Player Matchup

Hercules
Hercules
Masters
Alphaprime6
Hercules
Masters
Level 148
God Stats
7W - 7L
1,457 SR
Queue Stats
180W - 175L
2,486 MMR
Party 1
Janus
Janus
Masters
CronosMcGregor
Janus
Masters
Level 108
God Stats
35W - 38L
1,678 SR
Queue Stats
374W - 364L
2,699 MMR
Solo
Apollo
Apollo
Masters
Papa tapatio
Apollo
Masters
Level 154
God Stats
56W - 35L
1,719 SR
Queue Stats
289W - 263L
2,637 MMR
Solo
Zeus
Zeus
Masters
oJimbei
Zeus
Masters
Level 160
God Stats
5W - 2L
1,809 SR
Queue Stats
366W - 344L
2,508 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
waytrеn
Erlang Shen
Masters
Level 89
God Stats
1W - 2L
1,652 SR
Queue Stats
23W - 10L
2,669 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 132
1,663 SR
2,600 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,666 SR
2,672 MMR
Nike
Nike
Masters
AIaawy
Nike
Masters
Level 160
God Stats
19W - 9L
1,818 SR
Queue Stats
149W - 95L
3,500 MMR
Solo
Chiron
Chiron
Diamond I
BumholeBurglerr
Chiron
Diamond I
Level 159
God Stats
6W - 5L
1,676 SR
Queue Stats
100W - 73L
2,484 MMR
Party 2
Athena
Athena
Diamond I
Daddi_Depression
Athena
Diamond I
Level 141
God Stats
3W - 3L
1,598 SR
Queue Stats
434W - 429L
2,450 MMR
Party 2
Eset
Eset
Diamond I
MyeCohk9995
Eset
Diamond I
Level 64
God Stats
27W - 25L
1,658 SR
Queue Stats
227W - 227L
2,518 MMR
Solo
Chang'e
Chang'e
Diamond I
N YER F4CE
Chang'e
Diamond I
Level 155
God Stats
12W - 13L
1,579 SR
Queue Stats
171W - 161L
2,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alphaprime6
Hercules
11
1 / 2 / 4
6,988
499
2,984
8,498
4,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 2 / 1
7,549
539
1,733
7,103
2,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
12
2 / 4 / 1
7,364
526
4,875
10,441
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
oJimbei
Zeus
12
2 / 1 / 1
7,511
537
9,348
6,216
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Erlang Shen
waytrеn
Erlang Shen
15
6 / 2 / 0
8,573
612
12,551
11,847
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GilgameshGebTiamatOdinMorgan Le Fay

VS

Bans
SolArtioLokiGaneshaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
AIaawy
Nike
14
4 / 2 / 2
8,289
592
9,239
10,586
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 2 / 1
8,807
629
8,482
8,538
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 6
6,444
460
3,688
9,982
6,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 2 / 1
7,585
542
3,915
7,434
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
N YER F4CE
Chang'e
13
0 / 4 / 1
7,372
527
3,359
12,584
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
11
Kills
10
11
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
AIaawy
Nike
4
2
2
2.5
L
Hercules
Alphaprime6
Hercules
1
2
4
1.5
W
6
2
1
3.25
L
0
2
1
0.25
W
0
1
6
3
W
0
2
1
0.25
W
Chang'e
N YER F4CE
Chang'e
0
4
1
0.13
L
Apollo
2
4
1
0.63
L
Zeus
oJimbei
Zeus
2
1
1
2.5
L
Erlang Shen
waytrеn
Erlang Shen
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
28,683
44,105
Taken
49,124
17,078
Mitigated
20,548
12,621
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
AIaawy
Nike
9,239
2,176
0
2,484
10,586
4,397
0
2,747
7,777
0
52,187
L
Hercules
Alphaprime6
Hercules
2,984
565
1,258
2,349
8,498
4,032
0
1,568
6,868
0
16,777
W
8,482
3,737
295
4,650
8,538
2,324
0
550
7,948
0
61,737
L
1,733
83
0
1,160
7,103
2,020
0
1,175
5,810
61,856
0
W
3,688
1,030
612
2,198
9,982
6,344
0
630
9,352
15,393
0
W
3,915
165
0
2,918
7,434
2,376
608
1,445
5,907
55,888
0
W
Chang'e
N YER F4CE
Chang'e
3,359
188
162
4,604
12,584
5,107
0
5,682
6,902
41,160
0
L
Apollo
4,875
3,566
0
2,184
10,441
2,169
0
1,121
9,320
0
52,330
L
Zeus
oJimbei
Zeus
9,348
2,000
0
798
6,216
3,108
0
2,768
3,048
49,881
0
L
Erlang Shen
waytrеn
Erlang Shen
12,551
5,806
0
4,872
11,847
5,749
0
3,530
8,097
0
65,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
38,497
492
Minions Killed
455
0
Camps Cleared
0
1,420,107
Distance Traveled
1,455,523
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,289
592
103
7
0
291,668
3
L
Hercules
6,988
499
35
3
0
286,218
1
W
Chiron
8,807
629
111
8
0
296,638
3
L
Janus
7,549
539
135
10
0
268,625
3
W
Athena
6,444
460
20
1
0
334,796
4
W
Eset
7,585
542
123
9
0
266,072
4
W
Chang'e
7,372
527
98
7
0
266,349
2
L
Apollo
7,364
526
99
7
0
265,046
2
L
Zeus
7,511
537
102
7
0
259,899
0
L
Erlang Shen
8,573
612
121
9
0
340,319
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role