Player Matchup

Freya
Freya
 
Freya
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Bsha73
Chiron
Level 128
God Stats
0W - 2L
1,314 SR
Queue Stats
249W - 191L
1,622 Elo+
Party 1
Neith
Neith
FennaFenna
Neith
Level 128
God Stats
7W - 5L
1,492 SR
Queue Stats
307W - 228L
1,605 Elo+
Party 1
Pele
Pele
daddyimnot18yet
Pele
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,532 Elo+
Solo
Tyr
Tyr
we_gas
Tyr
Level 126
God Stats
1W - 1L
1,728 SR
Queue Stats
42W - 29L
1,672 Elo+
Party 1
Team Averages
Level 132
1,507 SR
1,586 Elo+

VS

Team Averages
Level 142
1,567 SR
1,597 Elo+
Tiamat
Tiamat
Blackcat1427
Tiamat
Level 123
God Stats
3W - 5L
1,541 SR
Queue Stats
325W - 256L
1,626 Elo+
Party 2
Mulan
Mulan
CURR3NTS
Mulan
Level 159
God Stats
5W - 0L
1,428 SR
Queue Stats
396W - 344L
1,606 Elo+
Party 2
Osiris
Osiris
Fury Stride
Osiris
Level 128
God Stats
2W - 1L
1,443 SR
Queue Stats
149W - 115L
1,590 Elo+
Party 2
Kuzenbo
Kuzenbo
Hexenkraft
Kuzenbo
Level 160
God Stats
3W - 1L
1,692 SR
Queue Stats
238W - 255L
1,548 Elo+
Solo
Persephone
Persephone
x40COINSx
Persephone
Level 138
God Stats
7W - 2L
1,731 SR
Queue Stats
387W - 311L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 8 / 7
9,376
721
13,281
15,512
7,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chiron
Bsha73
Chiron
14
2 / 7 / 7
8,643
665
14,285
13,725
6,388
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
16
3 / 3 / 8
9,244
711
10,382
12,443
5,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 7
9,146
704
11,768
12,725
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tyr
we_gas
Tyr
15
1 / 5 / 9
8,982
691
7,496
17,527
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
6 / 4 / 15
10,647
819
13,086
12,375
10,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
CURR3NTS
Mulan
18
9 / 2 / 16
11,011
847
16,457
15,963
21,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
18
9 / 3 / 11
10,399
800
8,596
19,400
22,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Hexenkraft
Kuzenbo
16
1 / 1 / 19
9,201
708
11,204
18,076
27,173
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
x40COINSx
Persephone
17
5 / 2 / 16
10,803
831
17,332
12,268
5,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
107
12
Kills
30
30
Deaths
12
38
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
4
8
7
0.94
W
Tiamat
6
4
15
3.38
L
Chiron
Bsha73
Chiron
2
7
7
0.79
W
Mulan
CURR3NTS
Mulan
9
2
16
8.5
L
Neith
3
3
8
2.33
W
Osiris
9
3
11
4.83
W
Kuzenbo
Hexenkraft
Kuzenbo
1
1
19
10.5
L
2
7
7
0.79
L
Tyr
we_gas
Tyr
1
5
9
1.1
W
Persephone
x40COINSx
Persephone
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,212
Damage
66,675
71,932
Taken
78,082
41,133
Mitigated
86,237
22,293
Healing
29,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
13,281
4,631
1,190
3,698
15,512
7,329
0
9,856
4,847
23,822
0
W
Tiamat
13,086
1,374
1,259
2,884
12,375
10,036
997
2,482
9,893
36,965
0
L
Chiron
Bsha73
Chiron
14,285
3,840
2,922
1,730
13,725
6,388
35
8,589
4,812
0
32,331
W
Mulan
CURR3NTS
Mulan
16,457
1,327
1,602
4,891
15,963
21,131
426
1,886
14,077
8,265
16,785
L
Neith
10,382
4,215
537
4,632
12,443
5,095
616
8,499
3,518
0
18,763
W
Osiris
8,596
1,810
1,071
5,974
19,400
22,050
550
2,554
16,846
0
17,441
W
Kuzenbo
Hexenkraft
Kuzenbo
11,204
2,976
2,920
5,186
18,076
27,173
1,252
4,046
14,030
13,809
0
L
11,768
1,529
702
1,159
12,725
4,501
0
7,904
4,473
0
31,464
L
Tyr
we_gas
Tyr
7,496
745
1,746
3,977
17,527
17,820
0
9,294
7,484
0
13,804
W
Persephone
x40COINSx
Persephone
17,332
635
657
2,767
12,268
5,847
1,032
2,312
9,954
36,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,391
Gold Earned
52,061
156
Minions Killed
143
0
Camps Cleared
0
1,058,897
Distance Traveled
1,217,113
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,376
721
33
3
0
198,905
0
W
Tiamat
10,647
819
53
4
0
237,070
1
L
Chiron
8,643
665
38
3
0
196,705
2
W
Mulan
11,011
847
22
2
0
228,597
0
L
Neith
9,244
711
32
2
0
220,476
0
W
Osiris
10,399
800
21
2
0
244,452
1
W
Kuzenbo
9,201
708
8
1
0
267,595
4
L
Pele
9,146
704
44
3
0
202,292
1
L
Tyr
8,982
691
9
1
0
240,519
1
W
Persephone
10,803
831
39
3
0
239,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role