
7
2.1
L
Olorun
jumati21
Olorun
10
6
5
2.08
L
Hachiman
putopsico
Hachiman
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
40,477
64,361
Taken
80,085
37,603
Mitigated
50,440
9,834
Healing
16,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,237
4,145
0
2,134
15,522
6,993
693
5,123
9,933
205
73,472
W
Hera
17,765
4,489
168
2,013
10,230
3,885
1,260
5,152
4,958
80,933
0
L
Artio
Soujha
Artio
10,403
765
580
6,855
19,719
17,522
34
4,162
15,507
63,715
0
L
Athena
SupuuTai
Athena
4,451
449
0
1,520
15,929
13,658
247
6,261
9,534
21,367
0
W
Bacchus
WornisZinho
Bacchus
8,826
872
238
3,140
14,117
17,202
336
4,939
8,912
33,921
0
W
17,777
9,563
0
1,012
13,542
5,541
6,681
6,594
6,908
0
98,550
L
Bakasura
elnefasto0
Bakasura
6,818
4,265
0
3,209
18,542
8,302
0
5,991
12,405
0
45,475
W
Medusa
emoqtine
Medusa
8,253
4,590
0
1,129
10,950
3,982
3,303
7,035
3,893
0
57,442
L
Olorun
jumati21
Olorun
15,194
6,788
162
3,681
15,021
7,548
1,560
5,647
9,146
71,360
5,543
L
Hachiman
putopsico
Hachiman
3,611
2,558
0
0
10,874
3,410
931
4,059
6,723
0
31,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,916
Gold Earned
48,868
543
Minions Killed
410
0
Camps Cleared
0
1,900,806
Distance Traveled
1,758,655
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,252
563
108
5
0
406,066
1
W
Hera
11,694
585
114
6
0
391,387
3
L
Artio
10,391
520
111
6
0
353,392
6
L
Athena
8,075
404
31
2
0
391,994
1
W
Bacchus
11,556
578
47
2
0
408,857
7
W
Ullr
12,739
637
168
8
0
349,575
1
L
Bakasura
10,333
517
84
4
0
377,276
0
W
Medusa
11,675
584
106
5
0
344,921
2
L
Olorun
11,482
574
127
6
0
350,286
0
L
Hachiman
8,587
429
57
3
0
285,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role