Player Matchup

Arachne
Arachne
Keybized
Arachne
Level 25
God Stats
12W - 10L
1,496 SR
Queue Stats
39W - 53L
1,347 Elo+
Party 2
Yemoja
Yemoja
Nolxan
Yemoja
Level 18
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 10L
1,315 Elo+
Solo
Hachiman
Hachiman
TheSprinlyux
Hachiman
Level 25
God Stats
2W - 7L
1,500 SR
Queue Stats
61W - 89L
1,302 Elo+
Party 2
Tiamat
Tiamat
fuéfué
Tiamat
Level 15
God Stats
3W - 0L
1,805 SR
Queue Stats
44W - 21L
1,657 Elo+
Solo
Izanami
Izanami
lamiaesmejor
Izanami
Level 27
God Stats
8W - 2L
1,654 SR
Queue Stats
90W - 62L
1,558 Elo+
Solo
Team Averages
Level 22
1,633 SR
1,436 Elo+

VS

Team Averages
Level 11
1,469 SR
1,555 Elo+
Tsukuyomi
Tsukuyomi
Maruwsh
Tsukuyomi
Level 9
God Stats
2W - 2L
1,663 SR
Queue Stats
12W - 9L
1,535 Elo+
Party 3
Artio
Artio
MikazeIchikawa
Artio
Level 14
God Stats
1W - 1L
1,473 SR
Queue Stats
8W - 8L
1,508 Elo+
Party 1
Merlin
Merlin
XandaoRx
Merlin
Level 26
God Stats
0W - 1L
1,211 SR
Queue Stats
5W - 3L
1,487 Elo+
Party 3
Nemesis
Nemesis
fabioGGpvp
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,744 Elo+
Party 1
Chernobog
Chernobog
natanael70
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Keybized
Arachne
17
9 / 1 / 3
11,618
553
7,347
18,820
8,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Nolxan
Yemoja
16
6 / 0 / 8
11,496
547
8,083
8,771
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
TheSprinlyux
Hachiman
15
4 / 2 / 8
10,258
488
6,149
12,527
3,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
fuéfué
Tiamat
18
7 / 1 / 5
11,819
563
13,123
11,805
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
lamiaesmejor
Izanami
20
5 / 4 / 3
13,896
662
10,886
12,515
4,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Maruwsh
Tsukuyomi
17
5 / 5 / 0
10,578
504
11,438
13,854
5,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 6 / 1
7,797
371
2,586
23,017
20,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
XandaoRx
Merlin
17
2 / 2 / 0
10,637
507
10,792
7,355
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
fabioGGpvp
Nemesis
11
1 / 4 / 0
7,958
379
2,190
11,054
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chernobog
natanael70
Chernobog
10
0 / 16 / 2
7,669
365
4,114
15,790
4,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
31
Kills
8
8
Deaths
33
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
Keybized
Arachne
9
1
3
10.5
L
Tsukuyomi
Maruwsh
Tsukuyomi
5
5
0
1
L
0
6
1
0.08
W
Yemoja
Nolxan
Yemoja
6
0
8
10
W
Hachiman
TheSprinlyux
Hachiman
4
2
8
4
L
Merlin
XandaoRx
Merlin
2
2
0
1
L
Nemesis
fabioGGpvp
Nemesis
1
4
0
0.25
W
Tiamat
fuéfué
Tiamat
7
1
5
9.5
W
Izanami
lamiaesmejor
Izanami
5
4
3
1.63
L
Chernobog
natanael70
Chernobog
0
16
2
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,588
Damage
31,120
64,438
Taken
71,070
32,291
Mitigated
37,709
24,950
Healing
7,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Keybized
Arachne
7,347
4,592
0
9,350
18,820
8,359
722
6,419
12,401
0
74,785
L
Tsukuyomi
Maruwsh
Tsukuyomi
11,438
2,901
0
1,527
13,854
5,531
654
1,615
12,183
0
73,131
L
2,586
1,008
0
1,428
23,017
20,055
405
7,718
15,089
21,504
0
W
Yemoja
Nolxan
Yemoja
8,083
3,027
3,213
2,594
8,771
8,468
81
3,498
5,273
37,665
0
W
Hachiman
TheSprinlyux
Hachiman
6,149
2,713
0
2,678
12,527
3,798
1,537
2,601
9,926
0
43,578
L
Merlin
XandaoRx
Merlin
10,792
819
0
1,462
7,355
2,736
0
3,096
4,007
85,383
0
L
Nemesis
fabioGGpvp
Nemesis
2,190
861
0
2,119
11,054
4,637
0
1,428
9,576
0
43,201
W
Tiamat
fuéfué
Tiamat
13,123
716
372
6,083
11,805
7,129
198
3,625
8,180
79,983
0
W
Izanami
lamiaesmejor
Izanami
10,886
7,292
0
660
12,515
4,537
2,646
1,080
11,435
0
141,035
L
Chernobog
natanael70
Chernobog
4,114
3,068
0
660
15,790
4,750
145
6,903
8,588
0
33,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,087
Gold Earned
44,639
566
Minions Killed
483
0
Camps Cleared
0
2,019,440
Distance Traveled
1,964,040
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,618
553
89
4
0
481,459
5
L
Tsukuyomi
10,578
504
149
7
0
432,565
0
L
Artio
7,797
371
31
1
0
403,150
4
W
Yemoja
11,496
547
60
3
0
366,552
4
W
Hachiman
10,258
488
65
3
0
355,784
5
L
Merlin
10,637
507
178
8
0
389,006
4
L
Nemesis
7,958
379
75
4
0
425,705
0
W
Tiamat
11,819
563
141
7
0
433,999
6
W
Izanami
13,896
662
211
10
0
381,646
3
L
Chernobog
7,669
365
50
2
0
313,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role