Player Matchup

Sun Wukong
Sun Wukong
KanyeAppreciator
Sun Wukong
Level 66
God Stats
1W - 3L
1,378 SR
Queue Stats
331W - 208L
1,575 Elo+
Party 2
Ao Kuang
Ao Kuang
MrPickles956
Ao Kuang
Level 63
God Stats
12W - 7L
1,567 SR
Queue Stats
292W - 180L
1,565 Elo+
Party 2
Scylla
Scylla
keithalready
Scylla
Level 27
God Stats
57W - 41L
1,606 SR
Queue Stats
76W - 62L
1,517 Elo+
Party 2
Team Averages
Level 52
1,517 SR
1,552 Elo+

VS

Team Averages
Level 79
1,514 SR
1,326 Elo+
Ares
Ares
Carnag3 D3al3r
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,331 Elo+
Party 1
Da Ji
Da Ji
Jok3r D3al3r
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,162 Elo+
Party 1
Aphrodite
Aphrodite
Vlxus
Aphrodite
Level 125
God Stats
15W - 9L
1,541 SR
Queue Stats
46W - 38L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KanyeAppreciator
Sun Wukong
20
10 / 4 / 12
16,723
669
34,640
28,508
41,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
MrPickles956
Ao Kuang
20
12 / 8 / 8
16,931
677
30,025
28,996
37,135
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
16
3 / 11 / 8
14,121
565
16,662
16,058
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 20
16,973
679
25,302
41,451
49,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 14 / 5
14,083
563
13,418
23,327
10,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Vlxus
Aphrodite
20
16 / 4 / 6
18,572
743
23,676
30,941
23,118
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
54
25
Kills
23
23
Deaths
25
28
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
7
20
1.86
W
4
14
5
0.46
L
Sun Wukong
KanyeAppreciator
Sun Wukong
10
4
12
4
L
Ao Kuang
MrPickles956
Ao Kuang
12
8
8
2
W
Aphrodite
Vlxus
Aphrodite
16
4
6
4.75
L
Scylla
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,327
Damage
62,396
73,562
Taken
95,719
84,971
Mitigated
83,622
9,215
Healing
45,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,302
875
0
4,751
41,451
49,523
395
22,757
18,694
62,704
0
W
13,418
3,165
0
720
23,327
10,981
661
12,925
10,402
0
30,687
L
Sun Wukong
KanyeAppreciator
Sun Wukong
34,640
4,926
0
2,428
28,508
41,134
270
17,982
8,978
10,850
77,272
L
Ao Kuang
MrPickles956
Ao Kuang
30,025
6,167
0
6,527
28,996
37,135
548
18,579
9,629
67,753
0
W
Aphrodite
Vlxus
Aphrodite
23,676
1,933
19,333
20,753
30,941
23,118
1,666
15,565
15,376
70,105
0
L
Scylla
16,662
1,451
0
260
16,058
6,702
643
10,146
5,237
55,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,775
Gold Earned
49,628
233
Minions Killed
199
13
Camps Cleared
6
1,264,067
Distance Traveled
1,225,537
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,973
679
56
2
2
440,513
11
W
Da Ji
14,083
563
33
1
2
347,767
0
L
Sun Wukong
16,723
669
98
4
4
476,890
3
L
Ao Kuang
16,931
677
65
3
7
416,383
2
W
Aphrodite
18,572
743
110
4
2
437,257
1
L
Scylla
14,121
565
70
3
2
370,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role