Player Matchup

Skadi
Skadi
Nubysaso
Skadi
Level 68
God Stats
0W - 1L
1,473 SR
Queue Stats
13W - 25L
1,328 Elo+
Party 2
Amaterasu
Amaterasu
Orjus
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,202 Elo+
Party 2
Tiamat
Tiamat
kinprooo
Tiamat
Level 23
God Stats
0W - 3L
1,259 SR
Queue Stats
4W - 18L
1,207 Elo+
Party 2
Team Averages
Level 35
1,411 SR
1,246 Elo+

VS

Team Averages
Level 100
1,600 SR
1,505 Elo+
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Grummushh
Bacchus
Level 21
God Stats
2W - 0L
1,881 SR
Queue Stats
39W - 17L
1,588 Elo+
Party 1
Agni
Agni
ze da SOLDA
Agni
Level 129
God Stats
2W - 3L
1,420 SR
Queue Stats
76W - 95L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nubysaso
Skadi
14
6 / 10 / 1
11,212
701
9,535
13,598
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
Orjus
Amaterasu
13
1 / 5 / 3
9,623
601
1,220
14,228
8,490
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
kinprooo
Tiamat
13
1 / 9 / 3
9,633
602
5,114
15,218
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
14 / 1 / 10
12,772
798
14,467
12,190
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Grummushh
Bacchus
15
5 / 4 / 18
11,430
714
8,611
12,425
17,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 3 / 16
11,705
732
16,793
8,885
3,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
8
Kills
24
24
Deaths
8
7
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
1
10
19
W
Bacchus
Grummushh
Bacchus
5
4
18
3.5
L
Skadi
Nubysaso
Skadi
6
10
1
0.65
L
Amaterasu
Orjus
Amaterasu
1
5
3
0.5
L
Tiamat
kinprooo
Tiamat
1
9
3
0.28
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,869
Damage
39,871
43,044
Taken
33,500
19,288
Mitigated
25,590
2,416
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
14,467
4,741
0
2,502
12,190
5,132
1,326
2,063
9,737
0
71,883
W
Bacchus
Grummushh
Bacchus
8,611
883
0
2,256
12,425
17,447
420
1,306
10,931
19,859
0
L
Skadi
Nubysaso
Skadi
9,535
3,547
0
220
13,598
4,167
0
8,780
4,604
0
33,635
L
Amaterasu
Orjus
Amaterasu
1,220
311
0
1,252
14,228
8,490
0
8,659
5,245
0
5,936
L
Tiamat
kinprooo
Tiamat
5,114
230
0
944
15,218
6,631
0
7,540
7,368
26,528
0
W
16,793
432
0
1,361
8,885
3,011
686
1,690
7,060
45,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,468
Gold Earned
35,907
139
Minions Killed
197
5
Camps Cleared
10
737,581
Distance Traveled
872,973
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,772
798
98
6
5
334,707
4
W
Bacchus
11,430
714
23
1
1
292,388
2
L
Skadi
11,212
701
70
4
2
224,316
2
L
Amaterasu
9,623
601
11
1
0
275,685
0
L
Tiamat
9,633
602
58
4
3
237,580
0
W
Agni
11,705
732
76
5
4
245,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role