Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hanker1321
Ah Muzen Cab
Level 119
God Stats
5W - 6L
1,462 SR
Queue Stats
482W - 579L
1,411 Elo+
Party 2
Aphrodite
Aphrodite
Plouts Apoth
Aphrodite
Level 39
God Stats
1W - 0L
1,733 SR
Queue Stats
13W - 5L
1,613 Elo+
Party 1
Guan Yu
Guan Yu
ReDivine909
Guan Yu
Level 59
God Stats
5W - 3L
1,475 SR
Queue Stats
10W - 8L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
StickyWeedThumb
Baron Samedi
Level 107
God Stats
22W - 27L
1,430 SR
Queue Stats
360W - 442L
1,374 Elo+
Party 2
Geb
Geb
xS-P-Q-Rx
Geb
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,600 Elo+
Solo
Team Averages
Level 70
1,520 SR
1,501 Elo+

VS

Team Averages
Level 113
1,539 SR
1,433 Elo+
Medusa
Medusa
Gank Me Deep
Medusa
Level 22
God Stats
1W - 3L
1,506 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Da Ji
Da Ji
Hernandez85
Da Ji
Level 123
God Stats
14W - 7L
1,677 SR
Queue Stats
208W - 208L
1,488 Elo+
Solo
Osiris
Osiris
LONESOME-III
Osiris
Level 137
God Stats
11W - 6L
1,431 SR
Queue Stats
87W - 75L
1,486 Elo+
Solo
Cthulhu
Cthulhu
MRxBEASTx2U
Cthulhu
Level 160
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 6L
1,259 Elo+
Solo
Kukulkan
Kukulkan
Nr0gel
Kukulkan
Level 123
God Stats
25W - 18L
1,531 SR
Queue Stats
164W - 166L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hanker1321
Ah Muzen Cab
20
7 / 8 / 14
15,607
821
23,483
23,612
10,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Plouts Apoth
Aphrodite
20
3 / 3 / 20
13,811
727
18,650
22,630
18,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
ReDivine909
Guan Yu
19
4 / 7 / 13
13,544
713
10,597
32,941
34,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
StickyWeedThumb
Baron Samedi
20
5 / 3 / 11
14,526
765
19,299
20,712
9,859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 7 / 8
15,280
804
20,534
26,815
13,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 8 / 1
11,597
610
8,257
12,768
4,811
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

20
17 / 5 / 7
17,967
946
31,636
17,653
10,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
20
3 / 6 / 14
14,042
739
19,983
28,790
39,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
MRxBEASTx2U
Cthulhu
20
2 / 4 / 15
13,188
694
15,649
28,664
41,190
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Nr0gel
Kukulkan
20
3 / 6 / 15
13,537
712
26,314
18,974
8,507
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
80
29
Kills
28
28
Deaths
29
66
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
8
1
0.44
W
Ah Muzen Cab
Hanker1321
Ah Muzen Cab
7
8
14
1.75
L
17
5
7
4.1
L
Osiris
3
6
14
1.67
L
Cthulhu
MRxBEASTx2U
Cthulhu
2
4
15
2.38
L
Kukulkan
Nr0gel
Kukulkan
3
6
15
1.75
W
Aphrodite
Plouts Apoth
Aphrodite
3
3
20
4.33
W
Guan Yu
ReDivine909
Guan Yu
4
7
13
1.5
W
Baron Samedi
StickyWeedThumb
Baron Samedi
5
3
11
3.5
W
10
7
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,563
Damage
101,839
126,710
Taken
106,849
86,961
Mitigated
105,071
54,895
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,257
3,807
569
1,046
12,768
4,811
1,074
7,696
4,725
0
23,485
W
Ah Muzen Cab
Hanker1321
Ah Muzen Cab
23,483
9,375
349
4,209
23,612
10,181
4,031
7,168
16,073
0
85,220
L
31,636
6,955
0
180
17,653
10,992
0
9,615
7,445
0
54,720
L
Osiris
19,983
2,181
0
2,832
28,790
39,571
152
15,853
12,037
15,357
39,011
L
Cthulhu
MRxBEASTx2U
Cthulhu
15,649
84
1,968
1,807
28,664
41,190
68
14,086
13,817
51,923
0
L
Kukulkan
Nr0gel
Kukulkan
26,314
1,857
2,290
2,383
18,974
8,507
404
10,102
8,541
59,927
0
W
Aphrodite
Plouts Apoth
Aphrodite
18,650
1,100
12,818
12,997
22,630
18,689
348
10,434
11,871
49,816
0
W
Guan Yu
ReDivine909
Guan Yu
10,597
715
6,605
9,506
32,941
34,652
995
14,081
18,223
0
25,290
W
Baron Samedi
StickyWeedThumb
Baron Samedi
19,299
1,302
3,440
4,289
20,712
9,859
244
9,053
11,442
47,454
0
W
20,534
722
0
682
26,815
13,580
297
8,492
17,972
43,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,768
Gold Earned
70,331
397
Minions Killed
416
9
Camps Cleared
8
1,766,295
Distance Traveled
1,492,684
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,597
610
45
2
2
183,502
0
W
Ah Muzen Cab
15,607
821
143
8
4
307,040
0
L
Da Ji
17,967
946
52
3
3
312,744
0
L
Osiris
14,042
739
99
5
2
329,606
0
L
Cthulhu
13,188
694
120
6
0
341,498
0
L
Kukulkan
13,537
712
100
5
1
325,334
2
W
Aphrodite
13,811
727
88
5
2
394,054
0
W
Guan Yu
13,544
713
33
2
1
369,746
0
W
Baron Samedi
14,526
765
65
3
2
343,711
1
W
Geb
15,280
804
68
4
0
351,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role