Player Matchup

Artio
Artio
 
Artio
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Saataniiaa
Thanatos
Level 115
God Stats
9W - 17L
1,358 SR
Queue Stats
248W - 275L
1,464 Elo+
Party 2
Izanami
Izanami
TinoCrak
Izanami
Level 107
God Stats
16W - 14L
1,642 SR
Queue Stats
317W - 351L
1,491 Elo+
Party 2
Thoth
Thoth
UntameableAnimal
Thoth
Level 118
God Stats
4W - 6L
1,506 SR
Queue Stats
383W - 422L
1,489 Elo+
Party 2
Bacchus
Bacchus
ghostyTr1ckster
Bacchus
Level 119
God Stats
7W - 8L
1,568 SR
Queue Stats
205W - 245L
1,456 Elo+
Party 2
Team Averages
Level 117
1,515 SR
1,480 Elo+

VS

Team Averages
Level 104
1,514 SR
1,573 Elo+
Achilles
Achilles
Adalo
Achilles
Level 129
God Stats
24W - 29L
1,541 SR
Queue Stats
578W - 569L
1,583 Elo+
Party 1
Mulan
Mulan
DarkmissAthena
Mulan
Level 111
God Stats
119W - 97L
1,546 SR
Queue Stats
313W - 298L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dexcs
Morgan Le Fay
Level 69
God Stats
0W - 3L
1,194 SR
Queue Stats
9W - 13L
1,520 Elo+
Party 1
Jormungandr
Jormungandr
Stormofleo
Jormungandr
Level 145
God Stats
5W - 5L
1,666 SR
Queue Stats
713W - 712L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
Vultorusleader
Cernunnos
Level 68
God Stats
7W - 5L
1,623 SR
Queue Stats
210W - 202L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 0
4,340
620
2,690
5,765
3,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Saataniiaa
Thanatos
8
1 / 0 / 1
4,531
647
986
3,870
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
TinoCrak
Izanami
8
4 / 1 / 2
4,899
700
3,376
3,189
886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 0
4,732
676
2,251
1,725
365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
2 / 0 / 5
4,839
691
2,006
3,176
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adalo
Achilles
7
1 / 1 / 0
4,582
655
2,553
3,955
1,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 0 / 0
5,502
786
3,117
5,192
1,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Dexcs
Morgan Le Fay
7
0 / 1 / 0
4,034
576
487
2,897
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Stormofleo
Jormungandr
6
0 / 3 / 1
4,102
586
1,747
4,824
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Vultorusleader
Cernunnos
3
0 / 3 / 0
3,232
462
899
2,032
230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
2
0
0
L
Achilles
Adalo
Achilles
1
1
0
1
L
2
0
0
2
L
Morgan Le Fay
Dexcs
Morgan Le Fay
0
1
0
0
W
Thanatos
Saataniiaa
Thanatos
1
0
1
1.5
L
Jormungandr
Stormofleo
Jormungandr
0
3
1
0.17
W
Izanami
TinoCrak
Izanami
4
1
2
5
W
1
0
0
1
L
Cernunnos
Vultorusleader
Cernunnos
0
3
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,309
Damage
8,803
17,725
Taken
18,900
8,393
Mitigated
6,320
9,935
Healing
6,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,690
304
0
2,929
5,765
3,813
0
0
5,765
19,574
0
L
Achilles
Adalo
Achilles
2,553
596
0
1,989
3,955
1,031
0
840
3,115
0
18,606
L
3,117
545
0
3,073
5,192
1,945
0
2,215
2,502
0
27,098
L
Morgan Le Fay
Dexcs
Morgan Le Fay
487
43
0
560
2,897
917
54
2,077
820
17,580
0
W
Thanatos
Saataniiaa
Thanatos
986
106
0
3,926
3,870
1,008
0
98
3,772
0
17,053
L
Jormungandr
Stormofleo
Jormungandr
1,747
594
73
981
4,824
2,197
0
619
4,205
15,880
0
W
Izanami
TinoCrak
Izanami
3,376
1,949
89
741
3,189
886
338
1,152
2,037
0
29,457
W
2,251
73
0
980
1,725
365
0
413
1,238
30,299
0
L
Cernunnos
Vultorusleader
Cernunnos
899
352
0
24
2,032
230
0
721
1,311
0
6,203
W
2,006
254
215
1,055
3,176
2,321
0
497
2,679
11,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,341
Gold Earned
21,452
236
Minions Killed
193
0
Camps Cleared
0
719,708
Distance Traveled
613,434
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,340
620
43
6
0
125,686
1
L
Achilles
4,582
655
43
6
0
162,695
2
L
Mulan
5,502
786
71
10
0
114,420
3
L
Morgan Le Fay
4,034
576
36
5
0
138,257
3
W
Thanatos
4,531
647
53
8
0
145,867
3
L
Jormungandr
4,102
586
29
4
0
117,535
2
W
Izanami
4,899
700
62
9
0
134,266
3
W
Thoth
4,732
676
61
9
0
154,342
2
L
Cernunnos
3,232
462
14
2
0
80,527
2
W
Bacchus
4,839
691
17
2
0
159,547
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role