Player Matchup

Ao Kuang
Ao Kuang
Silver IV
 
Ao Kuang
Silver IV
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver II
 
Pele
Silver II
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
Daniels-del-RA
Morgan Le Fay
Silver IV
Level 139
God Stats
1W - 1L
1,499 SR
Queue Stats
15W - 23L
1,077 MMR
Solo
Cernunnos
Cernunnos
Silver III
xXxYHWHxXx
Cernunnos
Silver III
Level 159
God Stats
6W - 8L
1,469 SR
Queue Stats
350W - 369L
1,016 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,494 SR
1,319 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,527 SR
1,132 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver II
DaY0Y0
Bastet
Silver II
Level 147
God Stats
4W - 5L
1,486 SR
Queue Stats
34W - 45L
1,043 MMR
Solo
Bacchus
Bacchus
Silver II
HeSoHazey
Bacchus
Silver II
Level 131
God Stats
49W - 50L
1,526 SR
Queue Stats
117W - 142L
1,019 MMR
Solo
Medusa
Medusa
Silver II
TS-Sanchez
Medusa
Silver II
Level 99
God Stats
12W - 9L
1,533 SR
Queue Stats
438W - 443L
1,077 MMR
Solo
Sol
Sol
Silver III
TeaBagggginz
Sol
Silver III
Level 68
God Stats
11W - 10L
1,589 SR
Queue Stats
317W - 334L
1,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 8 / 1
7,155
550
4,116
11,149
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
 
Cthulhu
9
0 / 3 / 2
6,048
465
4,025
10,617
6,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
 
Pele
9
0 / 3 / 0
5,809
447
3,630
9,665
4,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Daniels-del-RA
Morgan Le Fay
11
2 / 5 / 1
7,012
539
4,878
10,647
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
xXxYHWHxXx
Cernunnos
11
3 / 3 / 0
6,582
506
5,239
9,423
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AwilixArachneTsukuyomiGilgameshChaac

VS

Bans
Zhong KuiCu ChulainnHeraCharybdisPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
7 / 1 / 0
8,843
680
11,869
9,804
9,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
DaY0Y0
Bastet
13
5 / 0 / 3
7,718
594
6,223
7,405
2,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
HeSoHazey
Bacchus
11
2 / 2 / 5
6,953
535
4,743
8,457
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
TS-Sanchez
Medusa
12
3 / 2 / 4
7,481
575
6,629
8,939
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 6
8,044
619
5,866
7,981
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
21
22
Deaths
8
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
8
1
0.44
L
Cthulhu
 
Cthulhu
0
3
2
0.33
L
Pele
 
Pele
0
3
0
0
W
Bellona
 
Bellona
7
1
0
7
W
Bastet
DaY0Y0
Bastet
5
0
3
6.5
L
Morgan Le Fay
Daniels-del-RA
Morgan Le Fay
2
5
1
0.5
W
Bacchus
HeSoHazey
Bacchus
2
2
5
2.25
W
Medusa
TS-Sanchez
Medusa
3
2
4
2.5
W
4
3
6
2.33
L
Cernunnos
xXxYHWHxXx
Cernunnos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,888
Damage
35,330
51,501
Taken
42,586
21,589
Mitigated
24,244
12,910
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,116
1,048
0
2,177
11,149
4,831
0
1,554
9,595
31,269
7,321
L
Cthulhu
 
Cthulhu
4,025
313
89
2,212
10,617
6,690
0
2,956
7,661
25,834
0
L
Pele
 
Pele
3,630
1,190
0
2,915
9,665
4,062
0
0
9,665
0
31,120
W
Bellona
 
Bellona
11,869
5,725
0
3,973
9,804
9,251
924
2,502
7,302
0
59,479
W
Bastet
DaY0Y0
Bastet
6,223
1,951
0
3,612
7,405
2,171
0
1,761
5,644
0
40,100
L
Morgan Le Fay
Daniels-del-RA
Morgan Le Fay
4,878
586
0
2,693
10,647
3,180
610
3,140
7,507
29,491
0
W
Bacchus
HeSoHazey
Bacchus
4,743
455
302
1,361
8,457
7,674
458
2,045
6,412
22,807
0
W
Medusa
TS-Sanchez
Medusa
6,629
3,156
0
3,261
8,939
2,393
996
2,379
6,560
0
39,465
W
5,866
2,090
0
4,237
7,981
2,755
959
3,988
3,993
46,009
4,565
L
Cernunnos
xXxYHWHxXx
Cernunnos
5,239
2,535
0
2,824
9,423
2,826
0
2,251
7,172
0
34,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,606
Gold Earned
39,039
332
Minions Killed
415
0
Camps Cleared
0
1,067,977
Distance Traveled
1,340,200
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,155
550
87
7
0
253,697
2
L
Cthulhu
6,048
465
38
3
0
240,506
2
L
Pele
5,809
447
70
5
0
182,799
0
W
Bellona
8,843
680
127
10
0
276,741
0
W
Bastet
7,718
594
69
5
0
317,770
0
L
Morgan Le Fay
7,012
539
51
4
0
214,368
3
W
Bacchus
6,953
535
40
3
0
243,337
1
W
Medusa
7,481
575
82
6
0
254,840
5
W
Sol
8,044
619
97
7
0
247,512
3
L
Cernunnos
6,582
506
86
7
0
176,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role