Player Matchup

Cliodhna
Cliodhna
Army_Of_Saints
Cliodhna
Level 90
God Stats
2W - 6L
1,269 SR
Queue Stats
100W - 146L
1,319 Elo+
Solo
Erlang Shen
Erlang Shen
Wraithlord21
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 115L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
youngsmokeC67
Zhong Kui
Level 103
God Stats
14W - 13L
1,478 SR
Queue Stats
24W - 22L
1,336 Elo+
Solo
Team Averages
Level 92
1,416 SR
1,349 Elo+

VS

Team Averages
Level 99
1,531 SR
1,381 Elo+
Sun Wukong
Sun Wukong
Ca11meDontay
Sun Wukong
Level 100
God Stats
3W - 5L
1,593 SR
Queue Stats
57W - 81L
1,382 Elo+
Party 1
Ymir
Ymir
TheOutcast6669
Ymir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 65L
1,360 Elo+
Party 1
He Bo
He Bo
xK1NG JMHx
He Bo
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
18
8 / 7 / 9
15,610
650
25,893
23,112
9,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Wraithlord21
Erlang Shen
18
2 / 10 / 17
14,794
616
15,340
30,143
33,578
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
youngsmokeC67
Zhong Kui
20
12 / 6 / 9
17,195
716
28,822
20,938
13,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ca11meDontay
Sun Wukong
19
10 / 4 / 11
16,277
678
23,671
27,770
29,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
3 / 8 / 17
15,905
663
10,227
32,157
53,178
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

He Bo
18
9 / 10 / 11
16,034
668
23,767
23,650
7,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
61
22
Kills
22
23
Deaths
22
35
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
7
9
1.79
L
Sun Wukong
Ca11meDontay
Sun Wukong
10
4
11
3.88
L
3
8
17
1.44
W
Erlang Shen
Wraithlord21
Erlang Shen
2
10
17
1.05
L
He Bo
9
10
11
1.45
W
Zhong Kui
youngsmokeC67
Zhong Kui
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,055
Damage
57,665
74,193
Taken
83,577
56,723
Mitigated
90,985
13,292
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
25,893
1,864
0
1,382
23,112
9,160
773
11,210
11,902
0
74,141
L
Sun Wukong
Ca11meDontay
Sun Wukong
23,671
4,599
1,592
4,392
27,770
29,893
1,144
11,388
16,382
0
59,283
L
10,227
2,514
0
1,101
32,157
53,178
440
11,922
20,235
32,963
0
W
Erlang Shen
Wraithlord21
Erlang Shen
15,340
5,573
144
4,253
30,143
33,578
425
12,241
17,902
9,780
30,156
L
He Bo
23,767
1,470
935
6,551
23,650
7,914
1,899
9,084
14,566
61,446
0
W
Zhong Kui
youngsmokeC67
Zhong Kui
28,822
2,149
0
7,513
20,938
13,985
1,726
10,884
10,054
80,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
48,216
230
Minions Killed
187
6
Camps Cleared
4
1,162,343
Distance Traveled
1,138,416
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
15,610
650
83
3
2
428,212
0
L
Sun Wukong
16,277
678
67
3
2
423,165
2
L
Ymir
15,905
663
35
1
0
360,058
4
W
Erlang Shen
14,794
616
36
2
1
396,815
1
L
He Bo
16,034
668
85
4
2
355,193
4
W
Zhong Kui
17,195
716
111
5
3
337,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role