Player Matchup

Baron Samedi
Baron Samedi
Disciple17
Baron Samedi
Level 160
God Stats
1W - 0L
1,768 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 1
Xing Tian
Xing Tian
GG IM GUAN
Xing Tian
Level 62
God Stats
1W - 0L
1,628 SR
Queue Stats
1W - 4L
1,190 Elo+
Party 1
Fenrir
Fenrir
GiggleTherapy
Fenrir
Level 158
God Stats
1W - 0L
1,601 SR
Queue Stats
11W - 12L
1,591 Elo+
Party 1
Artemis
Artemis
Z FirstBIood Z
Artemis
Level 160
God Stats
3W - 2L
1,676 SR
Queue Stats
4W - 6L
1,382 Elo+
Party 1
Team Averages
Level 135
1,668 SR
1,441 Elo+

VS

Team Averages
Level 89
1,456 SR
1,316 Elo+
Vamana
Vamana
AvG TACOMAN
Vamana
Level 149
God Stats
0W - 1L
1,694 SR
Queue Stats
78W - 104L
1,472 Elo+
Party 3
Ymir
Ymir
HeDaCow
Ymir
Level 26
God Stats
1W - 2L
1,345 SR
Queue Stats
2W - 7L
1,149 Elo+
Party 2
Agni
Agni
Xiled Weezy
Agni
Level 153
God Stats
0W - 2L
1,489 SR
Queue Stats
39W - 49L
1,485 Elo+
Party 3
Skadi
Skadi
chack92
Skadi
Level 26
God Stats
0W - 4L
1,296 SR
Queue Stats
2W - 8L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Disciple17
Baron Samedi
19
5 / 4 / 9
13,556
797
18,404
16,887
24,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
GG IM GUAN
Xing Tian
18
2 / 2 / 6
12,774
751
10,701
25,903
33,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 3 / 5
13,618
801
20,507
20,123
13,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 3
14,280
840
22,815
17,893
9,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
9 / 1 / 1
13,942
820
30,061
33,876
37,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
HeDaCow
Ymir
16
0 / 8 / 2
10,326
607
2,029
20,553
23,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 10 / 4
11,625
684
12,015
17,429
5,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
chack92
Skadi
16
1 / 7 / 4
11,062
651
5,668
13,184
9,815
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
26
Kills
11
12
Deaths
26
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
9
1
1
9.5
W
Baron Samedi
Disciple17
Baron Samedi
5
4
9
2.38
W
Xing Tian
GG IM GUAN
Xing Tian
2
2
6
2.5
W
10
3
5
4.17
L
Ymir
HeDaCow
Ymir
0
8
2
0.13
L
1
10
4
0.3
W
9
3
3
3.5
L
Skadi
chack92
Skadi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,427
Damage
49,773
80,806
Taken
85,042
80,476
Mitigated
76,540
24,765
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
30,061
8,894
34
10,586
33,876
37,721
0
9,848
23,228
15,469
55,778
W
Baron Samedi
Disciple17
Baron Samedi
18,404
1,798
2,505
6,928
16,887
24,039
952
3,770
12,396
55,731
0
W
Xing Tian
GG IM GUAN
Xing Tian
10,701
731
0
5,708
25,903
33,608
719
7,745
17,375
47,585
0
W
20,507
6,657
0
3,172
20,123
13,277
1,076
5,671
13,573
86
53,543
L
Ymir
HeDaCow
Ymir
2,029
579
109
891
20,553
23,621
330
5,933
14,178
21,245
0
L
12,015
530
0
682
17,429
5,383
0
6,896
10,078
51,250
0
W
22,815
12,627
0
6,452
17,893
9,552
3,975
4,061
13,276
0
82,431
L
Skadi
chack92
Skadi
5,668
3,475
0
34
13,184
9,815
669
4,705
8,099
0
40,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,228
Gold Earned
46,955
304
Minions Killed
270
23
Camps Cleared
5
1,273,095
Distance Traveled
1,126,787
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,942
820
85
5
2
374,760
4
W
Baron Samedi
13,556
797
82
5
5
282,888
0
W
Xing Tian
12,774
751
65
4
5
338,297
0
W
Fenrir
13,618
801
53
3
4
333,835
2
L
Ymir
10,326
607
28
2
0
264,305
2
L
Agni
11,625
684
86
5
1
264,455
1
W
Artemis
14,280
840
104
6
9
318,075
0
L
Skadi
11,062
651
71
4
2
223,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role