Player Matchup

Ra
Ra
HyperLiion
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
SabaoCraCra
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,406 Elo+
Solo
Anhur
Anhur
tanquecac
Anhur
Level 146
God Stats
0W - 1L
1,796 SR
Queue Stats
152W - 141L
1,444 Elo+
Party 2
Team Averages
Level 99
1,599 SR
1,439 Elo+

VS

Team Averages
Level 64
1,436 SR
1,466 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ComiCeuCool
Ganesha
Level 25
God Stats
2W - 0L
1,248 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 1
Arachne
Arachne
marcoradke789
Arachne
Level 29
God Stats
1W - 2L
1,561 SR
Queue Stats
1W - 2L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,017
638
4,088
7,700
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SabaoCraCra
Sun Wukong
11
4 / 2 / 1
7,785
708
7,816
12,433
7,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
tanquecac
Anhur
11
1 / 4 / 3
7,415
674
5,665
9,762
2,993
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
8 / 1 / 3
9,398
854
15,772
8,239
3,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
ComiCeuCool
Ganesha
12
0 / 2 / 10
8,396
763
4,980
6,239
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
11
3 / 2 / 8
7,950
723
5,685
7,560
4,070
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
11
11
Deaths
5
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
8
1
3
9.5
W
Ganesha
ComiCeuCool
Ganesha
0
2
10
2.5
L
0
5
4
0.4
L
Sun Wukong
SabaoCraCra
Sun Wukong
4
2
1
2.25
W
Arachne
3
2
8
3.5
L
Anhur
tanquecac
Anhur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,569
Damage
26,437
29,895
Taken
22,038
12,570
Mitigated
13,462
5,880
Healing
4,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
15,772
2,633
2
1,940
8,239
3,665
642
818
7,421
46,814
0
W
Ganesha
ComiCeuCool
Ganesha
4,980
147
0
1,265
6,239
5,727
253
1,788
4,451
18,214
0
L
4,088
606
1,128
1,557
7,700
2,113
0
6,826
874
25,078
0
L
Sun Wukong
SabaoCraCra
Sun Wukong
7,816
1,706
206
1,948
12,433
7,464
0
8,108
4,325
0
15,653
W
Arachne
5,685
3,416
498
1,043
7,560
4,070
510
1,655
5,905
3,021
7,093
L
Anhur
tanquecac
Anhur
5,665
2,300
0
1,041
9,762
2,993
0
7,458
2,304
0
30,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
25,744
150
Minions Killed
118
4
Camps Cleared
4
603,134
Distance Traveled
637,879
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,398
854
96
9
4
217,843
2
W
Ganesha
8,396
763
1
0
0
224,441
6
L
Ra
7,017
638
56
5
1
186,632
3
L
Sun Wukong
7,785
708
27
2
0
222,448
0
W
Arachne
7,950
723
21
2
0
195,595
2
L
Anhur
7,415
674
67
6
3
194,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role