Player Matchup

Neith
Neith
Bigboyzeus3571
Neith
Level 6
God Stats
2W - 1L
1,630 SR
Queue Stats
4W - 5L
1,423 Elo+
Party 2
Nike
Nike
JenPhe
Nike
Level 14
God Stats
3W - 4L
1,395 SR
Queue Stats
12W - 24L
1,328 Elo+
Party 2
Ra
Ra
Sweekins
Ra
Level 145
God Stats
0W - 1L
1,844 SR
Queue Stats
49W - 60L
1,537 Elo+
Solo
Team Averages
Level 55
1,623 SR
1,429 Elo+

VS

Team Averages
Level 58
1,562 SR
1,424 Elo+
Chang'e
Chang'e
Demendented
Chang'e
Level 125
God Stats
5W - 3L
1,715 SR
Queue Stats
118W - 79L
1,671 Elo+
Solo
Cthulhu
Cthulhu
TubsRx
Cthulhu
Level 31
God Stats
4W - 1L
1,529 SR
Queue Stats
15W - 12L
1,333 Elo+
Party 1
Izanami
Izanami
munchlady420
Izanami
Level 18
God Stats
5W - 3L
1,444 SR
Queue Stats
6W - 9L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
8,160
583
11,703
12,987
4,376
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
JenPhe
Nike
11
0 / 5 / 3
7,785
556
4,420
11,099
9,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
5 / 1 / 1
9,830
702
14,232
8,869
3,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Demendented
Chang'e
15
5 / 2 / 6
9,994
714
13,487
12,448
7,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TubsRx
Cthulhu
13
2 / 3 / 10
9,407
672
10,438
17,335
16,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
munchlady420
Izanami
14
5 / 1 / 5
9,986
713
5,669
6,710
2,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
12
12
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Chang'e
Demendented
Chang'e
5
2
6
4
L
Nike
JenPhe
Nike
0
5
3
0.3
L
5
1
1
5.5
W
Cthulhu
TubsRx
Cthulhu
2
3
10
2.33
W
Izanami
munchlady420
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,355
Damage
29,594
32,955
Taken
36,493
17,758
Mitigated
26,868
8,466
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,703
5,153
132
2,950
12,987
4,376
63
8,491
3,803
0
27,114
W
Chang'e
Demendented
Chang'e
13,487
984
3,795
7,670
12,448
7,309
533
5,840
6,608
48,250
0
L
Nike
JenPhe
Nike
4,420
235
425
590
11,099
9,970
0
6,619
3,785
0
8,756
L
14,232
493
1,100
3,269
8,869
3,412
0
6,987
1,265
45,266
0
W
Cthulhu
TubsRx
Cthulhu
10,438
846
1,335
5,625
17,335
16,942
62
6,034
11,301
20,164
0
W
Izanami
munchlady420
Izanami
5,669
4,297
0
640
6,710
2,617
1,593
2,921
3,789
0
28,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
29,387
131
Minions Killed
184
4
Camps Cleared
8
806,470
Distance Traveled
819,027
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,160
583
35
3
0
245,490
2
W
Chang'e
9,994
714
84
6
5
283,995
4
L
Nike
7,785
556
11
1
0
248,937
3
L
Ra
9,830
702
85
6
4
312,043
6
W
Cthulhu
9,407
672
31
2
2
279,524
0
W
Izanami
9,986
713
69
5
1
255,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role