Player Matchup

Fenrir
Fenrir
BeatoMyMeato
Fenrir
Level 6
God Stats
8W - 7L
1,480 SR
Queue Stats
32W - 32L
1,510 Elo+
Party 2
Artemis
Artemis
Guagou
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,337 Elo+
Solo
Osiris
Osiris
Kaylebstorm
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
Way_Outs69
Kukulkan
Level 15
God Stats
1W - 2L
1,294 SR
Queue Stats
33W - 36L
1,525 Elo+
Party 2
Chronos
Chronos
cubs4dawin72
Chronos
Level 26
God Stats
11W - 12L
1,539 SR
Queue Stats
77W - 90L
1,476 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,470 Elo+

VS

Team Averages
Level 29
1,580 SR
1,492 Elo+
Anubis
Anubis
BigDodgerBlue
Anubis
Level 22
God Stats
6W - 4L
1,536 SR
Queue Stats
133W - 137L
1,439 Elo+
Party 1
Mercury
Mercury
GalaxyLost06
Mercury
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,536 Elo+
Solo
Heimdallr
Heimdallr
Lcrio
Heimdallr
Level 67
God Stats
9W - 4L
1,490 SR
Queue Stats
161W - 145L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
PSTAYOUTT
Sun Wukong
Level 17
God Stats
21W - 17L
1,541 SR
Queue Stats
58W - 50L
1,468 Elo+
Party 1
Hades
Hades
sweatynready33
Hades
Level 27
God Stats
85W - 63L
1,833 SR
Queue Stats
159W - 155L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 4 / 0
5,057
506
3,814
6,212
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Guagou
Artemis
8
1 / 5 / 1
5,026
503
3,618
5,413
1,321
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
9
1 / 3 / 1
5,412
541
4,277
7,638
4,347
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Way_Outs69
Kukulkan
10
2 / 2 / 0
5,728
573
3,286
4,058
810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
cubs4dawin72
Chronos
8
0 / 6 / 0
4,677
468
2,630
6,006
1,469
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,860
686
4,552
6,115
2,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
GalaxyLost06
Mercury
13
4 / 0 / 3
6,959
696
2,188
6,500
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Lcrio
Heimdallr
10
5 / 3 / 9
6,646
665
5,070
5,985
1,814
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
PSTAYOUTT
Sun Wukong
9
1 / 1 / 3
5,721
572
2,812
5,931
2,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
7 / 0 / 4
6,814
681
5,736
7,637
2,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
5
Kills
20
20
Deaths
5
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
0
0.25
W
3
1
1
3.5
W
Mercury
GalaxyLost06
Mercury
4
0
3
5.5
L
Artemis
Guagou
Artemis
1
5
1
0.3
L
Osiris
1
3
1
0.5
W
Heimdallr
Lcrio
Heimdallr
5
3
9
3.17
W
Sun Wukong
PSTAYOUTT
Sun Wukong
1
1
3
2.5
L
Kukulkan
Way_Outs69
Kukulkan
2
2
0
1
L
Chronos
cubs4dawin72
Chronos
0
6
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,625
Damage
20,358
29,327
Taken
32,168
10,096
Mitigated
12,110
4,371
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,814
1,037
0
1,221
6,212
2,149
258
1,408
4,804
0
20,167
W
4,552
969
0
3,543
6,115
2,681
800
2,142
3,712
40,331
0
W
Mercury
GalaxyLost06
Mercury
2,188
320
0
1,894
6,500
2,586
129
228
6,204
0
48,311
L
Artemis
Guagou
Artemis
3,618
2,114
0
646
5,413
1,321
341
1,780
3,633
0
20,962
L
Osiris
4,277
1,179
0
1,718
7,638
4,347
0
2,138
5,500
1,401
20,466
W
Heimdallr
Lcrio
Heimdallr
5,070
2,937
0
1,079
5,985
1,814
680
1,511
4,466
0
25,406
W
Sun Wukong
PSTAYOUTT
Sun Wukong
2,812
526
0
765
5,931
2,155
116
0
5,561
0
23,714
L
Kukulkan
Way_Outs69
Kukulkan
3,286
333
0
250
4,058
810
0
2,367
1,691
26,631
0
L
Chronos
cubs4dawin72
Chronos
2,630
1,487
68
468
6,006
1,469
1,115
2,595
3,411
19,413
0
W
5,736
493
327
4,163
7,637
2,874
187
2,087
5,510
28,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
33,000
232
Minions Killed
333
0
Camps Cleared
0
1,018,349
Distance Traveled
1,035,898
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,057
506
45
5
0
196,785
0
W
Anubis
6,860
686
85
9
0
181,544
1
W
Mercury
6,959
696
99
10
0
260,599
2
L
Artemis
5,026
503
39
4
0
203,419
2
L
Osiris
5,412
541
42
4
0
194,469
0
W
Heimdallr
6,646
665
43
4
0
177,813
1
W
Sun Wukong
5,721
572
47
5
0
204,125
0
L
Kukulkan
5,728
573
67
7
0
202,034
3
L
Chronos
4,677
468
39
4
0
221,642
3
W
Hades
6,814
681
59
6
0
211,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role