Player Matchup

Charybdis
Charybdis
AngelicFeline
Charybdis
Level 37
God Stats
4W - 2L
1,668 SR
Queue Stats
36W - 34L
1,557 Elo+
Party 1
Tiamat
Tiamat
EnsignCheckov
Tiamat
Level 149
God Stats
56W - 20L
1,782 SR
Queue Stats
245W - 135L
1,692 Elo+
Party 1
King Arthur
King Arthur
Random789654
King Arthur
Level 121
God Stats
15W - 10L
1,667 SR
Queue Stats
192W - 96L
1,780 Elo+
Party 1
Nemesis
Nemesis
dissmissed
Nemesis
Level 69
God Stats
4W - 3L
1,794 SR
Queue Stats
161W - 76L
1,745 Elo+
Party 1
Team Averages
Level 94
1,728 SR
1,694 Elo+

VS

Team Averages
Level 94
1,467 SR
1,419 Elo+
Poseidon
Poseidon
ChuuckNaasty
Poseidon
Level 104
God Stats
2W - 3L
1,507 SR
Queue Stats
17W - 17L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
ConstantData91
Danzaburou
Level 77
God Stats
0W - 1L
1,626 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 2
Medusa
Medusa
Zombiekill3r77
Medusa
Level 92
God Stats
2W - 4L
1,450 SR
Queue Stats
10W - 9L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
itsonlyfeher3
Cthulhu
Level 102
God Stats
0W - 1L
1,285 SR
Queue Stats
11W - 15L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AngelicFeline
Charybdis
16
1 / 5 / 4
11,372
711
8,094
11,472
3,941
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 3 / 9
13,614
851
31,062
15,987
11,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
Random789654
King Arthur
19
7 / 2 / 10
12,890
806
12,551
18,887
17,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
dissmissed
Nemesis
19
7 / 0 / 10
12,869
804
13,301
15,861
7,227
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChuuckNaasty
Poseidon
18
3 / 6 / 5
11,532
721
13,850
12,826
4,243
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ConstantData91
Danzaburou
16
0 / 6 / 6
10,801
675
5,288
18,502
5,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 8 / 0
11,358
710
9,273
17,327
6,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
18
3 / 5 / 5
11,588
724
14,240
22,583
13,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
25
Kills
10
10
Deaths
25
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AngelicFeline
Charybdis
1
5
4
0.6
L
Poseidon
ChuuckNaasty
Poseidon
3
6
5
0.92
L
Danzaburou
ConstantData91
Danzaburou
0
6
6
0.5
W
10
3
9
4.83
W
King Arthur
Random789654
King Arthur
7
2
10
6
L
4
8
0
0.5
W
Nemesis
dissmissed
Nemesis
7
0
10
12
L
Cthulhu
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,008
Damage
42,651
62,207
Taken
71,238
40,817
Mitigated
29,430
13,029
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AngelicFeline
Charybdis
8,094
3,143
0
484
11,472
3,941
1,759
7,725
3,747
0
42,965
L
Poseidon
ChuuckNaasty
Poseidon
13,850
1,803
191
252
12,826
4,243
312
4,971
7,855
56,663
0
L
Danzaburou
ConstantData91
Danzaburou
5,288
1,461
709
1,057
18,502
5,953
2,130
9,334
9,168
0
32,692
W
31,062
1,405
80
4,399
15,987
11,926
1,350
6,386
8,878
72,719
0
W
King Arthur
Random789654
King Arthur
12,551
637
0
4,796
18,887
17,723
847
10,055
8,832
7,271
29,681
L
9,273
3,082
0
1,561
17,327
6,028
301
9,385
7,942
0
38,843
W
Nemesis
dissmissed
Nemesis
13,301
4,503
0
3,270
15,861
7,227
2,464
4,369
11,492
0
37,711
L
Cthulhu
14,240
102
392
2,828
22,583
13,206
0
9,357
13,226
41,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,745
Gold Earned
45,279
265
Minions Killed
262
13
Camps Cleared
9
1,312,726
Distance Traveled
1,057,183
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,372
711
71
4
4
259,024
1
L
Poseidon
11,532
721
93
6
2
271,074
3
L
Danzaburou
10,801
675
58
4
2
228,959
2
W
Tiamat
13,614
851
86
5
6
319,002
2
W
King Arthur
12,890
806
58
4
1
346,147
4
L
Medusa
11,358
710
56
4
3
244,157
1
W
Nemesis
12,869
804
50
3
2
388,553
0
L
Cthulhu
11,588
724
55
3
2
312,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role