Player Matchup

Chiron
Chiron
BeatNik_Gold
Chiron
Level 144
God Stats
2W - 0L
1,389 SR
Queue Stats
24W - 20L
1,566 Elo+
Party 1
Yemoja
Yemoja
Roostersmusic
Yemoja
Level 108
God Stats
2W - 0L
1,481 SR
Queue Stats
34W - 32L
1,506 Elo+
Party 1
Chaac
Chaac
XxCman07
Chaac
Level 104
God Stats
7W - 8L
1,486 SR
Queue Stats
35W - 33L
1,600 Elo+
Party 3
Cabrakan
Cabrakan
ltzWan
Cabrakan
Level 139
God Stats
3W - 3L
1,485 SR
Queue Stats
35W - 33L
1,600 Elo+
Party 3
Team Averages
Level 124
1,460 SR
1,568 Elo+

VS

Team Averages
Level 114
1,742 SR
1,487 Elo+
Hun Batz
Hun Batz
Dizeto
Hun Batz
Level 159
God Stats
2W - 1L
1,788 SR
Queue Stats
28W - 34L
1,532 Elo+
Party 2
Chaac
Chaac
NeedAWeapon
Chaac
Level 78
God Stats
2W - 4L
1,554 SR
Queue Stats
2W - 7L
1,367 Elo+
Party 2
Hel
Hel
RhineRock
Hel
Level 129
God Stats
0W - 1L
1,711 SR
Queue Stats
23W - 35L
1,451 Elo+
Party 2
Bacchus
Bacchus
batmanswag100
Bacchus
Level 89
God Stats
0W - 1L
1,917 SR
Queue Stats
12W - 11L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
5 / 3 / 4
11,201
800
13,305
11,928
5,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 11
11,188
799
5,181
12,855
13,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
XxCman07
Chaac
18
7 / 1 / 7
11,794
842
18,197
21,473
18,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
ltzWan
Cabrakan
18
8 / 6 / 8
12,053
861
20,819
22,119
18,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dizeto
Hun Batz
18
5 / 5 / 3
11,450
818
13,885
14,726
5,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 6 / 2
9,880
706
16,175
20,604
24,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 8 / 2
9,081
649
10,494
13,503
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
16
2 / 2 / 6
10,524
752
11,960
18,932
27,269
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
11
11
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
3
4
2.33
L
Hun Batz
Dizeto
Hun Batz
5
5
3
1.3
L
3
6
2
0.67
L
1
8
2
0.25
W
0
1
11
5.5
W
Chaac
XxCman07
Chaac
7
1
7
10.5
L
Bacchus
2
2
6
2.5
W
Cabrakan
ltzWan
Cabrakan
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,502
Damage
52,514
68,375
Taken
67,765
56,438
Mitigated
61,449
29,234
Healing
14,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
13,305
4,630
1,020
1,529
11,928
5,882
5,310
3,775
7,870
0
54,409
L
Hun Batz
Dizeto
Hun Batz
13,885
3,209
0
612
14,726
5,627
956
5,629
9,097
0
44,591
L
16,175
1,295
0
4,913
20,604
24,163
0
6,285
14,319
10,923
25,578
L
10,494
1,013
4,364
3,152
13,503
4,390
143
6,182
7,321
29,878
0
W
5,181
710
4,286
5,401
12,855
13,391
237
7,148
5,178
23,986
0
W
Chaac
XxCman07
Chaac
18,197
4,107
547
9,164
21,473
18,168
861
7,738
13,335
0
39,614
L
Bacchus
11,960
1,567
243
1,345
18,932
27,269
52
8,278
10,654
26,890
0
W
Cabrakan
ltzWan
Cabrakan
20,819
2,019
0
7,287
22,119
18,997
736
9,975
11,787
52,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,236
Gold Earned
40,935
237
Minions Killed
208
11
Camps Cleared
7
1,042,448
Distance Traveled
959,183
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,201
800
75
5
3
237,232
0
L
Hun Batz
11,450
818
72
5
2
246,903
2
L
Chaac
9,880
706
50
4
1
236,311
3
L
Hel
9,081
649
52
4
2
206,497
0
W
Yemoja
11,188
799
48
3
4
270,481
2
W
Chaac
11,794
842
41
3
1
300,846
1
L
Bacchus
10,524
752
34
2
2
269,472
1
W
Cabrakan
12,053
861
73
5
3
233,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role