Player Matchup

Charybdis
Charybdis
Anthrxx
Charybdis
Level 107
God Stats
2W - 0L
1,789 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 3
Thanatos
Thanatos
Reefer_Mayne
Thanatos
Level 89
God Stats
4W - 4L
1,429 SR
Queue Stats
18W - 20L
1,520 Elo+
Solo
Ymir
Ymir
aerials
Ymir
Level 74
God Stats
3W - 2L
1,508 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 3
Horus
Horus
m1dN4
Horus
Level 97
God Stats
3W - 1L
1,693 SR
Queue Stats
4W - 1L
1,597 Elo+
Party 3
Scylla
Scylla
thewhiteshark
Scylla
Level 144
God Stats
1W - 0L
1,765 SR
Queue Stats
5W - 4L
1,467 Elo+
Party 3
Team Averages
Level 102
1,637 SR
1,504 Elo+

VS

Team Averages
Level 53
1,520 SR
1,539 Elo+
Thanatos
Thanatos
Derkalicious
Thanatos
Level 90
God Stats
13W - 10L
1,598 SR
Queue Stats
163W - 122L
1,607 Elo+
Party 2
Medusa
Medusa
TJIZZUMS
Medusa
Level 101
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
Zepein
Hercules
Level 29
God Stats
21W - 18L
1,664 SR
Queue Stats
110W - 89L
1,581 Elo+
Party 2
Anubis
Anubis
bamues
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 27L
1,508 Elo+
Solo
Xing Tian
Xing Tian
bigbubba0012
Xing Tian
Level 15
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anthrxx
Charybdis
20
10 / 3 / 18
14,918
932
26,284
14,966
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Reefer_Mayne
Thanatos
19
6 / 5 / 17
12,973
811
18,779
15,363
5,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
aerials
Ymir
19
6 / 3 / 24
13,877
867
12,794
17,705
22,128
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
m1dN4
Horus
18
5 / 1 / 27
13,865
867
7,997
16,753
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 5 / 8
14,575
911
18,294
12,793
4,135
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Derkalicious
Thanatos
19
10 / 7 / 4
14,271
892
22,868
16,753
7,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
TJIZZUMS
Medusa
17
2 / 8 / 5
10,487
655
8,989
17,032
6,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Zepein
Hercules
17
3 / 4 / 9
11,983
749
12,886
25,625
22,038
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
bamues
Anubis
16
0 / 12 / 5
9,837
615
10,348
16,627
7,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
bigbubba0012
Xing Tian
17
2 / 7 / 3
11,422
714
4,701
17,184
17,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
43
38
Kills
17
17
Deaths
38
94
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anthrxx
Charybdis
10
3
18
6.33
L
Thanatos
Derkalicious
Thanatos
10
7
4
1.71
W
Thanatos
Reefer_Mayne
Thanatos
6
5
17
2.9
L
Medusa
TJIZZUMS
Medusa
2
8
5
0.56
L
Hercules
Zepein
Hercules
3
4
9
1.88
W
Ymir
aerials
Ymir
6
3
24
6
L
Anubis
bamues
Anubis
0
12
5
0.21
L
Xing Tian
bigbubba0012
Xing Tian
2
7
3
0.5
W
Horus
m1dN4
Horus
5
1
27
18.5
W
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,148
Damage
59,792
77,580
Taken
93,221
54,735
Mitigated
59,938
38,907
Healing
25,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anthrxx
Charybdis
26,284
15,340
0
4,496
14,966
4,894
3,377
5,320
9,646
0
61,916
L
Thanatos
Derkalicious
Thanatos
22,868
4,373
0
9,720
16,753
7,050
0
4,415
12,239
0
43,870
W
Thanatos
Reefer_Mayne
Thanatos
18,779
4,543
0
10,279
15,363
5,880
208
2,279
13,084
0
44,388
L
Medusa
TJIZZUMS
Medusa
8,989
4,792
282
1,255
17,032
6,261
2,102
7,073
9,815
0
29,614
L
Hercules
Zepein
Hercules
12,886
2,536
0
9,283
25,625
22,038
206
8,172
17,133
5,563
17,432
W
Ymir
aerials
Ymir
12,794
1,900
0
2,940
17,705
22,128
17
5,578
12,127
33,513
0
L
Anubis
bamues
Anubis
10,348
470
0
2,884
16,627
7,263
441
7,442
9,115
41,791
0
L
Xing Tian
bigbubba0012
Xing Tian
4,701
70
1,412
712
17,184
17,326
1
3,689
13,261
18,828
0
W
Horus
m1dN4
Horus
7,997
2,690
8,850
11,830
16,753
17,698
120
4,192
12,561
0
17,933
W
18,294
2,412
0
512
12,793
4,135
2,007
1,476
11,317
68,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,208
Gold Earned
58,000
317
Minions Killed
258
11
Camps Cleared
4
1,542,226
Distance Traveled
1,385,786
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,918
932
94
6
3
286,289
4
L
Thanatos
14,271
892
43
3
1
307,906
2
W
Thanatos
12,973
811
41
3
2
323,941
3
L
Medusa
10,487
655
53
3
1
275,227
0
L
Hercules
11,983
749
25
2
0
310,512
0
W
Ymir
13,877
867
43
3
3
314,322
2
L
Anubis
9,837
615
96
6
1
197,439
3
L
Xing Tian
11,422
714
41
3
1
294,702
3
W
Horus
13,865
867
13
1
1
339,433
0
W
Scylla
14,575
911
126
8
2
278,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role