Player Matchup

Thor
Thor
Bryan042
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,278 Elo+
Solo
Izanami
Izanami
BushidoNinja69
Izanami
Level 29
God Stats
2W - 3L
1,403 SR
Queue Stats
92W - 110L
1,422 Elo+
Solo
Ymir
Ymir
DrSn1p3r
Ymir
Level 7
God Stats
1W - 1L
1,711 SR
Queue Stats
11W - 18L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
HUNTER H0LE
Baron Samedi
Level 29
God Stats
6W - 4L
1,607 SR
Queue Stats
193W - 189L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Mr_hsoJ
Kukulkan
Level 27
God Stats
10W - 8L
1,433 SR
Queue Stats
118W - 117L
1,429 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,398 Elo+

VS

Team Averages
Level 19
1,418 SR
1,389 Elo+
Danzaburou
Danzaburou
EmptyKetchup723
Danzaburou
Level 28
God Stats
7W - 1L
1,703 SR
Queue Stats
89W - 72L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Emptysalt723
Tsukuyomi
Level 7
God Stats
1W - 2L
1,157 SR
Queue Stats
7W - 12L
1,235 Elo+
Party 1
Olorun
Olorun
HAHAyouDEAD21
Olorun
Level 7
God Stats
27W - 37L
1,356 SR
Queue Stats
60W - 63L
1,305 Elo+
Solo
Chang'e
Chang'e
LieblingLicht
Chang'e
Level 29
God Stats
17W - 13L
1,530 SR
Queue Stats
51W - 54L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
henzo_akx
Gilgamesh
Level 23
God Stats
2W - 2L
1,345 SR
Queue Stats
68W - 56L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
2 / 17 / 5
10,056
1,006
8,002
21,189
7,687
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 8 / 4
10,228
1,023
18,673
21,147
7,659
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
3 / 7 / 10
10,646
1,065
9,911
22,195
26,610
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
HUNTER H0LE
Baron Samedi
16
1 / 9 / 9
9,769
977
8,933
13,182
5,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Mr_hsoJ
Kukulkan
16
6 / 5 / 3
11,050
1,105
14,795
9,937
4,035
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EmptyKetchup723
Danzaburou
19
17 / 2 / 13
13,278
1,328
24,738
14,551
5,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Emptysalt723
Tsukuyomi
18
10 / 3 / 22
11,537
1,154
16,371
11,618
3,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 5 / 16
10,533
1,053
12,887
12,111
4,146
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
18
9 / 4 / 21
11,969
1,197
15,419
12,340
4,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
henzo_akx
Gilgamesh
18
3 / 2 / 23
11,566
1,157
12,908
14,906
15,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
141
16
Kills
46
46
Deaths
16
31
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Thor
2
17
5
0.26
L
4
8
4
0.75
L
Ymir
3
7
10
1.14
W
Danzaburou
EmptyKetchup723
Danzaburou
17
2
13
11.75
W
Tsukuyomi
Emptysalt723
Tsukuyomi
10
3
22
7
W
7
5
16
3
L
Baron Samedi
HUNTER H0LE
Baron Samedi
1
9
9
0.61
W
Chang'e
9
4
21
4.88
L
Kukulkan
Mr_hsoJ
Kukulkan
6
5
3
1.5
W
Gilgamesh
henzo_akx
Gilgamesh
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,314
Damage
82,323
87,650
Taken
65,526
51,907
Mitigated
32,554
3,113
Healing
15,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
8,002
3,422
0
0
21,189
7,687
0
7,473
13,138
0
17,242
L
18,673
11,126
307
1,098
21,147
7,659
0
5,448
15,468
0
31,029
L
Ymir
9,911
2,270
0
0
22,195
26,610
0
9,055
12,842
20,435
0
W
Danzaburou
EmptyKetchup723
Danzaburou
24,738
15,993
0
2,090
14,551
5,019
0
7,011
7,540
0
50,645
W
Tsukuyomi
Emptysalt723
Tsukuyomi
16,371
4,574
0
103
11,618
3,954
0
7,213
4,405
0
22,835
W
12,887
8,578
216
2,534
12,111
4,146
0
7,673
4,438
26,919
0
L
Baron Samedi
HUNTER H0LE
Baron Samedi
8,933
751
805
437
13,182
5,916
0
3,541
9,487
16,840
0
W
Chang'e
15,419
863
4,120
3,832
12,340
4,178
0
4,768
7,572
32,223
0
L
Kukulkan
Mr_hsoJ
Kukulkan
14,795
1,398
0
466
9,937
4,035
0
2,981
6,902
40,583
0
W
Gilgamesh
henzo_akx
Gilgamesh
12,908
3,515
1,485
1,196
14,906
15,257
0
6,974
7,932
2,517
21,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,749
Gold Earned
58,883
144
Minions Killed
172
3
Camps Cleared
8
835,264
Distance Traveled
867,090
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,056
1,006
21
2
1
141,058
1
L
Izanami
10,228
1,023
28
3
1
188,367
1
L
Ymir
10,646
1,065
19
2
1
188,920
0
W
Danzaburou
13,278
1,328
38
4
7
175,490
0
W
Tsukuyomi
11,537
1,154
10
1
1
175,592
1
W
Olorun
10,533
1,053
36
4
0
146,666
0
L
Baron Samedi
9,769
977
25
3
0
159,827
0
W
Chang'e
11,969
1,197
58
6
0
175,556
1
L
Kukulkan
11,050
1,105
51
5
0
157,092
0
W
Gilgamesh
11,566
1,157
30
3
0
193,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role