Player Matchup

Bacchus
Bacchus
Bronze III
scvarii
Bacchus
Bronze III
Level 46
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,383 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,500 SR
1,500 MMR
Olorun
Olorun
Gold IV
 
Olorun
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
scvarii
Bacchus
11
0 / 4 / 0
7,602
634
3,690
12,473
13,533
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
KaliBakasuraHel

VS

Bans
Ah Muzen CabHe BoHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
4 / 0 / 0
10,890
908
7,818
9,159
4,922
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
0
0
4
L
Bacchus
scvarii
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,690
Damage
7,818
12,473
Taken
9,159
13,533
Mitigated
4,922
0
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,818
4,594
0
6,619
9,159
4,922
1,332
4,326
4,833
76,273
0
L
Bacchus
scvarii
Bacchus
3,690
557
0
0
12,473
13,533
0
7,861
4,612
25,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,602
Gold Earned
10,890
40
Minions Killed
148
1
Camps Cleared
9
190,763
Distance Traveled
193,851
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,890
908
148
12
9
193,851
4
L
Bacchus
7,602
634
40
3
1
190,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role