Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Hex010
Kukulkan
Level 7
God Stats
2W - 5L
1,496 SR
Queue Stats
3W - 8L
1,415 Elo+
Solo
Nu Wa
Nu Wa
SupuuTai
Nu Wa
Level 15
God Stats
12W - 7L
1,369 SR
Queue Stats
118W - 134L
1,302 Elo+
Party 1
Bakasura
Bakasura
elnefasto0
Bakasura
Level 16
God Stats
0W - 2L
1,262 SR
Queue Stats
35W - 43L
1,365 Elo+
Party 1
Artemis
Artemis
ommoz99
Artemis
Level 8
God Stats
2W - 2L
1,683 SR
Queue Stats
16W - 20L
1,455 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,407 Elo+

VS

Team Averages
Level 17
1,600 SR
1,455 Elo+
Da Ji
Da Ji
 
Da Ji
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Dynamic1cy
Anubis
Level 27
God Stats
20W - 7L
1,866 SR
Queue Stats
80W - 72L
1,472 Elo+
Solo
Izanami
Izanami
MishapenWalnut
Izanami
Level 17
God Stats
17W - 6L
1,635 SR
Queue Stats
40W - 29L
1,511 Elo+
Party 2
King Arthur
King Arthur
Xrbno
King Arthur
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 3
Fenrir
Fenrir
blackestblacky
Fenrir
Level 18
God Stats
25W - 25L
1,496 SR
Queue Stats
54W - 72L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
1 / 5 / 7
7,825
489
6,459
18,484
13,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Hex010
Kukulkan
14
1 / 2 / 0
8,085
505
6,487
5,855
3,383
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Nu Wa
SupuuTai
Nu Wa
12
3 / 8 / 1
7,555
472
8,179
10,578
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
elnefasto0
Bakasura
11
2 / 9 / 2
7,239
452
6,351
15,494
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
ommoz99
Artemis
11
2 / 10 / 2
7,261
454
6,118
12,215
1,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
3 / 1 / 3
9,097
569
4,475
9,872
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Dynamic1cy
Anubis
16
14 / 1 / 7
10,867
679
20,137
13,756
6,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 4 / 4
10,466
654
13,318
10,964
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Xrbno
King Arthur
15
0 / 1 / 1
8,348
522
1,695
8,929
4,574
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
7 / 2 / 7
9,721
608
7,921
10,898
4,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
34
34
Deaths
9
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
7
0.9
W
Da Ji
 
Da Ji
3
1
3
4.5
W
Anubis
Dynamic1cy
Anubis
14
1
7
17.5
L
Kukulkan
Hex010
Kukulkan
1
2
0
0.5
W
10
4
4
3
L
Nu Wa
SupuuTai
Nu Wa
3
8
1
0.44
W
King Arthur
Xrbno
King Arthur
0
1
1
0.5
W
7
2
7
5.25
L
Bakasura
elnefasto0
Bakasura
2
9
2
0.33
L
Artemis
ommoz99
Artemis
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,594
Damage
47,546
62,626
Taken
54,419
24,204
Mitigated
23,125
8,608
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
6,459
512
1,781
1,775
18,484
13,365
26
6,918
11,566
25,571
0
W
Da Ji
 
Da Ji
4,475
769
0
1,879
9,872
4,254
760
2,802
7,030
0
60,475
W
Anubis
Dynamic1cy
Anubis
20,137
831
0
8,059
13,756
6,455
2,212
6,061
7,485
70,402
0
L
Kukulkan
Hex010
Kukulkan
6,487
307
0
898
5,855
3,383
320
168
5,687
54,093
0
W
13,318
8,905
0
2,362
10,964
3,290
2,187
3,983
6,901
0
79,049
L
Nu Wa
SupuuTai
Nu Wa
8,179
2,379
0
560
10,578
1,279
323
4,860
5,718
26,072
0
W
King Arthur
Xrbno
King Arthur
1,695
104
0
710
8,929
4,574
180
5,211
3,718
7,658
27,945
W
7,921
1,461
0
5,331
10,898
4,552
0
3,194
7,629
0
65,994
L
Bakasura
elnefasto0
Bakasura
6,351
4,751
0
2,902
15,494
4,367
0
4,157
11,337
0
28,706
L
Artemis
ommoz99
Artemis
6,118
3,623
0
692
12,215
1,810
0
4,258
7,957
0
33,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,965
Gold Earned
48,499
326
Minions Killed
557
0
Camps Cleared
0
1,364,123
Distance Traveled
1,535,901
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,825
489
10
1
0
293,334
0
W
Da Ji
9,097
569
107
7
0
325,681
4
W
Anubis
10,867
679
128
8
0
280,187
0
L
Kukulkan
8,085
505
119
7
0
264,188
9
W
Izanami
10,466
654
129
8
0
279,400
0
L
Nu Wa
7,555
472
55
3
0
259,386
0
W
King Arthur
8,348
522
96
6
0
336,812
0
W
Fenrir
9,721
608
97
6
0
313,821
0
L
Bakasura
7,239
452
59
4
0
278,124
1
L
Artemis
7,261
454
83
5
0
269,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role