Player Matchup

Janus
Janus
BackIsBroken
Janus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,661 Elo+
Party 1
Ne Zha
Ne Zha
ChildSuppórt
Ne Zha
Level 3
God Stats
8W - 3L
1,638 SR
Queue Stats
9W - 6L
1,574 Elo+
Party 1
Freya
Freya
FarmMeHarderDdy
Freya
Level 7
God Stats
4W - 2L
1,543 SR
Queue Stats
16W - 10L
1,623 Elo+
Party 1
Ullr
Ullr
KarlitaUwU
Ullr
Level 18
God Stats
15W - 20L
1,605 SR
Queue Stats
77W - 56L
1,649 Elo+
Solo
Nemesis
Nemesis
hallelujah_Z
Nemesis
Level 29
God Stats
7W - 2L
1,718 SR
Queue Stats
63W - 40L
1,611 Elo+
Solo
Team Averages
Level 14
1,601 SR
1,624 Elo+

VS

Team Averages
Level 24
1,348 SR
1,599 Elo+
Ares
Ares
BurntBaguette
Ares
Level 16
God Stats
0W - 2L
1,317 SR
Queue Stats
24W - 5L
1,917 Elo+
Solo
King Arthur
King Arthur
DjWolverine189
King Arthur
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 119L
1,432 Elo+
Solo
Loki
Loki
HybridWolvex
Loki
Level 27
God Stats
6W - 6L
1,528 SR
Queue Stats
117W - 115L
1,460 Elo+
Solo
Charybdis
Charybdis
IsisBlessing
Charybdis
Level 27
God Stats
3W - 5L
1,150 SR
Queue Stats
79W - 44L
1,640 Elo+
Solo
Scylla
Scylla
alldaychaz
Scylla
Level 18
God Stats
1W - 4L
1,244 SR
Queue Stats
18W - 16L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,212
565
2,454
3,015
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,425
493
1,453
7,650
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
5,572
507
2,713
7,221
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
10 / 0 / 2
8,170
743
8,702
4,925
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
hallelujah_Z
Nemesis
11
4 / 1 / 7
6,656
605
5,539
7,096
2,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 2 / 2
5,264
479
5,327
8,585
4,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
DjWolverine189
King Arthur
8
0 / 8 / 0
4,773
434
1,229
8,305
3,417
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,929
448
562
6,450
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
IsisBlessing
Charybdis
11
2 / 2 / 2
6,287
572
6,101
5,769
1,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
alldaychaz
Scylla
9
0 / 2 / 0
5,182
471
191
3,943
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
4
4
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
2
2
2
1.5
W
0
2
1
0.25
L
King Arthur
DjWolverine189
King Arthur
0
8
0
0
W
2
1
0
2
L
0
3
0
0
L
Charybdis
IsisBlessing
Charybdis
2
2
2
1.5
W
10
0
2
11
L
Scylla
alldaychaz
Scylla
0
2
0
0
W
Nemesis
hallelujah_Z
Nemesis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,861
Damage
13,410
29,907
Taken
33,052
10,485
Mitigated
12,275
11,193
Healing
7,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,454
0
0
620
3,015
837
0
961
2,054
35,667
0
L
5,327
350
0
2,464
8,585
4,719
0
1,420
7,163
18,492
0
W
1,453
198
0
2,171
7,650
3,622
0
1,110
6,540
0
17,642
L
King Arthur
DjWolverine189
King Arthur
1,229
428
0
689
8,305
3,417
0
83
8,202
0
20,122
W
2,713
743
0
4,119
7,221
1,764
207
1,727
5,494
22,845
0
L
562
0
0
2,022
6,450
1,463
0
575
5,814
0
21,084
L
Charybdis
IsisBlessing
Charybdis
6,101
1,952
0
1,436
5,769
1,713
237
2,320
3,417
0
43,529
W
8,702
3,457
0
2,200
4,925
1,586
86
826
4,099
0
50,209
L
Scylla
alldaychaz
Scylla
191
36
0
891
3,943
963
0
587
3,289
22,576
0
W
Nemesis
hallelujah_Z
Nemesis
5,539
2,488
0
2,083
7,096
2,676
0
894
6,202
0
36,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
26,435
309
Minions Killed
259
0
Camps Cleared
0
1,134,052
Distance Traveled
1,037,331
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,212
565
81
7
0
245,638
4
L
Ares
5,264
479
22
2
0
211,113
4
W
Ne Zha
5,425
493
21
2
0
237,429
3
L
King Arthur
4,773
434
37
3
0
209,042
2
W
Freya
5,572
507
53
5
0
189,364
3
L
Loki
4,929
448
59
5
0
240,782
0
L
Charybdis
6,287
572
85
8
0
194,922
2
W
Ullr
8,170
743
88
8
0
215,506
6
L
Scylla
5,182
471
56
5
0
181,472
2
W
Nemesis
6,656
605
66
6
0
246,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role