Player Matchup

Chronos
Chronos
PutridGoose
Chronos
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 66L
1,503 Elo+
Party 2
Ares
Ares
TheFreshGoose
Ares
Level 8
God Stats
11W - 8L
1,855 SR
Queue Stats
67W - 80L
1,613 Elo+
Party 2
Ravana
Ravana
Wra551eWa1ru5
Ravana
Level 26
God Stats
3W - 11L
1,159 SR
Queue Stats
125W - 120L
1,515 Elo+
Solo
Team Averages
Level 58
1,505 SR
1,544 Elo+

VS

Team Averages
Level 53
1,532 SR
1,559 Elo+
Kukulkan
Kukulkan
Jonnymen
Kukulkan
Level 21
God Stats
1W - 2L
1,587 SR
Queue Stats
15W - 10L
1,543 Elo+
Party 1
Cthulhu
Cthulhu
Kirland
Cthulhu
Level 123
God Stats
13W - 16L
1,510 SR
Queue Stats
155W - 147L
1,634 Elo+
Party 1
Thanatos
Thanatos
crazwwy123
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
PutridGoose
Chronos
16
13 / 3 / 8
12,786
799
23,127
20,564
8,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 4 / 14
11,092
693
5,843
19,762
21,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
10 / 4 / 5
11,440
715
12,403
12,141
7,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jonnymen
Kukulkan
14
3 / 5 / 4
10,904
682
15,746
12,660
4,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Kirland
Cthulhu
14
6 / 6 / 4
12,318
770
14,980
21,661
25,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
crazwwy123
Thanatos
12
2 / 13 / 4
9,846
615
9,016
14,986
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
24
Kills
11
11
Deaths
24
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Jonnymen
Kukulkan
3
5
4
1
L
Cthulhu
Kirland
Cthulhu
6
6
4
1.33
W
Chronos
PutridGoose
Chronos
13
3
8
5.67
W
1
4
14
2
W
10
4
5
3.13
L
Thanatos
crazwwy123
Thanatos
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,373
Damage
39,742
52,467
Taken
49,307
37,052
Mitigated
35,522
11,916
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Jonnymen
Kukulkan
15,746
1,308
0
980
12,660
4,799
0
6,839
5,641
49,326
0
L
Cthulhu
Kirland
Cthulhu
14,980
1,794
782
3,608
21,661
25,394
0
13,324
7,901
32,399
0
W
Chronos
PutridGoose
Chronos
23,127
10,719
0
8,293
20,564
8,285
2,078
12,534
8,030
59,680
0
W
5,843
283
0
943
19,762
21,387
228
11,348
8,414
20,223
0
W
12,403
4,220
170
2,510
12,141
7,380
702
7,616
4,525
0
18,192
L
Thanatos
crazwwy123
Thanatos
9,016
2,395
0
3,804
14,986
5,329
0
8,807
5,798
0
13,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,318
Gold Earned
33,068
104
Minions Killed
111
10
Camps Cleared
1
866,114
Distance Traveled
735,211
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,904
682
67
4
1
223,067
1
L
Cthulhu
12,318
770
27
2
0
290,649
2
W
Chronos
12,786
799
66
4
8
291,473
3
W
Ares
11,092
693
21
1
1
286,571
1
W
Ravana
11,440
715
17
1
1
288,070
4
L
Thanatos
9,846
615
17
1
0
221,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role