Player Matchup

Ullr
Ullr
Silver II
ImperiumGrim47
Ullr
Silver II
Level 106
God Stats
7W - 5L
1,255 SR
Queue Stats
144W - 147L
1,070 MMR
Solo
Anubis
Anubis
Silver IV
PUNISHERPYLES
Anubis
Silver IV
Level 129
God Stats
5W - 10L
1,497 SR
Queue Stats
63W - 86L
604 MMR
Solo
Da Ji
Da Ji
Silver II
TreeTop_10
Da Ji
Silver II
Level 125
God Stats
140W - 115L
1,520 SR
Queue Stats
551W - 576L
995 MMR
Solo
Sylvanus
Sylvanus
Silver I
atukiti
Sylvanus
Silver I
Level 159
God Stats
18W - 13L
1,507 SR
Queue Stats
50W - 54L
1,055 MMR
Solo
King Arthur
King Arthur
Bronze II
killlakill_19262
King Arthur
Bronze II
Level 106
God Stats
2W - 1L
1,403 SR
Queue Stats
149W - 178L
171 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,436 SR
779 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,570 SR
1,113 MMR
Heimdallr
Heimdallr
Bronze II
 
Heimdallr
Bronze II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
Hersheey76
Mulan
Silver IV
Level 82
God Stats
17W - 11L
1,601 SR
Queue Stats
60W - 79L
799 MMR
Solo
Cerberus
Cerberus
Silver II
ReCT v RusH
Cerberus
Silver II
Level 153
God Stats
1W - 1L
1,791 SR
Queue Stats
374W - 375L
1,010 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
areddhead
Gilgamesh
Silver I
Level 122
God Stats
2W - 8L
1,619 SR
Queue Stats
421W - 432L
1,152 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
deadprezz169
Baron Samedi
Silver V
Level 87
God Stats
14W - 16L
1,336 SR
Queue Stats
51W - 72L
1,102 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 13
10,965
522
9,697
13,463
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
14 / 4 / 10
12,611
601
22,006
16,102
8,324
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
19
13 / 2 / 13
12,229
582
15,041
15,486
12,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
atukiti
Sylvanus
16
4 / 2 / 13
10,318
491
9,494
17,697
20,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
killlakill_19262
King Arthur
15
0 / 4 / 9
9,653
460
8,974
15,590
18,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
LokiTiamatAphroditeAthena

VS

Bans
GebTsukuyomiIzanamiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 8 / 3
9,283
442
5,539
14,059
4,564
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
17
2 / 3 / 4
11,143
531
12,964
18,571
18,271
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
ReCT v RusH
Cerberus
13
1 / 7 / 4
8,859
422
6,885
22,148
19,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
areddhead
Gilgamesh
17
7 / 9 / 6
11,192
533
13,794
19,886
6,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
deadprezz169
Baron Samedi
17
6 / 9 / 5
11,960
570
13,971
16,286
6,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
39
36
Kills
17
17
Deaths
36
58
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
8
3
0.31
L
Mulan
2
3
4
1.33
W
5
5
13
2.3
W
14
4
10
4.75
L
Cerberus
ReCT v RusH
Cerberus
1
7
4
0.43
W
Da Ji
13
2
13
9.75
L
Gilgamesh
areddhead
Gilgamesh
7
9
6
1.11
W
Sylvanus
atukiti
Sylvanus
4
2
13
5.25
L
Baron Samedi
deadprezz169
Baron Samedi
6
9
5
0.94
W
King Arthur
killlakill_19262
King Arthur
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,212
Damage
53,153
78,338
Taken
90,950
65,799
Mitigated
55,678
20,554
Healing
18,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,539
993
0
2,061
14,059
4,564
609
4,674
9,385
0
53,746
L
Mulan
12,964
3,122
0
5,495
18,571
18,271
0
2,551
16,020
0
73,679
W
9,697
6,020
0
2,389
13,463
6,200
1,767
2,412
11,051
0
50,870
W
22,006
708
0
7,420
16,102
8,324
44
7,228
8,874
83,120
0
L
Cerberus
ReCT v RusH
Cerberus
6,885
907
0
4,622
22,148
19,527
52
9,198
12,950
41,857
0
W
Da Ji
15,041
4,862
0
1,602
15,486
12,269
408
4,515
10,971
0
80,993
L
Gilgamesh
areddhead
Gilgamesh
13,794
3,006
0
2,923
19,886
6,763
1,151
7,189
12,697
0
79,094
W
Sylvanus
atukiti
Sylvanus
9,494
2,466
2,603
4,026
17,697
20,050
646
5,567
12,130
32,525
10,175
L
Baron Samedi
deadprezz169
Baron Samedi
13,971
1,074
1,290
2,296
16,286
6,553
671
6,970
9,316
60,211
0
W
King Arthur
killlakill_19262
King Arthur
8,974
1,430
0
2,514
15,590
18,956
14
1,197
14,393
0
53,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,776
Gold Earned
52,437
490
Minions Killed
538
0
Camps Cleared
0
2,048,479
Distance Traveled
1,743,874
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,283
442
91
4
0
359,057
1
L
Mulan
11,143
531
161
8
0
331,645
5
W
Ullr
10,965
522
98
5
0
404,940
1
W
Anubis
12,611
601
133
6
0
353,815
5
L
Cerberus
8,859
422
77
4
0
306,634
5
W
Da Ji
12,229
582
104
5
0
463,776
5
L
Gilgamesh
11,192
533
124
6
0
403,840
13
W
Sylvanus
10,318
491
63
3
0
394,699
6
L
Baron Samedi
11,960
570
85
4
0
342,698
4
W
King Arthur
9,653
460
92
4
0
431,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role