Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Aquilliance
Ah Muzen Cab
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,322 Elo+
Solo
Serqet
Serqet
CoreyGrim13
Serqet
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,198 Elo+
Solo
Sol
Sol
Primalmaximus
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,440 Elo+
Solo
Discordia
Discordia
ichirodow
Discordia
Level 8
God Stats
11W - 16L
1,621 SR
Queue Stats
31W - 35L
1,415 Elo+
Solo
Anhur
Anhur
sonnycheeba
Anhur
Level 26
God Stats
10W - 16L
1,542 SR
Queue Stats
54W - 76L
1,425 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,360 Elo+

VS

Team Averages
Level 8
1,428 SR
1,333 Elo+
Ymir
Ymir
Colbyhead93
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CraveVT
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,184 Elo+
Party 1
Ra
Ra
HappyDecay
Ra
Level 5
God Stats
2W - 3L
1,140 SR
Queue Stats
4W - 8L
1,053 Elo+
Party 2
Xing Tian
Xing Tian
RonnyTB
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,426 Elo+
Party 1
Medusa
Medusa
elmusprime
Medusa
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aquilliance
Ah Muzen Cab
17
4 / 8 / 4
11,286
1,026
12,652
18,307
5,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Serqet
17
2 / 10 / 8
10,683
971
3,665
23,298
15,403
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 7 / 9
11,598
1,054
13,552
21,334
7,067
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ichirodow
Discordia
18
8 / 9 / 8
12,749
1,159
20,816
19,860
7,237
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 7 / 5
9,697
882
4,406
19,430
7,329
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 23
11,388
1,035
6,816
16,261
16,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
CraveVT
Kukulkan
20
9 / 1 / 20
13,600
1,236
33,192
6,909
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 9 / 11
10,472
952
5,536
13,244
4,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
RonnyTB
Xing Tian
19
2 / 1 / 22
12,639
1,149
5,031
9,376
12,058
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
elmusprime
Medusa
20
27 / 4 / 8
16,981
1,544
42,840
13,992
5,766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
125
18
Kills
41
41
Deaths
18
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aquilliance
Ah Muzen Cab
4
8
4
0.75
W
1
3
23
4.17
L
Serqet
2
10
8
0.6
W
Kukulkan
CraveVT
Kukulkan
9
1
20
19
W
2
9
11
0.83
L
4
7
9
1.21
W
Xing Tian
RonnyTB
Xing Tian
2
1
22
13
W
Medusa
elmusprime
Medusa
27
4
8
7.75
L
Discordia
ichirodow
Discordia
8
9
8
1.33
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,091
Damage
93,415
102,229
Taken
59,782
42,834
Mitigated
42,147
7,771
Healing
11,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aquilliance
Ah Muzen Cab
12,652
6,260
0
3,166
18,307
5,798
0
8,730
9,577
0
33,813
W
6,816
353
0
2,132
16,261
16,597
0
10,443
5,818
20,414
0
L
Serqet
3,665
1,579
0
628
23,298
15,403
0
9,760
13,411
487
12,214
W
Kukulkan
CraveVT
Kukulkan
33,192
4,766
1,019
839
6,909
2,772
0
2,611
4,298
67,215
0
W
5,536
1,227
960
1,130
13,244
4,954
0
10,063
2,986
17,162
0
L
13,552
3,705
0
3,539
21,334
7,067
0
10,569
10,591
53,337
0
W
Xing Tian
RonnyTB
Xing Tian
5,031
636
0
1,410
9,376
12,058
0
5,242
4,134
14,019
0
W
Medusa
elmusprime
Medusa
42,840
26,607
0
3,593
13,992
5,766
0
6,228
7,251
0
74,687
L
Discordia
ichirodow
Discordia
20,816
1,736
0
0
19,860
7,237
0
11,954
7,906
38,663
0
L
4,406
2,731
0
438
19,430
7,329
0
9,562
9,743
0
13,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,013
Gold Earned
65,080
200
Minions Killed
252
7
Camps Cleared
8
863,426
Distance Traveled
980,727
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,286
1,026
52
5
0
175,521
0
W
Ymir
11,388
1,035
39
4
0
167,466
4
L
Serqet
10,683
971
7
1
1
184,800
1
W
Kukulkan
13,600
1,236
85
8
0
212,801
4
W
Ra
10,472
952
33
3
2
172,797
1
L
Sol
11,598
1,054
84
8
4
199,074
0
W
Xing Tian
12,639
1,149
17
2
1
212,963
0
W
Medusa
16,981
1,544
78
7
5
214,700
0
L
Discordia
12,749
1,159
35
3
2
176,851
1
L
Anhur
9,697
882
22
2
0
127,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role