Player Matchup

Cernunnos
Cernunnos
AnthonyGunk
Cernunnos
Level 13
God Stats
21W - 17L
1,796 SR
Queue Stats
52W - 38L
1,627 Elo+
Party 2
Cthulhu
Cthulhu
CHARMAR FARLAR
Cthulhu
Level 46
God Stats
7W - 2L
1,741 SR
Queue Stats
39W - 31L
1,499 Elo+
Party 2
Fenrir
Fenrir
Its AUSSIIE
Fenrir
Level 83
God Stats
3W - 3L
1,591 SR
Queue Stats
95W - 98L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
Thundarchief
Danzaburou
Level 28
God Stats
30W - 20L
1,690 SR
Queue Stats
123W - 100L
1,566 Elo+
Party 2
Tiamat
Tiamat
UrDadsYumSauce
Tiamat
Level 43
God Stats
5W - 2L
1,390 SR
Queue Stats
97W - 74L
1,595 Elo+
Party 2
Team Averages
Level 43
1,642 SR
1,557 Elo+

VS

Team Averages
Level 82
1,485 SR
1,374 Elo+
Olorun
Olorun
BGD_YoungBlood
Olorun
Level 92
God Stats
4W - 5L
1,466 SR
Queue Stats
449W - 631L
1,372 Elo+
Party 1
Odin
Odin
Kungfoo_Samurai
Odin
Level 102
God Stats
8W - 6L
1,530 SR
Queue Stats
388W - 495L
1,393 Elo+
Party 1
Neith
Neith
LiL_Homie_14
Neith
Level 121
God Stats
62W - 76L
1,400 SR
Queue Stats
590W - 861L
1,363 Elo+
Party 1
Yemoja
Yemoja
Mikeychooo
Yemoja
Level 43
God Stats
2W - 2L
1,460 SR
Queue Stats
144W - 214L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
T4KEITL1KACH4MP
Baron Samedi
Level 50
God Stats
6W - 6L
1,568 SR
Queue Stats
68W - 88L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AnthonyGunk
Cernunnos
10
2 / 1 / 2
6,228
519
4,447
5,102
1,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 3 / 3
6,217
518
5,349
10,666
7,101
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
11
5 / 0 / 1
6,759
563
3,664
7,035
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Thundarchief
Danzaburou
13
5 / 0 / 1
8,142
679
7,378
8,132
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 3
7,328
611
4,811
5,777
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
5,329
444
3,730
6,049
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 4 / 0
5,088
424
2,406
8,567
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 4 / 0
5,558
463
4,572
7,245
2,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Mikeychooo
Yemoja
9
2 / 3 / 1
5,940
495
5,242
8,596
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
T4KEITL1KACH4MP
Baron Samedi
12
1 / 3 / 0
6,742
562
4,547
7,418
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
17
Kills
5
5
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AnthonyGunk
Cernunnos
2
1
2
3
L
2
3
1
0.83
W
3
3
3
1.5
W
Fenrir
5
0
1
5.5
L
0
4
0
0
L
0
4
0
0
L
Yemoja
Mikeychooo
Yemoja
2
3
1
0.83
L
Baron Samedi
T4KEITL1KACH4MP
Baron Samedi
1
3
0
0.33
W
Danzaburou
Thundarchief
Danzaburou
5
0
1
5.5
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,649
Damage
20,497
36,712
Taken
37,875
16,641
Mitigated
13,658
14,574
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AnthonyGunk
Cernunnos
4,447
1,745
0
1,291
5,102
1,615
1,061
3,325
1,777
0
26,178
L
3,730
2,035
608
2,436
6,049
1,812
0
1,711
4,338
18,181
0
W
5,349
980
0
3,752
10,666
7,101
174
5,089
5,577
19,671
0
W
Fenrir
3,664
648
350
2,737
7,035
2,317
868
674
6,333
0
26,513
L
2,406
984
0
2,867
8,567
2,727
0
1,652
6,915
0
22,614
L
4,572
1,663
0
2,290
7,245
2,076
0
0
7,245
0
28,965
L
Yemoja
Mikeychooo
Yemoja
5,242
2,051
383
2,532
8,596
3,685
0
4,004
4,592
22,728
0
L
Baron Samedi
T4KEITL1KACH4MP
Baron Samedi
4,547
247
176
1,318
7,418
3,358
26
2,793
4,625
45,825
0
W
Danzaburou
Thundarchief
Danzaburou
7,378
2,780
0
3,951
8,132
3,071
1,464
1,312
6,764
0
52,653
W
4,811
362
0
2,493
5,777
2,537
273
2,857
2,742
44,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
28,657
319
Minions Killed
287
0
Camps Cleared
0
1,118,582
Distance Traveled
964,941
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,228
519
44
4
0
206,549
0
L
Olorun
5,329
444
44
4
0
150,613
2
W
Cthulhu
6,217
518
32
3
0
229,412
0
W
Fenrir
6,759
563
55
5
0
247,871
4
L
Odin
5,088
424
44
4
0
233,694
2
L
Neith
5,558
463
57
5
0
187,494
0
L
Yemoja
5,940
495
30
3
0
184,983
0
L
Baron Samedi
6,742
562
112
9
0
208,157
3
W
Danzaburou
8,142
679
105
9
0
204,174
1
W
Tiamat
7,328
611
83
7
0
230,576
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role