Player Matchup

Kuzenbo
Kuzenbo
DirtyDjon
Kuzenbo
Level 4
God Stats
6W - 5L
1,835 SR
Queue Stats
15W - 16L
1,696 Elo+
Solo
Nike
Nike
LivOrDie1031
Nike
Level 21
God Stats
10W - 10L
1,403 SR
Queue Stats
14W - 15L
1,541 Elo+
Party 1
Eset
Eset
Lv 99 Algerian
Eset
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,587 Elo+
Solo
Camazotz
Camazotz
Níck7
Camazotz
Level 16
God Stats
5W - 3L
1,734 SR
Queue Stats
101W - 66L
1,766 Elo+
Solo
Olorun
Olorun
YourACasul
Olorun
Level 23
God Stats
0W - 3L
1,273 SR
Queue Stats
23W - 21L
1,554 Elo+
Party 1
Team Averages
Level 18
1,549 SR
1,629 Elo+

VS

Team Averages
Level 20
1,736 SR
1,734 Elo+
Chernobog
Chernobog
GobbleMyLoads
Chernobog
Level 7
God Stats
2W - 0L
1,756 SR
Queue Stats
10W - 5L
1,789 Elo+
Party 2
Chronos
Chronos
GushingGILF
Chronos
Level 22
God Stats
12W - 1L
1,919 SR
Queue Stats
137W - 70L
1,741 Elo+
Solo
Bellona
Bellona
GuzzleMyLoads
Bellona
Level 17
God Stats
3W - 0L
1,856 SR
Queue Stats
18W - 8L
1,755 Elo+
Party 2
Thor
Thor
NOX-NightGoddess
Thor
Level 22
God Stats
1W - 1L
1,306 SR
Queue Stats
96W - 97L
1,578 Elo+
Solo
Charybdis
Charybdis
NeithArrows
Charybdis
Level 30
God Stats
7W - 2L
1,844 SR
Queue Stats
176W - 49L
1,804 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DirtyDjon
Kuzenbo
8
0 / 3 / 1
5,289
378
4,110
14,164
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 0
5,300
379
1,343
8,012
4,324
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 6 / 1
6,052
432
3,258
9,264
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Níck7
Camazotz
12
4 / 2 / 0
7,276
520
9,066
15,244
5,830
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
YourACasul
Olorun
10
0 / 5 / 1
5,829
416
1,388
9,734
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GobbleMyLoads
Chernobog
15
6 / 0 / 6
9,327
666
12,660
6,193
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
GushingGILF
Chronos
15
7 / 0 / 1
9,040
646
10,400
7,911
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
13
2 / 3 / 3
7,876
563
6,019
8,846
7,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 0 / 4
8,133
581
6,013
8,817
3,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
NeithArrows
Charybdis
12
3 / 2 / 0
7,830
559
7,925
10,074
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
20
20
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DirtyDjon
Kuzenbo
0
3
1
0.17
W
Chernobog
GobbleMyLoads
Chernobog
6
0
6
9
W
Chronos
GushingGILF
Chronos
7
0
1
7.5
W
Bellona
2
3
3
1.17
L
1
4
0
0.25
L
0
6
1
0.08
W
2
0
4
4
W
Charybdis
NeithArrows
Charybdis
3
2
0
1.5
L
Camazotz
Níck7
Camazotz
4
2
0
2
L
Olorun
YourACasul
Olorun
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,165
Damage
43,017
56,418
Taken
41,841
23,386
Mitigated
19,555
17,478
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DirtyDjon
Kuzenbo
4,110
1,916
0
3,239
14,164
9,041
12
2,208
11,956
13,144
0
W
Chernobog
GobbleMyLoads
Chernobog
12,660
8,975
0
2,467
6,193
2,251
700
1,894
4,299
0
67,342
W
Chronos
GushingGILF
Chronos
10,400
3,711
0
2,640
7,911
3,413
2,047
2,686
4,927
61,785
4,241
W
Bellona
6,019
2,234
0
1,413
8,846
7,997
0
945
7,901
0
42,563
L
1,343
110
75
714
8,012
4,324
0
3,301
4,711
0
11,756
L
3,258
306
0
1,752
9,264
2,627
196
3,819
5,445
30,694
0
W
6,013
2,177
0
3,933
8,817
3,106
199
1,241
7,448
0
57,841
W
Charybdis
NeithArrows
Charybdis
7,925
5,156
0
5,602
10,074
2,788
1,934
1,559
8,447
0
42,856
L
Camazotz
Níck7
Camazotz
9,066
3,297
0
7,816
15,244
5,830
0
0
15,244
0
39,230
L
Olorun
YourACasul
Olorun
1,388
654
575
3,307
9,734
1,564
0
0
9,734
32,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
42,206
248
Minions Killed
510
0
Camps Cleared
0
1,216,466
Distance Traveled
1,291,769
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,289
378
13
1
0
277,638
1
W
Chernobog
9,327
666
106
8
0
287,860
1
W
Chronos
9,040
646
119
9
0
276,820
1
W
Bellona
7,876
563
87
6
0
260,956
0
L
Nike
5,300
379
15
1
0
202,119
0
L
Eset
6,052
432
62
4
0
229,866
1
W
Thor
8,133
581
108
8
0
261,791
3
W
Charybdis
7,830
559
90
6
0
204,342
4
L
Camazotz
7,276
520
82
6
0
271,665
2
L
Olorun
5,829
416
76
5
0
235,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role