Player Matchup

King Arthur
King Arthur
DaBioYeet
King Arthur
Level 15
God Stats
21W - 28L
1,443 SR
Queue Stats
38W - 60L
1,306 Elo+
Party 2
Cerberus
Cerberus
Drizzzzit
Cerberus
Level 23
God Stats
25W - 33L
1,369 SR
Queue Stats
59W - 79L
1,266 Elo+
Party 2
Hel
Hel
Harryyang2005
Hel
Level 18
God Stats
13W - 22L
1,376 SR
Queue Stats
36W - 59L
1,321 Elo+
Party 2
Hou Yi
Hou Yi
Steamedpotato05
Hou Yi
Level 18
God Stats
9W - 9L
1,445 SR
Queue Stats
38W - 63L
1,297 Elo+
Party 2
Nemesis
Nemesis
TrainEngineXVI
Nemesis
Level 26
God Stats
34W - 31L
1,509 SR
Queue Stats
76W - 92L
1,402 Elo+
Party 2
Team Averages
Level 20
1,429 SR
1,318 Elo+

VS

Team Averages
Level 35
1,436 SR
1,395 Elo+
Athena
Athena
Kesarakk
Athena
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 24L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
Marauder89
Sun Wukong
Level 19
God Stats
4W - 4L
1,441 SR
Queue Stats
4W - 6L
1,343 Elo+
Party 1
Anhur
Anhur
SGT Painal
Anhur
Level 26
God Stats
2W - 4L
1,079 SR
Queue Stats
187W - 218L
1,450 Elo+
Solo
Sol
Sol
WolfPeeSipper
Sol
Level 28
God Stats
16W - 14L
1,436 SR
Queue Stats
202W - 220L
1,429 Elo+
Solo
Cliodhna
Cliodhna
thewildsong
Cliodhna
Level 15
God Stats
2W - 1L
1,725 SR
Queue Stats
4W - 8L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaBioYeet
King Arthur
14
1 / 2 / 2
8,114
451
3,556
11,129
9,181
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Drizzzzit
Cerberus
13
2 / 6 / 3
8,545
475
4,905
18,944
12,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
1 / 7 / 1
8,347
464
6,432
11,711
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
7,972
443
4,400
10,540
2,903
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 6 / 5
8,880
493
8,627
17,012
7,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Kesarakk
Athena
14
6 / 0 / 9
10,146
564
8,807
11,710
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Marauder89
Sun Wukong
16
3 / 1 / 4
9,816
545
8,135
8,314
5,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
17
7 / 4 / 8
10,390
577
8,598
10,847
3,515
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 2 / 6
10,580
588
12,913
11,441
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
thewildsong
Cliodhna
16
2 / 3 / 5
9,231
513
7,751
9,439
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
9
Kills
25
25
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DaBioYeet
King Arthur
1
2
2
1
L
Cerberus
Drizzzzit
Cerberus
2
6
3
0.58
L
1
7
1
0.21
W
Athena
Kesarakk
Athena
6
0
9
10.5
W
Sun Wukong
Marauder89
Sun Wukong
3
1
4
5
W
Anhur
7
4
8
2.75
L
2
4
1
0.63
L
3
6
5
0.92
W
7
2
6
5
W
Cliodhna
thewildsong
Cliodhna
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,920
Damage
46,204
69,336
Taken
51,751
35,006
Mitigated
30,152
19,498
Healing
19,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DaBioYeet
King Arthur
3,556
595
0
2,086
11,129
9,181
0
396
10,733
0
39,715
L
Cerberus
Drizzzzit
Cerberus
4,905
479
0
4,132
18,944
12,135
435
5,870
13,074
35,352
0
L
6,432
253
2,354
3,198
11,711
3,662
714
7,202
4,509
44,907
0
W
Athena
Kesarakk
Athena
8,807
2,468
0
1,954
11,710
12,957
204
2,687
8,993
30,023
0
W
Sun Wukong
Marauder89
Sun Wukong
8,135
1,204
13
3,249
8,314
5,595
2,743
914
7,394
0
55,303
W
Anhur
8,598
4,828
0
3,186
10,847
3,515
836
918
9,909
0
74,998
L
4,400
2,013
0
1,802
10,540
2,903
745
3,367
7,173
0
42,997
L
8,627
4,236
0
5,926
17,012
7,125
0
4,184
12,828
0
53,313
W
12,913
4,650
0
6,981
11,441
4,993
1,611
4,875
6,264
67,611
7,650
W
Cliodhna
thewildsong
Cliodhna
7,751
1,615
0
4,176
9,439
3,092
0
1,522
7,854
0
66,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
50,163
401
Minions Killed
509
0
Camps Cleared
0
1,592,636
Distance Traveled
1,683,280
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,114
451
89
5
0
324,408
2
L
Cerberus
8,545
475
75
4
0
313,028
2
L
Hel
8,347
464
87
5
0
317,674
3
W
Athena
10,146
564
38
2
0
356,462
7
W
Sun Wukong
9,816
545
99
6
0
330,914
0
W
Anhur
10,390
577
133
7
0
295,714
3
L
Hou Yi
7,972
443
64
4
0
293,158
1
L
Nemesis
8,880
493
86
5
0
344,368
3
W
Sol
10,580
588
129
7
0
326,741
2
W
Cliodhna
9,231
513
110
6
0
373,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role