Player Matchup

Yemoja
Yemoja
ActuallyAnOwl
Yemoja
Level 81
God Stats
357W - 294L
1,633 SR
Queue Stats
359W - 294L
1,602 Elo+
Party 3
Bellona
Bellona
BoxicBaven
Bellona
Level 109
God Stats
7W - 2L
1,749 SR
Queue Stats
234W - 200L
1,584 Elo+
Party 1
Ra
Ra
Cassxiety
Ra
Level 83
God Stats
15W - 16L
1,508 SR
Queue Stats
385W - 367L
1,539 Elo+
Party 1
Chaac
Chaac
Luke The Force
Chaac
Level 69
God Stats
10W - 7L
1,641 SR
Queue Stats
351W - 319L
1,561 Elo+
Party 1
Olorun
Olorun
MrHibby
Olorun
Level 145
God Stats
34W - 16L
1,746 SR
Queue Stats
532W - 429L
1,603 Elo+
Party 3
Team Averages
Level 97
1,655 SR
1,578 Elo+

VS

Team Averages
Level 107
1,540 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
EMFA
Chang'e
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 11L
1,381 Elo+
Solo
Serqet
Serqet
PoppyShoeLow
Serqet
Level 122
God Stats
21W - 26L
1,518 SR
Queue Stats
640W - 591L
1,556 Elo+
Party 2
Tiamat
Tiamat
Romance12B
Tiamat
Level 63
God Stats
25W - 29L
1,516 SR
Queue Stats
496W - 475L
1,518 Elo+
Solo
Nike
Nike
the_unknown805
Nike
Level 120
God Stats
8W - 6L
1,666 SR
Queue Stats
710W - 658L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 3
7,139
510
3,810
12,196
10,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
BoxicBaven
Bellona
10
2 / 4 / 1
6,338
453
4,786
12,438
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 5 / 1
6,465
462
3,415
8,512
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 0
6,568
469
5,535
12,965
12,243
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
MrHibby
Olorun
11
2 / 6 / 3
6,845
489
11,444
15,506
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
4 / 3 / 7
7,813
558
11,480
9,300
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
EMFA
Chang'e
14
3 / 0 / 5
8,571
612
10,094
10,058
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
15
10 / 2 / 8
9,001
643
10,655
10,159
4,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Romance12B
Tiamat
14
4 / 0 / 7
8,112
579
9,969
7,742
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 8
7,479
534
5,884
12,442
7,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
7
Kills
24
24
Deaths
7
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
3
7
2.5
L
3
4
3
1.13
L
Bellona
BoxicBaven
Bellona
2
4
1
0.63
L
0
5
1
0.1
W
Chang'e
EMFA
Chang'e
3
0
5
5.5
L
0
5
0
0
L
Olorun
MrHibby
Olorun
2
6
3
0.58
W
Serqet
10
2
8
7
W
Tiamat
Romance12B
Tiamat
4
0
7
7.5
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,990
Damage
48,082
61,617
Taken
49,701
34,478
Mitigated
23,360
16,929
Healing
14,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,480
7,959
0
944
9,300
2,901
1,327
6,324
2,976
0
57,496
L
3,810
532
1,094
1,934
12,196
10,462
138
3,069
9,127
18,792
0
L
Bellona
BoxicBaven
Bellona
4,786
1,854
0
1,682
12,438
5,935
0
3,891
8,013
0
38,651
L
3,415
416
184
1,979
8,512
2,327
0
2,701
5,577
37,797
0
W
Chang'e
EMFA
Chang'e
10,094
1,111
637
6,183
10,058
4,014
474
2,219
7,791
51,473
0
L
5,535
723
29
2,816
12,965
12,243
0
7,619
4,669
7,320
34,336
L
Olorun
MrHibby
Olorun
11,444
5,351
658
6,553
15,506
3,511
1,028
2,783
12,723
47,892
0
W
Serqet
10,655
2,682
0
635
10,159
4,091
52
2,922
7,125
0
50,647
W
Tiamat
Romance12B
Tiamat
9,969
1,068
0
2,583
7,742
5,338
920
2,876
4,724
52,651
0
W
5,884
785
1,324
1,947
12,442
7,016
249
6,187
6,213
0
19,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
40,976
375
Minions Killed
415
0
Camps Cleared
0
1,238,254
Distance Traveled
1,411,554
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,813
558
99
7
0
256,443
1
L
Yemoja
7,139
510
23
2
0
239,766
7
L
Bellona
6,338
453
69
5
0
282,079
0
L
Ra
6,465
462
96
7
0
237,723
5
W
Chang'e
8,571
612
112
8
0
276,162
4
L
Chaac
6,568
469
92
7
0
260,381
1
L
Olorun
6,845
489
95
7
0
218,305
4
W
Serqet
9,001
643
86
6
0
318,593
5
W
Tiamat
8,112
579
94
7
0
280,195
1
W
Nike
7,479
534
24
2
0
280,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role