Player Matchup

Sol
Sol
AnsPingola
Sol
Level 18
God Stats
1W - 1L
1,281 SR
Queue Stats
19W - 7L
1,605 Elo+
Solo
Neith
Neith
LaLechu
Neith
Level 27
God Stats
12W - 3L
1,628 SR
Queue Stats
164W - 137L
1,546 Elo+
Solo
Bakasura
Bakasura
Osman351
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,273 Elo+
Solo
Merlin
Merlin
reidusnub
Merlin
Level 28
God Stats
11W - 5L
1,444 SR
Queue Stats
81W - 66L
1,511 Elo+
Solo
Ares
Ares
smurftudo
Ares
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
156W - 183L
1,465 Elo+
Solo
Team Averages
Level 21
1,432 SR
1,480 Elo+

VS

Team Averages
Level 23
1,501 SR
1,501 Elo+
Hades
Hades
 
Hades
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BrenoFab7
Cliodhna
Level 17
God Stats
3W - 6L
1,504 SR
Queue Stats
19W - 21L
1,540 Elo+
Solo
Chernobog
Chernobog
Snow_169A
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 221L
1,378 Elo+
Solo
Sobek
Sobek
gatochatoXD
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 16L
1,601 Elo+
Solo
Olorun
Olorun
sweeep
Olorun
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 5
9,129
609
11,617
13,003
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
LaLechu
Neith
15
6 / 0 / 3
9,162
611
13,685
7,503
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Osman351
Bakasura
14
3 / 2 / 1
8,413
561
4,375
10,159
4,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
reidusnub
Merlin
13
2 / 3 / 5
8,396
560
8,607
6,151
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
13
4 / 3 / 4
8,267
551
4,852
10,427
6,032
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
0 / 6 / 1
6,221
415
3,199
13,660
7,895
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
BrenoFab7
Cliodhna
14
6 / 2 / 0
8,110
541
8,773
9,667
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Snow_169A
Chernobog
11
2 / 2 / 2
6,685
446
3,959
8,232
2,819
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 6
6,322
421
4,491
14,042
14,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Olorun
sweeep
Olorun
13
2 / 5 / 2
7,839
523
7,501
12,341
4,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
19
Kills
10
11
Deaths
19
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
6
1
0.08
W
4
3
5
2.17
L
Cliodhna
BrenoFab7
Cliodhna
6
2
0
3
W
Neith
LaLechu
Neith
6
0
3
7.5
W
Bakasura
Osman351
Bakasura
3
2
1
1.75
L
Chernobog
Snow_169A
Chernobog
2
2
2
1.5
L
0
4
6
0.75
W
Merlin
reidusnub
Merlin
2
3
5
1.5
W
Ares
4
3
4
2
L
Olorun
sweeep
Olorun
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,136
Damage
27,923
47,243
Taken
57,942
19,926
Mitigated
32,903
19,209
Healing
17,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,199
535
0
4,139
13,660
7,895
592
687
12,933
23,852
0
W
11,617
4,990
0
6,368
13,003
4,136
2,455
3,250
9,753
67,471
0
L
Cliodhna
BrenoFab7
Cliodhna
8,773
1,010
0
4,087
9,667
3,352
0
3,852
5,705
0
49,622
W
Neith
LaLechu
Neith
13,685
6,874
0
4,392
7,503
2,785
2,654
2,898
4,605
0
53,990
W
Bakasura
Osman351
Bakasura
4,375
3,481
0
3,720
10,159
4,924
0
2,966
7,193
0
42,128
L
Chernobog
Snow_169A
Chernobog
3,959
2,368
0
2,532
8,232
2,819
872
5,433
2,799
0
35,302
L
4,491
766
0
3,389
14,042
14,097
302
7,221
6,766
14,146
0
W
Merlin
reidusnub
Merlin
8,607
556
0
1,736
6,151
2,049
770
3,541
2,610
49,191
0
W
Ares
4,852
528
82
2,911
10,427
6,032
768
2,536
7,891
27,588
0
L
Olorun
sweeep
Olorun
7,501
4,430
329
2,965
12,341
4,740
276
7,883
4,332
51,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
35,177
421
Minions Killed
315
0
Camps Cleared
0
1,391,341
Distance Traveled
1,384,169
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,221
415
46
3
0
199,974
0
W
Sol
9,129
609
108
7
0
304,646
3
L
Cliodhna
8,110
541
95
6
0
350,288
1
W
Neith
9,162
611
100
7
0
255,244
5
W
Bakasura
8,413
561
95
6
0
315,957
0
L
Chernobog
6,685
446
66
4
0
269,995
1
L
Sobek
6,322
421
10
1
0
303,790
1
W
Merlin
8,396
560
82
5
0
250,631
2
W
Ares
8,267
551
36
2
0
264,863
0
L
Olorun
7,839
523
98
7
0
260,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role