Player Matchup

Fenrir
Fenrir
Gandalfzthegrey
Fenrir
Level 101
God Stats
3W - 2L
1,497 SR
Queue Stats
150W - 129L
1,640 Elo+
Party 2
Kali
Kali
THEBigEZ44
Kali
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 106L
1,674 Elo+
Party 2
Loki
Loki
emerald492
Loki
Level 89
God Stats
1W - 1L
1,424 SR
Queue Stats
122W - 120L
1,578 Elo+
Party 2
Team Averages
Level 80
1,474 SR
1,631 Elo+

VS

Team Averages
Level 18
1,467 SR
1,303 Elo+
Chernobog
Chernobog
BarnacleBillESQ
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Death5814
Ymir
Level 11
God Stats
1W - 5L
1,402 SR
Queue Stats
1W - 8L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
Zboz97
Baron Samedi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 33L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 18
7,815
782
6,178
8,718
4,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
8 / 1 / 11
8,599
860
9,628
10,211
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
11 / 0 / 11
8,791
879
13,061
5,850
2,112
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BarnacleBillESQ
Chernobog
8
0 / 9 / 1
5,588
559
1,924
9,174
1,543
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
8
0 / 7 / 2
6,018
602
4,238
13,173
7,707
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Zboz97
Baron Samedi
8
0 / 7 / 2
5,836
584
4,938
9,199
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
23
Kills
0
2
Deaths
23
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BarnacleBillESQ
Chernobog
0
9
1
0.06
L
Ymir
0
7
2
0.14
W
4
1
18
13
W
8
1
11
13.5
L
Baron Samedi
Zboz97
Baron Samedi
0
7
2
0.14
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,867
Damage
11,100
24,779
Taken
31,546
10,612
Mitigated
12,198
7,940
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BarnacleBillESQ
Chernobog
1,924
1,483
0
0
9,174
1,543
0
0
9,174
0
8,431
L
Ymir
4,238
682
0
241
13,173
7,707
0
0
13,173
8,475
0
W
6,178
1,846
0
2,431
8,718
4,033
0
3,004
5,714
0
17,899
W
9,628
3,988
0
5,359
10,211
4,467
0
4,319
5,892
0
23,924
L
Baron Samedi
Zboz97
Baron Samedi
4,938
338
1,096
1,786
9,199
2,948
0
300
8,899
15,191
0
W
13,061
3,622
0
150
5,850
2,112
395
2,539
3,311
0
32,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,205
Gold Earned
17,442
100
Minions Killed
49
8
Camps Cleared
1
585,796
Distance Traveled
407,625
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,588
559
10
1
0
109,690
0
L
Ymir
6,018
602
16
2
0
155,120
1
W
Fenrir
7,815
782
27
3
3
190,761
3
W
Kali
8,599
860
29
3
2
185,926
0
L
Baron Samedi
5,836
584
23
2
1
142,815
4
W
Loki
8,791
879
44
4
3
209,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role