Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
DiVoL
Hou Yi
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,645 Elo+
Solo
Geb
Geb
GoonTyphoon
Geb
Level 102
God Stats
1W - 0L
1,737 SR
Queue Stats
83W - 70L
1,607 Elo+
Solo
Cliodhna
Cliodhna
MagykWes
Cliodhna
Level 156
God Stats
17W - 16L
1,540 SR
Queue Stats
272W - 265L
1,525 Elo+
Party 3
Chronos
Chronos
Niktamair101
Chronos
Level 81
God Stats
33W - 17L
1,580 SR
Queue Stats
239W - 192L
1,587 Elo+
Solo
Team Averages
Level 100
1,571 SR
1,573 Elo+

VS

Team Averages
Level 122
1,556 SR
1,520 Elo+
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Chipmunk510
Agni
Level 132
God Stats
6W - 6L
1,741 SR
Queue Stats
257W - 241L
1,514 Elo+
Party 1
Mulan
Mulan
ScrubbyButter
Mulan
Level 67
God Stats
8W - 2L
1,425 SR
Queue Stats
268W - 260L
1,503 Elo+
Solo
Ares
Ares
XDaCheeseManX
Ares
Level 126
God Stats
8W - 5L
1,662 SR
Queue Stats
54W - 57L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
drnin10dough
Erlang Shen
Level 144
God Stats
7W - 12L
1,450 SR
Queue Stats
578W - 560L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 1
6,353
706
4,087
3,572
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hou Yi
DiVoL
Hou Yi
12
8 / 0 / 2
6,941
771
6,991
5,245
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
1 / 1 / 8
5,608
623
2,556
5,112
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
MagykWes
Cliodhna
10
7 / 1 / 3
6,369
708
5,399
5,364
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
Niktamair101
Chronos
10
4 / 1 / 4
6,274
697
4,803
5,777
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 6 / 0
4,410
490
3,605
6,885
1,007
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 1
4,364
485
2,753
5,287
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 3 / 1
5,016
557
2,484
7,401
3,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
1 / 4 / 1
4,668
519
2,665
6,315
2,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
drnin10dough
Erlang Shen
7
2 / 3 / 1
4,556
506
3,255
5,645
2,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
22
Kills
5
5
Deaths
22
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
L
Anhur
 
Anhur
1
6
0
0.17
L
0
6
1
0.08
W
Hou Yi
DiVoL
Hou Yi
8
0
2
9
W
1
1
8
5
W
Cliodhna
MagykWes
Cliodhna
7
1
3
8.5
W
Chronos
Niktamair101
Chronos
4
1
4
6
L
1
3
1
0.5
L
1
4
1
0.38
L
Erlang Shen
drnin10dough
Erlang Shen
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,836
Damage
14,762
25,070
Taken
31,533
8,058
Mitigated
10,675
9,418
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,087
1,946
0
1,479
3,572
1,235
512
416
3,089
27,938
4,165
L
Anhur
 
Anhur
3,605
1,611
0
990
6,885
1,007
0
1,058
5,787
0
19,973
L
2,753
404
0
250
5,287
1,100
0
1,460
3,727
21,834
0
W
Hou Yi
DiVoL
Hou Yi
6,991
3,268
0
2,412
5,245
1,410
1,262
1,170
4,075
0
41,516
W
2,556
728
0
1,084
5,112
2,246
0
1,176
3,936
10,312
0
W
Cliodhna
MagykWes
Cliodhna
5,399
1,326
0
1,970
5,364
1,631
0
976
4,388
0
27,658
W
Chronos
Niktamair101
Chronos
4,803
2,310
0
2,473
5,777
1,536
460
1,680
4,097
34,818
0
L
2,484
288
0
2,628
7,401
3,656
0
3,243
4,158
0
23,311
L
2,665
35
0
657
6,315
2,738
0
2,004
4,311
9,102
0
L
Erlang Shen
drnin10dough
Erlang Shen
3,255
1,746
0
1,242
5,645
2,174
0
2,683
2,814
0
17,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
23,014
305
Minions Killed
202
0
Camps Cleared
0
885,482
Distance Traveled
802,781
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,353
706
69
8
0
159,195
3
L
Anhur
4,410
490
53
6
0
153,519
2
L
Agni
4,364
485
41
5
0
159,775
2
W
Hou Yi
6,941
771
87
10
0
167,994
3
W
Geb
5,608
623
14
2
0
168,114
1
W
Cliodhna
6,369
708
60
7
0
215,807
2
W
Chronos
6,274
697
75
8
0
174,372
5
L
Mulan
5,016
557
59
7
0
160,295
1
L
Ares
4,668
519
15
2
0
177,738
4
L
Erlang Shen
4,556
506
34
4
0
151,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role