Player Matchup

Nemesis
Nemesis
DBD Haaddock 7
Nemesis
Level 159
God Stats
12W - 6L
1,740 SR
Queue Stats
483W - 375L
1,587 Elo+
Party 2
Bellona
Bellona
EpiclyEpixx
Bellona
Level 27
God Stats
2W - 1L
1,359 SR
Queue Stats
25W - 14L
1,628 Elo+
Party 2
Awilix
Awilix
Mannny
Awilix
Level 119
God Stats
1W - 0L
1,712 SR
Queue Stats
16W - 15L
1,654 Elo+
Party 2
Sol
Sol
cChadly
Sol
Level 143
God Stats
13W - 10L
1,666 SR
Queue Stats
208W - 176L
1,596 Elo+
Party 2
Discordia
Discordia
tinglypiano69
Discordia
Level 144
God Stats
5W - 3L
1,776 SR
Queue Stats
173W - 131L
1,592 Elo+
Party 2
Team Averages
Level 118
1,651 SR
1,611 Elo+

VS

Team Averages
Level 57
1,534 SR
1,564 Elo+
Geb
Geb
 
Geb
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
C4 Assassiin
Cliodhna
Level 97
God Stats
24W - 12L
1,718 SR
Queue Stats
733W - 532L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
Djjulito23
Heimdallr
Level 38
God Stats
2W - 1L
1,498 SR
Queue Stats
52W - 55L
1,449 Elo+
Solo
Hel
Hel
Macreoni
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 67L
1,654 Elo+
Party 1
Achilles
Achilles
Reflex Trippz
Achilles
Level 38
God Stats
7W - 13L
1,454 SR
Queue Stats
28W - 33L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
8,040
618
5,410
9,683
8,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
EpiclyEpixx
Bellona
11
0 / 0 / 0
6,759
520
2,472
5,357
5,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Mannny
Awilix
10
4 / 5 / 2
6,670
513
5,601
8,776
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
16
10 / 1 / 7
9,754
750
15,775
12,110
5,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
tinglypiano69
Discordia
10
1 / 2 / 3
6,534
503
4,374
5,228
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 7 / 2
5,394
415
1,860
11,386
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
C4 Assassiin
Cliodhna
13
3 / 3 / 5
7,566
582
10,975
11,160
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Djjulito23
Heimdallr
10
1 / 8 / 0
6,289
484
2,819
9,918
2,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 2
7,493
576
5,221
8,652
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Reflex Trippz
Achilles
10
0 / 1 / 1
6,373
490
1,893
6,268
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
8
9
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
7
2
0.14
L
Cliodhna
C4 Assassiin
Cliodhna
3
3
5
1.83
W
7
1
9
11.5
L
Heimdallr
Djjulito23
Heimdallr
1
8
0
0.13
W
Bellona
EpiclyEpixx
Bellona
0
0
0
0
L
4
3
2
1.67
W
Awilix
Mannny
Awilix
4
5
2
1
L
Achilles
Reflex Trippz
Achilles
0
1
1
0.5
W
Sol
10
1
7
13.5
W
Discordia
tinglypiano69
Discordia
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,632
Damage
22,768
41,154
Taken
47,384
23,518
Mitigated
19,591
16,579
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,860
134
0
1,057
11,386
6,123
0
3,240
8,146
13,372
0
L
Cliodhna
C4 Assassiin
Cliodhna
10,975
917
0
3,936
11,160
3,739
0
4,994
6,166
0
49,180
W
5,410
1,703
255
2,777
9,683
8,908
0
2,549
7,134
0
24,976
L
Heimdallr
Djjulito23
Heimdallr
2,819
1,224
0
744
9,918
2,640
0
5,879
4,039
0
21,908
W
Bellona
EpiclyEpixx
Bellona
2,472
162
0
1,010
5,357
5,293
0
285
4,671
0
31,236
L
5,221
216
2,846
4,304
8,652
3,739
0
4,285
4,367
46,608
0
W
Awilix
Mannny
Awilix
5,601
1,993
0
2,328
8,776
2,845
0
932
7,803
0
31,279
L
Achilles
Reflex Trippz
Achilles
1,893
503
0
2,094
6,268
3,350
0
0
6,268
0
23,488
W
Sol
15,775
6,883
0
8,784
12,110
5,182
3,135
1,953
10,157
75,128
9,708
W
Discordia
tinglypiano69
Discordia
4,374
184
0
1,425
5,228
1,290
0
1,362
3,866
35,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
33,115
400
Minions Killed
318
0
Camps Cleared
0
1,245,829
Distance Traveled
1,210,640
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,394
415
15
1
0
232,998
4
L
Cliodhna
7,566
582
98
8
0
289,200
1
W
Nemesis
8,040
618
36
3
0
295,026
3
L
Heimdallr
6,289
484
38
3
0
250,851
2
W
Bellona
6,759
520
79
6
0
293,955
0
L
Hel
7,493
576
104
8
0
260,759
5
W
Awilix
6,670
513
62
5
0
208,705
4
L
Achilles
6,373
490
63
5
0
176,832
0
W
Sol
9,754
750
149
11
0
244,169
1
W
Discordia
6,534
503
74
6
0
203,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role