Player Matchup

Cliodhna
Cliodhna
AlmightyLoaf45
Cliodhna
Level 17
God Stats
8W - 3L
1,526 SR
Queue Stats
30W - 34L
1,308 Elo+
Party 1
Bellona
Bellona
Becc6130
Bellona
Level 22
God Stats
21W - 16L
1,520 SR
Queue Stats
55W - 79L
1,348 Elo+
Party 1
Olorun
Olorun
JEAR223
Olorun
Level 13
God Stats
0W - 1L
1,083 SR
Queue Stats
17W - 39L
1,121 Elo+
Solo
Yemoja
Yemoja
Trotskiey
Yemoja
Level 23
God Stats
2W - 7L
1,052 SR
Queue Stats
24W - 51L
1,171 Elo+
Party 2
Bakasura
Bakasura
Vitaliydipon
Bakasura
Level 17
God Stats
16W - 25L
1,287 SR
Queue Stats
23W - 45L
1,187 Elo+
Party 2
Team Averages
Level 18
1,294 SR
1,227 Elo+

VS

Team Averages
Level 33
1,468 SR
1,500 Elo+
Nemesis
Nemesis
Rozhan
Nemesis
Level 3
God Stats
2W - 0L
1,341 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Artemis
Artemis
TepilloSama
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
diegoyquewea123
Nu Wa
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Hercules
Hercules
escalera5900
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
klaxosaurio
Aphrodite
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
13
10 / 8 / 3
9,317
490
16,727
15,990
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Becc6130
Bellona
11
4 / 6 / 5
8,063
424
11,141
13,962
9,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
JEAR223
Olorun
10
0 / 7 / 0
6,701
353
1,194
11,333
3,129
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Trotskiey
Yemoja
11
1 / 3 / 6
7,872
414
4,138
10,765
7,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Vitaliydipon
Bakasura
10
1 / 10 / 3
6,904
363
5,392
16,431
6,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Rozhan
Nemesis
14
8 / 3 / 9
9,677
509
10,598
15,036
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
TepilloSama
Artemis
11
5 / 8 / 7
8,416
443
8,415
10,981
2,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
12 / 2 / 5
10,584
557
15,760
6,107
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
escalera5900
Hercules
12
2 / 1 / 11
8,610
453
6,822
8,085
9,787
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
klaxosaurio
Aphrodite
11
3 / 3 / 16
8,840
465
6,923
15,273
7,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
16
Kills
30
34
Deaths
17
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
10
8
3
1.44
L
Bellona
Becc6130
Bellona
4
6
5
1.08
L
Olorun
JEAR223
Olorun
0
7
0
0
W
Nemesis
Rozhan
Nemesis
8
3
9
4.17
W
Artemis
TepilloSama
Artemis
5
8
7
1.06
L
Yemoja
Trotskiey
Yemoja
1
3
6
1.33
L
Bakasura
Vitaliydipon
Bakasura
1
10
3
0.25
W
12
2
5
7.25
W
Hercules
escalera5900
Hercules
2
1
11
7.5
W
Aphrodite
klaxosaurio
Aphrodite
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
48,518
68,481
Taken
55,482
31,410
Mitigated
29,234
12,856
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
16,727
1,832
0
3,354
15,990
4,968
0
3,705
12,285
0
51,897
L
Bellona
Becc6130
Bellona
11,141
4,165
0
1,716
13,962
9,088
0
5,985
7,977
2,328
28,048
L
Olorun
JEAR223
Olorun
1,194
668
0
2,324
11,333
3,129
736
4,772
6,561
27,689
0
W
Nemesis
Rozhan
Nemesis
10,598
6,185
0
2,332
15,036
7,132
948
1,141
13,645
0
65,957
W
Artemis
TepilloSama
Artemis
8,415
5,332
0
638
10,981
2,903
2,381
862
10,049
0
25,282
L
Yemoja
Trotskiey
Yemoja
4,138
462
2,355
2,215
10,765
7,859
0
5,359
5,406
27,061
0
L
Bakasura
Vitaliydipon
Bakasura
5,392
3,184
0
892
16,431
6,366
81
3,347
13,084
0
34,593
W
15,760
5,085
0
765
6,107
1,756
4,407
1,043
5,064
57,930
0
W
Hercules
escalera5900
Hercules
6,822
1,480
0
2,390
8,085
9,787
1,263
1,164
6,921
0
27,823
W
Aphrodite
klaxosaurio
Aphrodite
6,923
1,906
5,768
8,046
15,273
7,656
663
1,808
13,353
15,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,857
Gold Earned
46,127
239
Minions Killed
281
0
Camps Cleared
0
1,506,116
Distance Traveled
1,762,387
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,317
490
69
4
0
352,221
0
L
Bellona
8,063
424
34
2
0
291,049
1
L
Olorun
6,701
353
54
3
0
243,847
0
W
Nemesis
9,677
509
87
5
0
406,144
3
W
Artemis
8,416
443
47
2
0
303,896
2
L
Yemoja
7,872
414
32
2
0
303,604
0
L
Bakasura
6,904
363
50
3
0
315,395
0
W
Nu Wa
10,584
557
76
4
0
352,448
0
W
Hercules
8,610
453
50
3
0
330,442
1
W
Aphrodite
8,840
465
21
1
0
369,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role