Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Adalo
Skadi
Level 129
God Stats
44W - 25L
1,638 SR
Queue Stats
578W - 569L
1,565 Elo+
Party 1
Scylla
Scylla
Dexcs
Scylla
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
9W - 13L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
MagykWes
Ratatoskr
Level 156
God Stats
6W - 16L
1,516 SR
Queue Stats
272W - 265L
1,532 Elo+
Party 2
Geb
Geb
Stormofleo
Geb
Level 145
God Stats
18W - 15L
1,585 SR
Queue Stats
713W - 712L
1,582 Elo+
Party 1
Team Averages
Level 120
1,503 SR
1,535 Elo+

VS

Team Averages
Level 86
1,557 SR
1,561 Elo+
Izanami
Izanami
ActionAndross
Izanami
Level 41
God Stats
1W - 0L
1,629 SR
Queue Stats
71W - 62L
1,580 Elo+
Party 3
Jormungandr
Jormungandr
Eroke22
Jormungandr
Level 88
God Stats
15W - 11L
1,701 SR
Queue Stats
333W - 308L
1,567 Elo+
Party 4
Nemesis
Nemesis
JaqSpidey
Nemesis
Level 101
God Stats
1W - 0L
1,118 SR
Queue Stats
367W - 351L
1,553 Elo+
Party 4
Achilles
Achilles
Motherfragerzz
Achilles
Level 80
God Stats
14W - 10L
1,563 SR
Queue Stats
631W - 624L
1,526 Elo+
Party 4
Scylla
Scylla
RashTomato13908
Scylla
Level 122
God Stats
2W - 1L
1,774 SR
Queue Stats
82W - 69L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
0 / 7 / 3
9,454
450
8,985
19,469
17,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Adalo
Skadi
17
1 / 5 / 2
10,003
476
8,528
14,807
5,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Dexcs
Scylla
16
4 / 3 / 1
10,507
500
12,483
9,073
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
MagykWes
Ratatoskr
14
2 / 7 / 1
9,805
467
8,031
15,151
5,709
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 5
8,686
414
7,266
12,996
12,106
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
3 / 1 / 7
11,701
557
6,993
12,607
4,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Eroke22
Jormungandr
17
6 / 1 / 8
11,345
540
9,295
18,765
24,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
JaqSpidey
Nemesis
18
4 / 4 / 9
11,427
544
11,371
16,030
8,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
18
9 / 1 / 6
12,423
592
18,081
13,606
14,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 5
11,794
562
9,119
10,675
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
7
Kills
27
27
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
3
0.21
W
Izanami
3
1
7
6.5
L
Skadi
Adalo
Skadi
1
5
2
0.4
L
Scylla
Dexcs
Scylla
4
3
1
1.5
W
Jormungandr
Eroke22
Jormungandr
6
1
8
10
W
Nemesis
JaqSpidey
Nemesis
4
4
9
2.13
L
Ratatoskr
MagykWes
Ratatoskr
2
7
1
0.36
W
Achilles
9
1
6
12
W
5
0
5
7.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,293
Damage
54,859
71,496
Taken
71,683
42,760
Mitigated
55,219
15,175
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,985
1,650
0
3,672
19,469
17,019
0
3,329
16,132
9,088
50,490
W
Izanami
6,993
4,225
0
6,612
12,607
4,324
3,231
3,044
9,537
0
99,708
L
Skadi
Adalo
Skadi
8,528
4,362
0
4,435
14,807
5,113
147
4,836
9,925
0
99,760
L
Scylla
Dexcs
Scylla
12,483
1,033
0
862
9,073
2,813
518
5,634
3,187
59,387
0
W
Jormungandr
Eroke22
Jormungandr
9,295
2,347
446
5,964
18,765
24,266
676
6,136
12,293
49,199
0
W
Nemesis
JaqSpidey
Nemesis
11,371
5,442
377
5,282
16,030
8,057
195
5,256
10,560
0
85,584
L
Ratatoskr
MagykWes
Ratatoskr
8,031
1,884
0
3,695
15,151
5,709
0
2,422
12,661
0
54,278
W
Achilles
18,081
3,606
0
2,277
13,606
14,594
816
4,222
9,320
15,682
47,767
W
9,119
871
0
2,834
10,675
3,978
1,834
2,740
7,843
86,139
0
L
7,266
230
315
2,196
12,996
12,106
0
5,343
7,552
31,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,455
Gold Earned
58,690
542
Minions Killed
661
0
Camps Cleared
0
1,902,758
Distance Traveled
2,185,389
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,454
450
110
5
0
377,859
2
W
Izanami
11,701
557
186
9
0
394,400
7
L
Skadi
10,003
476
145
7
0
380,114
7
L
Scylla
10,507
500
117
6
0
375,925
6
W
Jormungandr
11,345
540
62
3
0
417,350
1
W
Nemesis
11,427
544
136
6
0
473,480
5
L
Ratatoskr
9,805
467
112
5
0
415,314
5
W
Achilles
12,423
592
119
6
0
457,297
5
W
Scylla
11,794
562
158
8
0
442,862
4
L
Geb
8,686
414
58
3
0
353,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role