Player Matchup

Cliodhna
Cliodhna
Freightliner28
Cliodhna
Level 28
God Stats
8W - 4L
1,449 SR
Queue Stats
30W - 25L
1,167 Elo+
Party 2
Anubis
Anubis
Mynamesj054
Anubis
Level 26
God Stats
14W - 7L
1,466 SR
Queue Stats
26W - 23L
1,183 Elo+
Party 2
Hun Batz
Hun Batz
Ngrothazine
Hun Batz
Level 6
God Stats
1W - 2L
1,035 SR
Queue Stats
1W - 5L
984 Elo+
Solo
Team Averages
Level 20
1,317 SR
1,111 Elo+

VS

Team Averages
Level 18
1,294 SR
1,101 Elo+
Merlin
Merlin
Beejyboi
Merlin
Level 17
God Stats
3W - 8L
1,248 SR
Queue Stats
30W - 36L
1,120 Elo+
Party 1
Jormungandr
Jormungandr
BigTerGuy
Jormungandr
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
11W - 27L
1,049 Elo+
Party 1
Ne Zha
Ne Zha
Kategenevieve
Ne Zha
Level 20
God Stats
0W - 4L
1,335 SR
Queue Stats
9W - 33L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
12 / 1 / 8
10,637
818
11,463
9,826
4,118
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
14
12 / 2 / 7
10,220
786
12,412
9,878
5,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Ngrothazine
Hun Batz
11
0 / 2 / 14
8,190
630
7,508
9,424
7,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beejyboi
Merlin
12
1 / 6 / 3
8,359
643
10,852
9,655
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
BigTerGuy
Jormungandr
12
2 / 5 / 0
8,122
625
5,578
13,328
8,702
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

9
1 / 13 / 1
7,888
607
3,912
15,619
6,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
24
Kills
4
5
Deaths
24
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
Beejyboi
Merlin
1
6
3
0.42
L
Jormungandr
BigTerGuy
Jormungandr
2
5
0
0.4
W
Cliodhna
12
1
8
16
L
1
13
1
0.12
W
Anubis
12
2
7
7.75
W
Hun Batz
Ngrothazine
Hun Batz
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
20,342
29,128
Taken
38,602
16,279
Mitigated
18,384
5,178
Healing
1,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Beejyboi
Merlin
10,852
957
0
823
9,655
3,345
0
1,510
8,145
26,875
0
L
Jormungandr
BigTerGuy
Jormungandr
5,578
1,426
0
0
13,328
8,702
0
6,028
7,300
23,904
0
W
Cliodhna
11,463
1,629
0
136
9,826
4,118
347
3,701
5,875
0
36,409
L
3,912
2,182
0
247
15,619
6,337
0
5,277
10,342
0
9,339
W
Anubis
12,412
420
0
5,042
9,878
5,096
413
7,135
2,439
26,455
0
W
Hun Batz
Ngrothazine
Hun Batz
7,508
1,665
0
0
9,424
7,065
82
4,816
4,384
0
18,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,047
Gold Earned
24,369
139
Minions Killed
94
1
Camps Cleared
4
691,333
Distance Traveled
559,563
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,359
643
48
4
3
185,524
0
L
Jormungandr
8,122
625
34
3
1
179,042
0
W
Cliodhna
10,637
818
82
6
0
252,309
0
L
Ne Zha
7,888
607
12
1
0
194,997
0
W
Anubis
10,220
786
38
3
1
205,358
0
W
Hun Batz
8,190
630
19
1
0
233,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role