Player Matchup

Zhong Kui
Zhong Kui
Blo0dEagle12
Zhong Kui
Level 67
God Stats
0W - 2L
1,235 SR
Queue Stats
114W - 129L
1,402 Elo+
Party 1
Sun Wukong
Sun Wukong
PyriEsquite
Sun Wukong
Level 32
God Stats
10W - 19L
1,347 SR
Queue Stats
179W - 212L
1,388 Elo+
Party 1
Neith
Neith
TCBars
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 125L
1,312 Elo+
Party 1
Team Averages
Level 41
1,361 SR
1,367 Elo+

VS

Team Averages
Level 56
1,403 SR
1,571 Elo+
Neith
Neith
RGSTRD_OFFNDR
Neith
Level 110
God Stats
7W - 4L
1,421 SR
Queue Stats
28W - 26L
1,403 Elo+
Solo
Anubis
Anubis
TAYI0R SW1FT
Anubis
Level 21
God Stats
1W - 1L
1,303 SR
Queue Stats
39W - 14L
1,683 Elo+
Party 2
Geb
Geb
Thicc Like Valk
Geb
Level 37
God Stats
2W - 0L
1,484 SR
Queue Stats
47W - 20L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blo0dEagle12
Zhong Kui
12
3 / 7 / 3
9,840
615
13,049
24,603
15,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
PyriEsquite
Sun Wukong
13
4 / 6 / 2
10,173
636
10,905
18,268
12,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
TCBars
Neith
11
0 / 12 / 5
9,218
576
9,053
15,898
4,333
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 12
11,852
741
15,981
10,534
4,400
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
17
14 / 3 / 8
12,876
805
21,591
14,566
8,071
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 21
11,244
703
14,109
14,936
11,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
66
7
Kills
25
25
Deaths
7
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Blo0dEagle12
Zhong Kui
3
7
3
0.64
L
Sun Wukong
PyriEsquite
Sun Wukong
4
6
2
0.83
W
8
2
12
7
W
Anubis
14
3
8
6
L
Neith
TCBars
Neith
0
12
5
0.21
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
51,681
58,769
Taken
40,036
31,813
Mitigated
24,025
12,383
Healing
16,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Blo0dEagle12
Zhong Kui
13,049
488
544
8,029
24,603
15,177
0
14,338
9,747
32,868
0
L
Sun Wukong
PyriEsquite
Sun Wukong
10,905
1,274
873
2,218
18,268
12,303
0
9,180
8,808
6,355
25,947
W
15,981
7,091
1,240
5,390
10,534
4,400
1,654
3,957
6,180
0
50,480
W
Anubis
21,591
1,660
0
8,680
14,566
8,071
256
5,907
8,167
68,744
0
L
Neith
TCBars
Neith
9,053
4,305
0
719
15,898
4,333
0
11,388
4,170
0
26,417
W
14,109
1,691
0
1,244
14,936
11,554
686
6,069
8,515
30,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,231
Gold Earned
35,972
140
Minions Killed
208
4
Camps Cleared
10
752,867
Distance Traveled
838,556
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,840
615
48
3
2
287,190
4
L
Sun Wukong
10,173
636
56
4
1
252,852
2
W
Neith
11,852
741
55
3
0
289,786
2
W
Anubis
12,876
805
96
6
7
273,132
5
L
Neith
9,218
576
36
2
1
212,825
1
W
Geb
11,244
703
57
4
3
275,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role