Player Matchup

Chaac
Chaac
FingerFreddie
Chaac
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 5L
1,491 Elo+
Solo
Odin
Odin
TsunadeChann
Odin
Level 27
God Stats
3W - 4L
1,472 SR
Queue Stats
146W - 118L
1,471 Elo+
Solo
Olorun
Olorun
Waves720__
Olorun
Level 7
God Stats
4W - 2L
1,617 SR
Queue Stats
42W - 28L
1,627 Elo+
Party 1
Thor
Thor
smxtts
Thor
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 101L
1,561 Elo+
Solo
Neith
Neith
vII-RusH-IIv
Neith
Level 84
God Stats
7W - 8L
1,502 SR
Queue Stats
105W - 74L
1,535 Elo+
Party 1
Team Averages
Level 30
1,518 SR
1,537 Elo+

VS

Team Averages
Level 19
1,492 SR
1,432 Elo+
Chernobog
Chernobog
Nicofasgard
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,498 Elo+
Solo
Sylvanus
Sylvanus
SeikaKun5150
Sylvanus
Level 29
God Stats
20W - 23L
1,504 SR
Queue Stats
94W - 89L
1,517 Elo+
Solo
Chang'e
Chang'e
VeryCleverBoy
Chang'e
Level 28
God Stats
7W - 5L
1,552 SR
Queue Stats
116W - 124L
1,497 Elo+
Solo
Cliodhna
Cliodhna
ZenShadowsoul
Cliodhna
Level 24
God Stats
14W - 13L
1,645 SR
Queue Stats
90W - 79L
1,453 Elo+
Solo
Rama
Rama
ilpalazzo64
Rama
Level 6
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 4
10,932
575
8,941
11,954
6,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 3 / 2
10,961
577
12,914
15,870
10,412
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
Waves720__
Olorun
19
21 / 3 / 6
12,998
684
24,682
20,454
10,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
smxtts
Thor
16
2 / 3 / 3
9,895
521
3,771
11,088
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
8 / 4 / 12
11,181
588
8,441
12,882
4,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Nicofasgard
Chernobog
12
1 / 13 / 2
7,761
408
3,686
16,883
5,101
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SeikaKun5150
Sylvanus
15
2 / 5 / 2
9,702
511
14,995
19,181
19,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
15
2 / 3 / 3
9,504
500
9,470
15,261
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
ZenShadowsoul
Cliodhna
15
7 / 5 / 2
9,655
508
7,625
14,520
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 14 / 3
7,546
397
4,787
14,332
4,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
38
Kills
12
14
Deaths
40
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Chernobog
Nicofasgard
Chernobog
1
13
2
0.15
L
Sylvanus
SeikaKun5150
Sylvanus
2
5
2
0.6
W
5
3
2
2
L
Chang'e
2
3
3
1.17
W
Olorun
Waves720__
Olorun
21
3
6
8
L
Cliodhna
ZenShadowsoul
Cliodhna
7
5
2
1.6
L
0
14
3
0.11
W
Thor
smxtts
Thor
2
3
3
1.17
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,749
Damage
40,563
72,248
Taken
80,177
37,917
Mitigated
39,309
34,404
Healing
21,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,941
2,005
170
6,822
11,954
6,901
0
4,988
6,966
0
78,363
L
Chernobog
Nicofasgard
Chernobog
3,686
1,617
0
700
16,883
5,101
510
5,021
11,713
0
40,060
L
Sylvanus
SeikaKun5150
Sylvanus
14,995
4,600
75
8,257
19,181
19,458
0
1,318
16,776
51,855
12,190
W
12,914
3,443
0
5,626
15,870
10,412
584
9,048
6,822
0
60,003
L
Chang'e
9,470
540
953
7,044
15,261
5,051
855
4,597
10,664
53,628
0
W
Olorun
Waves720__
Olorun
24,682
13,710
664
14,589
20,454
10,672
5,442
3,624
16,830
94,938
9,185
L
Cliodhna
ZenShadowsoul
Cliodhna
7,625
509
0
3,460
14,520
5,293
0
4,123
10,300
0
60,525
L
4,787
3,315
0
566
14,332
4,406
500
7,828
6,504
0
31,797
W
Thor
smxtts
Thor
3,771
1,371
0
4,025
11,088
5,110
0
2,669
8,419
0
71,879
W
8,441
5,013
0
2,508
12,882
4,822
2,900
2,345
10,537
0
64,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,967
Gold Earned
44,168
608
Minions Killed
454
0
Camps Cleared
0
1,726,539
Distance Traveled
1,576,769
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,932
575
130
7
0
381,255
1
L
Chernobog
7,761
408
64
3
0
331,064
0
L
Sylvanus
9,702
511
129
7
0
241,545
2
W
Odin
10,961
577
123
6
0
330,826
1
L
Chang'e
9,504
500
100
5
0
348,913
9
W
Olorun
12,998
684
133
7
0
315,842
5
L
Cliodhna
9,655
508
109
6
0
386,454
0
L
Rama
7,546
397
52
3
0
268,793
0
W
Thor
9,895
521
120
6
0
382,185
4
W
Neith
11,181
588
102
5
0
316,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role