Player Matchup

Cliodhna
Cliodhna
Alexianx
Cliodhna
Level 18
God Stats
37W - 31L
1,646 SR
Queue Stats
60W - 60L
1,528 Elo+
Solo
Izanami
Izanami
CptMoonkitty
Izanami
Level 29
God Stats
30W - 26L
1,676 SR
Queue Stats
167W - 190L
1,456 Elo+
Solo
The Morrigan
The Morrigan
Dsvitox
The Morrigan
Level 8
God Stats
1W - 2L
1,116 SR
Queue Stats
2W - 4L
1,237 Elo+
Solo
Loki
Loki
RipplyAthor
Loki
Level 29
God Stats
35W - 50L
1,420 SR
Queue Stats
144W - 171L
1,344 Elo+
Party 1
Bellona
Bellona
alphareturns2022
Bellona
Level 16
God Stats
1W - 2L
1,394 SR
Queue Stats
25W - 35L
1,308 Elo+
Party 1
Team Averages
Level 20
1,450 SR
1,375 Elo+

VS

Team Averages
Level 17
1,506 SR
1,443 Elo+
Loki
Loki
Atomhunter233
Loki
Level 23
God Stats
14W - 11L
1,568 SR
Queue Stats
122W - 124L
1,432 Elo+
Solo
Kukulkan
Kukulkan
ChocoBills
Kukulkan
Level 22
God Stats
6W - 8L
1,464 SR
Queue Stats
99W - 101L
1,334 Elo+
Solo
Cabrakan
Cabrakan
DJEU2
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,464 Elo+
Solo
Tyr
Tyr
Pumpbuh
Tyr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,485 Elo+
Solo
Medusa
Medusa
niinin
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alexianx
Cliodhna
13
6 / 2 / 2
7,856
714
4,258
6,450
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
CptMoonkitty
Izanami
12
7 / 2 / 1
7,609
692
4,989
8,429
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Dsvitox
The Morrigan
9
1 / 3 / 4
6,036
549
2,448
5,844
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 1 / 3
6,349
577
3,128
3,385
839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 0 / 6
6,189
563
2,515
5,946
3,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 0
7,509
683
6,710
6,778
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
ChocoBills
Kukulkan
9
1 / 2 / 2
5,756
523
3,168
3,382
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
DJEU2
Cabrakan
10
0 / 4 / 1
5,356
487
2,636
8,209
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tyr
7
0 / 4 / 0
4,899
445
3,210
6,390
5,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
niinin
Medusa
5
0 / 6 / 0
4,163
378
233
5,039
805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
20
Kills
8
8
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Alexianx
Cliodhna
6
2
2
3.5
L
7
5
0
1.4
L
Kukulkan
ChocoBills
Kukulkan
1
2
2
1
W
Izanami
CptMoonkitty
Izanami
7
2
1
3.75
L
Cabrakan
DJEU2
Cabrakan
0
4
1
0.13
W
The Morrigan
Dsvitox
The Morrigan
1
3
4
1
L
Tyr
0
4
0
0
W
5
1
3
6.5
W
1
0
6
4
L
Medusa
niinin
Medusa
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
15,957
30,054
Taken
29,798
11,291
Mitigated
14,417
8,272
Healing
4,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Alexianx
Cliodhna
4,258
538
0
1,157
6,450
2,970
2,941
276
6,152
0
50,809
L
6,710
2,020
0
671
6,778
2,361
0
1,055
5,721
0
30,227
L
Kukulkan
ChocoBills
Kukulkan
3,168
132
0
494
3,382
948
0
915
2,467
26,847
0
W
Izanami
CptMoonkitty
Izanami
4,989
3,422
0
3,499
8,429
2,355
2,871
3,434
4,953
0
41,805
L
Cabrakan
DJEU2
Cabrakan
2,636
664
0
2,091
8,209
4,579
0
78
8,131
22,871
0
W
The Morrigan
Dsvitox
The Morrigan
2,448
743
0
1,185
5,844
1,702
165
1,358
4,326
19,987
0
L
Tyr
3,210
917
0
1,254
6,390
5,724
0
394
5,992
0
16,114
W
3,128
1,062
0
813
3,385
839
120
282
3,031
0
21,662
W
2,515
1,285
0
1,618
5,946
3,425
374
345
5,559
0
18,367
L
Medusa
niinin
Medusa
233
233
0
195
5,039
805
0
206
4,833
0
5,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
27,683
315
Minions Killed
196
0
Camps Cleared
0
1,054,314
Distance Traveled
980,114
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,856
714
114
10
0
202,554
0
L
Loki
7,509
683
53
5
0
216,727
0
L
Kukulkan
5,756
523
59
5
0
218,283
2
W
Izanami
7,609
692
81
7
0
196,540
0
L
Cabrakan
5,356
487
39
4
0
167,167
0
W
The Morrigan
6,036
549
42
4
0
201,239
2
L
Tyr
4,899
445
33
3
0
185,808
4
W
Loki
6,349
577
39
4
0
235,832
0
W
Bellona
6,189
563
39
4
0
218,149
0
L
Medusa
4,163
378
12
1
0
192,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role