Player Matchup

Thor
Thor
Fyrecharizard
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Nezzero
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
eutaw55
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
jjmonkboy
Vamana
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
thebronzekey
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 2
1,500 SR
1,500 Elo+

VS

Team Averages
Level 7
1,450 SR
1,152 Elo+
Guan Yu
Guan Yu
LilMedrok
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Olorun
Olorun
OnlyHarrison
Olorun
Level 4
God Stats
3W - 5L
1,208 SR
Queue Stats
3W - 7L
1,051 Elo+
Party 1
Yemoja
Yemoja
attoros
Yemoja
Level 17
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 6L
1,117 Elo+
Solo
Camazotz
Camazotz
iPyknic
Camazotz
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
1,108 Elo+
Party 1
Nemesis
Nemesis
nfetchko
Nemesis
Level 6
God Stats
2W - 2L
1,356 SR
Queue Stats
2W - 6L
984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
5,425
452
2,109
7,032
2,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
Nezzero
Yemoja
3
0 / 0 / 0
4,219
352
576
861
261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
eutaw55
Chernobog
9
7 / 4 / 2
6,568
547
4,881
6,253
1,818
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
jjmonkboy
Vamana
8
3 / 4 / 2
5,458
455
4,393
7,243
3,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
thebronzekey
Kukulkan
9
4 / 4 / 4
6,303
525
6,980
4,416
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LilMedrok
Guan Yu
7
2 / 8 / 2
5,138
428
2,727
9,303
6,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
9
2 / 3 / 4
6,082
507
3,576
9,107
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yemoja
attoros
Yemoja
9
6 / 1 / 2
6,616
551
3,728
5,812
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
iPyknic
Camazotz
8
2 / 1 / 2
5,488
457
2,248
5,239
1,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
nfetchko
Nemesis
10
4 / 4 / 3
6,427
536
2,820
6,883
3,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
15
Kills
16
18
Deaths
17
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Guan Yu
LilMedrok
Guan Yu
2
8
2
0.38
L
Yemoja
Nezzero
Yemoja
0
0
0
0
W
Olorun
2
3
4
1.33
W
Yemoja
attoros
Yemoja
6
1
2
7
L
Chernobog
eutaw55
Chernobog
7
4
2
2
W
Camazotz
iPyknic
Camazotz
2
1
2
3
L
Vamana
jjmonkboy
Vamana
3
4
2
1
W
Nemesis
nfetchko
Nemesis
4
4
3
1.38
L
Kukulkan
thebronzekey
Kukulkan
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,939
Damage
15,099
25,805
Taken
36,344
8,948
Mitigated
17,548
3,247
Healing
11,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,109
330
0
444
7,032
2,469
62
1,590
5,442
0
15,387
W
Guan Yu
LilMedrok
Guan Yu
2,727
687
775
1,560
9,303
6,328
330
1,781
7,252
0
10,912
L
Yemoja
Nezzero
Yemoja
576
210
74
463
861
261
0
192
669
1,411
0
W
Olorun
3,576
2,175
116
4,373
9,107
2,787
947
2,498
6,363
23,721
0
W
Yemoja
attoros
Yemoja
3,728
1,298
1,156
1,646
5,812
3,446
523
863
4,469
18,592
0
L
Chernobog
eutaw55
Chernobog
4,881
3,717
0
495
6,253
1,818
631
2,381
3,872
0
19,534
W
Camazotz
iPyknic
Camazotz
2,248
277
0
1,143
5,239
1,938
171
650
4,300
0
16,015
L
Vamana
jjmonkboy
Vamana
4,393
1,883
0
1,771
7,243
3,264
144
2,200
5,043
0
10,785
W
Nemesis
nfetchko
Nemesis
2,820
935
0
1,088
6,883
3,049
381
1,072
5,723
0
30,353
L
Kukulkan
thebronzekey
Kukulkan
6,980
1,340
0
0
4,416
1,136
357
941
3,475
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,973
Gold Earned
29,751
106
Minions Killed
175
0
Camps Cleared
0
892,897
Distance Traveled
1,129,056
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,425
452
26
2
0
197,758
2
W
Guan Yu
5,138
428
11
1
0
213,364
2
L
Yemoja
4,219
352
0
0
0
61,675
1
W
Olorun
6,082
507
42
4
0
227,239
0
W
Yemoja
6,616
551
29
2
0
199,543
0
L
Chernobog
6,568
547
35
3
0
234,982
0
W
Camazotz
5,488
457
33
3
0
242,568
0
L
Vamana
5,458
455
14
1
0
201,600
0
W
Nemesis
6,427
536
60
5
0
246,342
0
L
Kukulkan
6,303
525
31
3
0
196,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role